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author | erorcun <erayorcunus@gmail.com> | 2020-10-17 17:39:56 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-17 17:39:56 +0200 |
commit | 4e4e0e8e04c7e4b997c32d7cae587d2fd57fac35 (patch) | |
tree | f64f498b902d55781a22c65c763144ac8014d17c /premake5.lua | |
parent | Fix player model not changing in cutscenes (diff) | |
parent | Radar, WaterCannon, win/glfw skels (diff) | |
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Diffstat (limited to 'premake5.lua')
-rw-r--r-- | premake5.lua | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/premake5.lua b/premake5.lua index 334c9c53..23a9200b 100644 --- a/premake5.lua +++ b/premake5.lua @@ -332,14 +332,12 @@ project "reVC" links { "rw" } filter "platforms:*d3d9*" + defines { "USE_D3D9" } links { "d3d9" } filter "platforms:*x86*d3d*" includedirs { "sdk/dx8sdk/include" } libdirs { "sdk/dx8sdk/lib" } - - filter "platforms:*amd64*d3d9*" - defines { "USE_D3D9" } filter "platforms:win-x86*gl3_glfw*" libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") } |