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authorNikolay Korolev <nickvnuk@gmail.com>2020-08-08 12:08:21 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-08-08 12:08:21 +0200
commit9bc105c92346494bc4c36bcebd0a4a86bf9d6a86 (patch)
treeb0582e41c8bc4d5fa0979d8a453b0a2d128f012c /sdk/dx8sdk/Include/dx7todx8.h
parentsubmodules? (diff)
parentMerge pull request #680 from ShFil119/actions (diff)
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diff --git a/sdk/dx8sdk/Include/dx7todx8.h b/sdk/dx8sdk/Include/dx7todx8.h
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+/*==========================================================================;
+ *
+ * Copyright (C) Microsoft Corporation. All Rights Reserved.
+ *
+ * File: dx7todx8.h
+ * Content: DX7 to DX8 Direct3D aliases to aid porting DX7 apps to DX8
+ *
+ ***************************************************************************/
+
+#ifndef _DX7TODX8_H_
+
+///////////////////////////////////////////////////////////////////////////////
+//
+// d3d8types.h
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#define D3DTRANSFORMSTATE_WORLD D3DTS_WORLD
+#define D3DTRANSFORMSTATE_VIEW D3DTS_VIEW
+#define D3DTRANSFORMSTATE_PROJECTION D3DTS_PROJECTION
+#define D3DTRANSFORMSTATE_WORLD1 D3DTS_WORLD1
+#define D3DTRANSFORMSTATE_WORLD2 D3DTS_WORLD2
+#define D3DTRANSFORMSTATE_WORLD3 D3DTS_WORLD3
+#define D3DTRANSFORMSTATE_TEXTURE0 D3DTS_TEXTURE0
+#define D3DTRANSFORMSTATE_TEXTURE1 D3DTS_TEXTURE1
+#define D3DTRANSFORMSTATE_TEXTURE2 D3DTS_TEXTURE2
+#define D3DTRANSFORMSTATE_TEXTURE3 D3DTS_TEXTURE3
+#define D3DTRANSFORMSTATE_TEXTURE4 D3DTS_TEXTURE4
+#define D3DTRANSFORMSTATE_TEXTURE5 D3DTS_TEXTURE5
+#define D3DTRANSFORMSTATE_TEXTURE6 D3DTS_TEXTURE6
+#define D3DTRANSFORMSTATE_TEXTURE7 D3DTS_TEXTURE7
+#define D3DTRANSFORMSTATE_FORCE_DWORD D3DTS_FORCE_DWORD
+
+#define D3DRENDERSTATE_ZENABLE D3DRS_ZENABLE
+#define D3DRENDERSTATE_FILLMODE D3DRS_FILLMODE
+#define D3DRENDERSTATE_SHADEMODE D3DRS_SHADEMODE
+#define D3DRENDERSTATE_LINEPATTERN D3DRS_LINEPATTERN
+#define D3DRENDERSTATE_ZWRITEENABLE D3DRS_ZWRITEENABLE
+#define D3DRENDERSTATE_ALPHATESTENABLE D3DRS_ALPHATESTENABLE
+#define D3DRENDERSTATE_LASTPIXEL D3DRS_LASTPIXEL
+#define D3DRENDERSTATE_SRCBLEND D3DRS_SRCBLEND
+#define D3DRENDERSTATE_DESTBLEND D3DRS_DESTBLEND
+#define D3DRENDERSTATE_CULLMODE D3DRS_CULLMODE
+#define D3DRENDERSTATE_ZFUNC D3DRS_ZFUNC
+#define D3DRENDERSTATE_ALPHAREF D3DRS_ALPHAREF
+#define D3DRENDERSTATE_ALPHAFUNC D3DRS_ALPHAFUNC
+#define D3DRENDERSTATE_DITHERENABLE D3DRS_DITHERENABLE
