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authorNikolay Korolev <nickvnuk@gmail.com>2020-01-01 00:42:00 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-01-01 00:42:00 +0100
commit5b0cf80a76e49cee88e796bb8c4b53fd3ca8f3c5 (patch)
tree2e2bca559ef34473733d63a022c74a711c894830 /src/animation/AnimBlendAssociation.h
parentsome not fully tested stuff (diff)
parentmaking particleobject compile on vs2015 (diff)
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Diffstat (limited to 'src/animation/AnimBlendAssociation.h')
-rw-r--r--src/animation/AnimBlendAssociation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/AnimBlendAssociation.h b/src/animation/AnimBlendAssociation.h
index 01d862cc..aec28f56 100644
--- a/src/animation/AnimBlendAssociation.h
+++ b/src/animation/AnimBlendAssociation.h
@@ -16,7 +16,7 @@ enum {
ASSOC_FLAG80 = 0x80, // used for footstep sound calculation
ASSOC_FLAG100 = 0x100,
ASSOC_FLAG200 = 0x200,
- ASSOC_FLAG400 = 0x400, // not seen yet
+ ASSOC_FLAG400 = 0x400, // unused, blending it with move anims makes them stop. 0x800 in VC
ASSOC_FLAG800 = 0x800, // anims that we fall to front. 0x1000 in VC
ASSOC_HAS_X_TRANSLATION = 0x1000,
// 0x2000 is vehicle anims in VC