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authorFire-Head <Fire-Head@users.noreply.github.com>2019-06-02 05:00:38 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2019-06-02 05:00:38 +0200
commitb1f9e28cd155459ab2843690c248ed9f4767bc3f (patch)
tree8e7d2a33d4c5109ea3c3562940268afc57d0915c /dxsdk/Include/dplay8.h
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Diffstat (limited to 'dxsdk/Include/dplay8.h')
-rw-r--r--dxsdk/Include/dplay8.h1456
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diff --git a/dxsdk/Include/dplay8.h b/dxsdk/Include/dplay8.h
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@@ -0,0 +1,1456 @@
+/*==========================================================================
+ *
+ * Copyright (C) 1998-2002 Microsoft Corporation. All Rights Reserved.
+ *
+ * File: DPlay8.h
+ * Content: DirectPlay8 include file
+ *
+ ***************************************************************************/
+
+#ifndef __DIRECTPLAY8_H__
+#define __DIRECTPLAY8_H__
+
+#include <ole2.h> // for DECLARE_INTERFACE_ and HRESULT
+
+#include "dpaddr.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+/****************************************************************************
+ *
+ * DirectPlay8 CLSIDs
+ *
+ ****************************************************************************/
+
+// {743F1DC6-5ABA-429f-8BDF-C54D03253DC2}
+DEFINE_GUID(CLSID_DirectPlay8Client,
+0x743f1dc6, 0x5aba, 0x429f, 0x8b, 0xdf, 0xc5, 0x4d, 0x3, 0x25, 0x3d, 0xc2);
+
+// {DA825E1B-6830-43d7-835D-0B5AD82956A2}
+DEFINE_GUID(CLSID_DirectPlay8Server,
+0xda825e1b, 0x6830, 0x43d7, 0x83, 0x5d, 0xb, 0x5a, 0xd8, 0x29, 0x56, 0xa2);
+
+// {286F484D-375E-4458-A272-B138E2F80A6A}
+DEFINE_GUID(CLSID_DirectPlay8Peer,
+0x286f484d, 0x375e, 0x4458, 0xa2, 0x72, 0xb1, 0x38, 0xe2, 0xf8, 0xa, 0x6a);
+
+
+// CLSIDs added for DirectX 9
+
+// {FC47060E-6153-4b34-B975-8E4121EB7F3C}
+DEFINE_GUID(CLSID_DirectPlay8ThreadPool,
+0xfc47060e, 0x6153, 0x4b34, 0xb9, 0x75, 0x8e, 0x41, 0x21, 0xeb, 0x7f, 0x3c);
+
+// {E4C1D9A2-CBF7-48bd-9A69-34A55E0D8941}
+DEFINE_GUID(CLSID_DirectPlay8NATResolver,
+0xe4c1d9a2, 0xcbf7, 0x48bd, 0x9a, 0x69, 0x34, 0xa5, 0x5e, 0xd, 0x89, 0x41);
+
+/****************************************************************************
+ *
+ * DirectPlay8 Interface IIDs
+ *
+ ****************************************************************************/
+
+typedef REFIID DP8REFIID;
+
+
+// {5102DACD-241B-11d3-AEA7-006097B01411}
+DEFINE_GUID(IID_IDirectPlay8Client,
+0x5102dacd, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+// {5102DACE-241B-11d3-AEA7-006097B01411}
+DEFINE_GUID(IID_IDirectPlay8Server,
+0x5102dace, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+// {5102DACF-241B-11d3-AEA7-006097B01411}
+DEFINE_GUID(IID_IDirectPlay8Peer,
+0x5102dacf, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+
