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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-06-25 09:15:19 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-06-25 09:15:19 +0200 |
commit | 8a5afd0db2fa2616556ed953c5c464c6930d6f47 (patch) | |
tree | 0747c8742ffb38488e7d3569d92ff5ba1c3a5e39 /premake5.lua | |
parent | Merge remote-tracking branch 'upstream/lcs' into lcs (diff) | |
parent | Merge remote-tracking branch 'origin/miami' into lcs (diff) | |
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Diffstat (limited to 'premake5.lua')
-rw-r--r-- | premake5.lua | 47 |
1 files changed, 24 insertions, 23 deletions
diff --git a/premake5.lua b/premake5.lua index 010810a0..af64958e 100644 --- a/premake5.lua +++ b/premake5.lua @@ -1,11 +1,4 @@ newoption { - trigger = "glewdir", - value = "PATH", - description = "Directory of GLEW", - default = "vendor/glew-2.1.0" -} - -newoption { trigger = "glfwdir64", value = "PATH", description = "Directory of glfw", @@ -65,7 +58,7 @@ end workspace "reLCS" language "C++" - configurations { "Debug", "Release" } + configurations { "Debug", "Release", "Vanilla" } startproject "reLCS" location "build" symbols "Full" @@ -120,13 +113,16 @@ workspace "reLCS" filter "configurations:Debug" defines { "DEBUG" } - filter "configurations:Release" + filter "configurations:not Debug" defines { "NDEBUG" } optimize "Speed" if(_OPTIONS["lto"]) then flags { "LinkTimeOptimization" } end + filter "configurations:Vanilla" + defines { "VANILLA_DEFINES" } + filter { "platforms:win*" } system "windows" @@ -162,7 +158,6 @@ workspace "reLCS" filter "platforms:*librw_gl3_glfw*" defines { "RW_GL3" } - includedirs { path.join(_OPTIONS["glewdir"], "include") } if(not _OPTIONS["with-librw"]) then libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") } end @@ -173,9 +168,6 @@ workspace "reLCS" filter "platforms:*amd64-librw_gl3_glfw*" includedirs { path.join(_OPTIONS["glfwdir64"], "include") } - filter "platforms:win*librw_gl3_glfw*" - defines { "GLEW_STATIC" } - filter {} function setpaths (gamepath, exepath) @@ -200,6 +192,7 @@ project "librw" targetdir(path.join(Librw, "lib/%{cfg.platform}/%{cfg.buildcfg}")) files { path.join(Librw, "src/*.*") } files { path.join(Librw, "src/*/*.*") } + files { path.join(Librw, "src/gl/*/*.*") } filter { "platforms:*x86*" } architecture "x86" @@ -208,6 +201,7 @@ project "librw" architecture "amd64" filter "platforms:win*" + defines { "_CRT_SECURE_NO_WARNINGS", "_CRT_NONSTDC_NO_DEPRECATE" } staticruntime "on" buildoptions { "/Zc:sizedDealloc-" } @@ -239,6 +233,10 @@ project "reLCS" targetname "reLCS" targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}" + if(_OPTIONS["with-librw"]) then + dependson "librw" + end + files { addSrcFiles("src") } files { addSrcFiles("src/animation") } files { addSrcFiles("src/audio") } @@ -264,6 +262,7 @@ project "reLCS" files { addSrcFiles("src/vehicles") } files { addSrcFiles("src/weapons") } files { addSrcFiles("src/extras") } + files { "src/extras/GitSHA1.cpp" } -- this won't be in repo in first build includedirs { "src" } includedirs { "src/animation" } @@ -316,7 +315,7 @@ project "reLCS" filter {} if(os.getenv("GTA_LCS_RE_DIR")) then - setpaths("$(GTA_LCS_RE_DIR)/", "%(cfg.buildtarget.name)") + setpaths(os.getenv("GTA_LCS_RE_DIR") .. "/", "%(cfg.buildtarget.name)") end filter "platforms:win*" @@ -330,6 +329,10 @@ project "reLCS" -- external librw is dynamic staticruntime "on" end + prebuildcommands { '"%{prj.location}..\\printHash.bat" "%{prj.location}..\\src\\extras\\GitSHA1.cpp"' } + + filter "platforms:not win*" + prebuildcommands { '"%{prj.location}/../printHash.sh" "%{prj.location}/../src/extras/GitSHA1.cpp"' } filter "platforms:win*glfw*" staticruntime "off" @@ -350,10 +353,10 @@ project "reLCS" libdirs { "vendor/openal-soft/libs/Win64" } filter "platforms:linux*oal" - links { "openal", "mpg123", "sndfile", "pthread" } + links { "openal", "mpg123", "sndfile", "pthread", "X11" } filter "platforms:bsd*oal" - links { "openal", "mpg123", "sndfile", "pthread" } + links { "openal", "mpg123", "sndfile", "pthread", "X11" } filter "platforms:macosx*oal" links { "openal", "mpg123", "sndfile", "pthread" } @@ -393,25 +396,23 @@ project "reLCS" libdirs { "sdk/dx8sdk/lib" } filter "platforms:win-x86*gl3_glfw*" - libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") } libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) } - links { "opengl32", "glew32s", "glfw3" } + links { "opengl32", "glfw3" } filter "platforms:win-amd64*gl3_glfw*" - libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/x64") } libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) } - links { "opengl32", "glew32s", "glfw3" } + links { "opengl32", "glfw3" } filter "platforms:linux*gl3_glfw*" - links { "GL", "GLEW", "glfw" } + links { "GL", "glfw" } filter "platforms:bsd*gl3_glfw*" - links { "GL", "GLEW", "glfw", "sysinfo" } + links { "GL", "glfw", "sysinfo" } includedirs { "/usr/local/include" } libdirs { "/usr/local/lib" } filter "platforms:macosx*gl3_glfw*" - links { "GLEW", "glfw" } + links { "glfw" } linkoptions { "-framework OpenGL" } includedirs { "/opt/local/include" } includedirs { "/usr/local/include" } |