+#define D3DRENDERSTATE_ALPHABLENDENABLE D3DRS_ALPHABLENDENABLE
+#define D3DRENDERSTATE_FOGENABLE D3DRS_FOGENABLE
+#define D3DRENDERSTATE_SPECULARENABLE D3DRS_SPECULARENABLE
+#define D3DRENDERSTATE_ZVISIBLE D3DRS_ZVISIBLE
+#define D3DRENDERSTATE_FOGCOLOR D3DRS_FOGCOLOR
+#define D3DRENDERSTATE_FOGTABLEMODE D3DRS_FOGTABLEMODE
+#define D3DRENDERSTATE_FOGSTART D3DRS_FOGSTART
+#define D3DRENDERSTATE_FOGEND D3DRS_FOGEND
+#define D3DRENDERSTATE_FOGDENSITY D3DRS_FOGDENSITY
+#define D3DRENDERSTATE_EDGEANTIALIAS D3DRS_EDGEANTIALIAS
+#define D3DRENDERSTATE_ZBIAS D3DRS_ZBIAS
+#define D3DRENDERSTATE_RANGEFOGENABLE D3DRS_RANGEFOGENABLE
+#define D3DRENDERSTATE_STENCILENABLE D3DRS_STENCILENABLE
+#define D3DRENDERSTATE_STENCILFAIL D3DRS_STENCILFAIL
+#define D3DRENDERSTATE_STENCILZFAIL D3DRS_STENCILZFAIL
+#define D3DRENDERSTATE_STENCILPASS D3DRS_STENCILPASS
+#define D3DRENDERSTATE_STENCILFUNC D3DRS_STENCILFUNC
+#define D3DRENDERSTATE_STENCILREF D3DRS_STENCILREF
+#define D3DRENDERSTATE_STENCILMASK D3DRS_STENCILMASK
+#define D3DRENDERSTATE_STENCILWRITEMASK D3DRS_STENCILWRITEMASK
+#define D3DRENDERSTATE_TEXTUREFACTOR D3DRS_TEXTUREFACTOR
+#define D3DRENDERSTATE_WRAP0 D3DRS_WRAP0
+#define D3DRENDERSTATE_WRAP1 D3DRS_WRAP1
+#define D3DRENDERSTATE_WRAP2 D3DRS_WRAP2
+#define D3DRENDERSTATE_WRAP3 D3DRS_WRAP3
+#define D3DRENDERSTATE_WRAP4 D3DRS_WRAP4
+#define D3DRENDERSTATE_WRAP5 D3DRS_WRAP5
+#define D3DRENDERSTATE_WRAP6 D3DRS_WRAP6
+#define D3DRENDERSTATE_WRAP7 D3DRS_WRAP7
+#define D3DRENDERSTATE_CLIPPING D3DRS_CLIPPING
+#define D3DRENDERSTATE_LIGHTING D3DRS_LIGHTING
+#define D3DRENDERSTATE_EXTENTS D3DRS_EXTENTS
+#define D3DRENDERSTATE_AMBIENT D3DRS_AMBIENT
+#define D3DRENDERSTATE_FOGVERTEXMODE D3DRS_FOGVERTEXMODE
+#define D3DRENDERSTATE_COLORVERTEX D3DRS_COLORVERTEX
+#define D3DRENDERSTATE_LOCALVIEWER D3DRS_LOCALVIEWER
+#define D3DRENDERSTATE_NORMALIZENORMALS D3DRS_NORMALIZENORMALS
+#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE D3DRS_DIFFUSEMATERIALSOURCE
+#define D3DRENDERSTATE_SPECULARMATERIALSOURCE D3DRS_SPECULARMATERIALSOURCE
+#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE D3DRS_AMBIENTMATERIALSOURCE
+#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE D3DRS_EMISSIVEMATERIALSOURCE
+#define D3DRENDERSTATE_VERTEXBLEND D3DRS_VERTEXBLEND
+#define D3DRENDERSTATE_CLIPPLANEENABLE D3DRS_CLIPPLANEENABLE
+
+#define RGBA_MAKE D3DCOLOR_RGBA
+#define RGB_MAKE D3DCOLOR_XRGB
+#define D3DRGBA D3DCOLOR_COLORVALUE
+#define D3DRGB(_r,_g,_b) D3DCOLOR_COLORVALUE(_r,_g,_b,1.f)
+
+#define _DX7TODX8_H_
+#endif //_DX7TODX8_H_