+// IIDs added for DirectX 9
+
+// {0D22EE73-4A46-4a0d-89B2-045B4D666425}
+DEFINE_GUID(IID_IDirectPlay8ThreadPool,
+0xd22ee73, 0x4a46, 0x4a0d, 0x89, 0xb2, 0x4, 0x5b, 0x4d, 0x66, 0x64, 0x25);
+
+// {A9E213F2-9A60-486f-BF3B-53408B6D1CBB}
+DEFINE_GUID(IID_IDirectPlay8NATResolver,
+0xa9e213f2, 0x9a60, 0x486f, 0xbf, 0x3b, 0x53, 0x40, 0x8b, 0x6d, 0x1c, 0xbb);
+
+/****************************************************************************
+ *
+ * DirectPlay8 Service Provider GUIDs
+ *
+ ****************************************************************************/
+
+
+// {53934290-628D-11D2-AE0F-006097B01411}
+DEFINE_GUID(CLSID_DP8SP_IPX,
+0x53934290, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+
+// {6D4A3650-628D-11D2-AE0F-006097B01411}
+DEFINE_GUID(CLSID_DP8SP_MODEM,
+0x6d4a3650, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+
+// {743B5D60-628D-11D2-AE0F-006097B01411}
+DEFINE_GUID(CLSID_DP8SP_SERIAL,
+0x743b5d60, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+
+// {EBFE7BA0-628D-11D2-AE0F-006097B01411}
+DEFINE_GUID(CLSID_DP8SP_TCPIP,
+0xebfe7ba0, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
+
+
+// Service providers added for DirectX 9
+
+
+// {995513AF-3027-4b9a-956E-C772B3F78006}
+DEFINE_GUID(CLSID_DP8SP_BLUETOOTH,
+0x995513af, 0x3027, 0x4b9a, 0x95, 0x6e, 0xc7, 0x72, 0xb3, 0xf7, 0x80, 0x6);
+
+
+/****************************************************************************
+ *
+ * DirectPlay8 Interface Pointer definitions
+ *
+ ****************************************************************************/
+
+typedef struct IDirectPlay8Client *PDIRECTPLAY8CLIENT;
+
+typedef struct IDirectPlay8Server *PDIRECTPLAY8SERVER;
+
+typedef struct IDirectPlay8Peer *PDIRECTPLAY8PEER;
+
+
+// Interface pointers added for DirectX 9
+
+typedef struct IDirectPlay8ThreadPool *PDIRECTPLAY8THREADPOOL;
+
+typedef struct IDirectPlay8NATResolver *PDIRECTPLAY8NATRESOLVER;
+
+/****************************************************************************
+ *
+ * DirectPlay8 Forward Declarations For External Types
+ *
+ ****************************************************************************/
+
+typedef struct IDirectPlay8LobbiedApplication *PDNLOBBIEDAPPLICATION;
+typedef struct IDirectPlay8Address IDirectPlay8Address;
+
+/****************************************************************************
+ *
+ * DirectPlay8 Callback Functions
+ *
+ ****************************************************************************/
+
+//
+// Callback Function Type Definition
+//
+typedef HRESULT (WINAPI *PFNDPNMESSAGEHANDLER)(PVOID,DWORD,PVOID);
+
+/****************************************************************************
+ *
+ * DirectPlay8 Datatypes (Non-Structure / Non-Message)
+ *
+ ****************************************************************************/
+
+//
