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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-02 00:18:38 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-02 00:18:38 +0100 |
commit | c0ca3c7a3eb4a565111d789b3d9f5cc1f794a788 (patch) | |
tree | f6ffd5c74960bac9b0e900f1f3f775eec21947f9 /src/animation/AnimBlendSequence.h | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | Remove ifndef GTA_PS2 around replays (diff) | |
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Diffstat (limited to 'src/animation/AnimBlendSequence.h')
-rw-r--r-- | src/animation/AnimBlendSequence.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/animation/AnimBlendSequence.h b/src/animation/AnimBlendSequence.h index e51e5aaa..c6e70f22 100644 --- a/src/animation/AnimBlendSequence.h +++ b/src/animation/AnimBlendSequence.h @@ -2,6 +2,10 @@ #include "Quaternion.h" +#ifdef MoveMemory +#undef MoveMemory // windows shit +#endif + // TODO: put them somewhere else? struct KeyFrame { CQuaternion rotation; @@ -53,6 +57,7 @@ public: void Uncompress(void); void CompressKeyframes(void); void RemoveUncompressedData(void); + bool MoveMemory(void); #ifdef PED_SKIN void SetBoneTag(int tag) { boneTag = tag; } |