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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-01 11:21:42 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-01 11:21:42 +0100 |
commit | 575845772fc3f5385eab56044cf97ef0ce930e17 (patch) | |
tree | 1b51da6e1759bac72bec1392435c453eaee60158 /sdk/dx8sdk/Include/d3dx8.h | |
parent | lcs car ctrl 2 (diff) | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'sdk/dx8sdk/Include/d3dx8.h')
-rw-r--r-- | sdk/dx8sdk/Include/d3dx8.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/sdk/dx8sdk/Include/d3dx8.h b/sdk/dx8sdk/Include/d3dx8.h deleted file mode 100644 index 31927a27..00000000 --- a/sdk/dx8sdk/Include/d3dx8.h +++ /dev/null @@ -1,45 +0,0 @@ -/////////////////////////////////////////////////////////////////////////// -// -// Copyright (C) Microsoft Corporation. All Rights Reserved. -// -// File: d3dx8.h -// Content: D3DX utility library -// -/////////////////////////////////////////////////////////////////////////// - -#ifndef __D3DX8_H__ -#define __D3DX8_H__ - -#include "d3d8.h" -#include <limits.h> - -#ifndef D3DXINLINE -#ifdef _MSC_VER - #if (_MSC_VER >= 1200) - #define D3DXINLINE __forceinline - #else - #define D3DXINLINE __inline - #endif -#else - #ifdef __cplusplus - #define D3DXINLINE inline - #else - #define D3DXINLINE - #endif -#endif -#endif - - -#define D3DX_DEFAULT ULONG_MAX -#define D3DX_DEFAULT_FLOAT FLT_MAX - -#include "d3dx8math.h" -#include "d3dx8core.h" -#include "d3dx8tex.h" -#include "d3dx8mesh.h" -#include "d3dx8shape.h" -#include "d3dx8effect.h" - - -#endif //__D3DX8_H__ - |