+// Player IDs. Used to uniquely identify a player in a session
+//
+typedef DWORD DPNID, *PDPNID;
+
+//
+// Used as identifiers for operations
+//
+typedef DWORD DPNHANDLE, *PDPNHANDLE;
+
+
+
+
+/****************************************************************************
+ *
+ * DirectPlay8 Message Identifiers
+ *
+ ****************************************************************************/
+
+#define DPN_MSGID_OFFSET 0xFFFF0000
+#define DPN_MSGID_ADD_PLAYER_TO_GROUP ( DPN_MSGID_OFFSET | 0x0001 )
+#define DPN_MSGID_APPLICATION_DESC ( DPN_MSGID_OFFSET | 0x0002 )
+#define DPN_MSGID_ASYNC_OP_COMPLETE ( DPN_MSGID_OFFSET | 0x0003 )
+#define DPN_MSGID_CLIENT_INFO ( DPN_MSGID_OFFSET | 0x0004 )
+#define DPN_MSGID_CONNECT_COMPLETE ( DPN_MSGID_OFFSET | 0x0005 )
+#define DPN_MSGID_CREATE_GROUP ( DPN_MSGID_OFFSET | 0x0006 )
+#define DPN_MSGID_CREATE_PLAYER ( DPN_MSGID_OFFSET | 0x0007 )
+#define DPN_MSGID_DESTROY_GROUP ( DPN_MSGID_OFFSET | 0x0008 )
+#define DPN_MSGID_DESTROY_PLAYER ( DPN_MSGID_OFFSET | 0x0009 )
+#define DPN_MSGID_ENUM_HOSTS_QUERY ( DPN_MSGID_OFFSET | 0x000a )
+#define DPN_MSGID_ENUM_HOSTS_RESPONSE ( DPN_MSGID_OFFSET | 0x000b )
+#define DPN_MSGID_GROUP_INFO ( DPN_MSGID_OFFSET | 0x000c )
+#define DPN_MSGID_HOST_MIGRATE ( DPN_MSGID_OFFSET | 0x000d )
+#define DPN_MSGID_INDICATE_CONNECT ( DPN_MSGID_OFFSET | 0x000e )
+#define DPN_MSGID_INDICATED_CONNECT_ABORTED ( DPN_MSGID_OFFSET | 0x000f )
+#define DPN_MSGID_PEER_INFO ( DPN_MSGID_OFFSET | 0x0010 )
+#define DPN_MSGID_RECEIVE ( DPN_MSGID_OFFSET | 0x0011 )
+#define DPN_MSGID_REMOVE_PLAYER_FROM_GROUP ( DPN_MSGID_OFFSET | 0x0012 )
+#define DPN_MSGID_RETURN_BUFFER ( DPN_MSGID_OFFSET | 0x0013 )
+#define DPN_MSGID_SEND_COMPLETE ( DPN_MSGID_OFFSET | 0x0014 )
+#define DPN_MSGID_SERVER_INFO ( DPN_MSGID_OFFSET | 0x0015 )
+#define DPN_MSGID_TERMINATE_SESSION ( DPN_MSGID_OFFSET | 0x0016 )
+
+// Messages added for DirectX 9
+#define DPN_MSGID_CREATE_THREAD ( DPN_MSGID_OFFSET | 0x0017 )
+#define DPN_MSGID_DESTROY_THREAD ( DPN_MSGID_OFFSET | 0x0018 )
+#define DPN_MSGID_NAT_RESOLVER_QUERY ( DPN_MSGID_OFFSET | 0x0101 )
+
+/****************************************************************************
+ *
+ * DirectPlay8 Constants
+ *
+ ****************************************************************************/
+
+#define DPNID_ALL_PLAYERS_GROUP 0
+
+//
+// DESTROY_GROUP reasons
+//
+#define DPNDESTROYGROUPREASON_NORMAL 0x0001
+#define DPNDESTROYGROUPREASON_AUTODESTRUCTED 0x0002
+#define DPNDESTROYGROUPREASON_SESSIONTERMINATED 0x0003
+
+//
+// DESTROY_PLAYER reasons
+//
+#define DPNDESTROYPLAYERREASON_NORMAL 0x0001
+#define DPNDESTROYPLAYERREASON_CONNECTIONLOST 0x0002
+#define DPNDESTROYPLAYERREASON_SESSIONTERMINATED 0x0003
+#define DPNDESTROYPLAYERREASON_HOSTDESTROYEDPLAYER 0x0004
+
+#define DPN_MAX_APPDESC_RESERVEDDATA_SIZE 64
+
+
+
+/****************************************************************************
+ *
+ * DirectPlay8 Flags
+ *
+ ****************************************************************************/
+
+//
+// Asynchronous operation flags (for Async Ops)
+//
+#define DPNOP_SYNC 0x80000000
+
+//
+// Add player to group flags (for AddPlayerToGroup)
+//
+#define DPNADDPLAYERTOGROUP_SYNC DPNOP_SYNC
+
+//
+// Cancel flags
+//
+#define DPNCANCEL_CONNECT 0x00000001
+#define DPNCANCEL_ENUM 0x00000002
+#define DPNCANCEL_SEND 0x00000004
+#define DPNCANCEL_ALL_OPERATIONS 0x00008000
+// Flags added for DirectX 9
+#define DPNCANCEL_PLAYER_SENDS 0x80000000
+#define DPNCANCEL_PLAYER_SENDS_PRIORITY_HIGH (DPNCANCEL_PLAYER_SENDS | 0x00010000)
+#define DPNCANCEL_PLAYER_SENDS_PRIORITY_NORMAL (DPNCANCEL_PLAYER_SENDS | 0x00020000)
+#define DPNCANCEL_PLAYER_SENDS_PRIORITY_LOW (DPNCANCEL_PLAYER_SENDS | 0x00040000)
+
+//
+// Close flags (for Close, added for DirectX 9)
+//
+#define DPNCLOSE_IMMEDIATE 0x00000001
+
+//
+// Connect flags (for Connect)
+//
+#define DPNCONNECT_SYNC DPNOP_SYNC
+#define DPNCONNECT_OKTOQUERYFORADDRESSING 0x0001
+
+//
+// Create group flags (for CreateGroup)
+//
+#define DPNCREATEGROUP_SYNC DPNOP_SYNC
+
+//
+// Destroy group flags (for DestroyGroup)
+//
+#define DPNDESTROYGROUP_SYNC DPNOP_SYNC
+
+//
+// Enumerate clients and groups flags (for EnumPlayersAndGroups)
+//
+#define DPNENUM_PLAYERS 0x0001
+#define DPNENUM_GROUPS 0x0010
+
+//
+// Enum hosts flags (for EnumHosts)
+//
+#define DPNENUMHOSTS_SYNC DPNOP_SYNC
+#define DPNENUMHOSTS_OKTOQUERYFORADDRESSING 0x0001
+#define DPNENUMHOSTS_NOBROADCASTFALLBACK 0x0002
+
+//
+// Enum service provider flags (for EnumSP)
+//
+#define DPNENUMSERVICEPROVIDERS_ALL 0x0001
+
+//
+// GetLocalHostAddresses flags (added for DirectX 9)
+//
+#define DPNGETLOCALHOSTADDRESSES_COMBINED 0x0001
+
+//
+// Get send queue info flags (for GetSendQueueInfo)
+//
+#define DPNGETSENDQUEUEINFO_PRIORITY_NORMAL 0x0001
+#define DPNGETSENDQUEUEINFO_PRIORITY_HIGH 0x0002
+#define DPNGETSENDQUEUEINFO_PRIORITY_LOW 0x0004
+
+//
+// Group information flags (for Group Info)
+//
+#define DPNGROUP_AUTODESTRUCT 0x0001
+
+//
+// Host flags (for Host)
+//
+#define DPNHOST_OKTOQUERYFORADDRESSING 0x0001
+
+//
+// Set info
+//
+#define DPNINFO_NAME 0x0001
+#define DPNINFO_DATA 0x0002
+
+//
+// Initialize flags (for Initialize)
+//
+#define DPNINITIALIZE_DISABLEPARAMVAL 0x0001
+// Flags added for DirectX 9
+#define DPNINITIALIZE_HINT_LANSESSION 0x0002
+#define DPNINITIALIZE_DISABLELINKTUNING 0x0004
+
+
+//
+// Register Lobby flags
+//
+#define DPNLOBBY_REGISTER 0x0001
+#define DPNLOBBY_UNREGISTER 0x0002
+
+//
+// Player information flags (for Player Info / Player Messages)
+//
+#define DPNPLAYER_LOCAL 0x0002
+#define DPNPLAYER_HOST 0x0004
+
+//
+// Receive indication flags (added for DirectX 9)
+//
+#define DPNRECEIVE_GUARANTEED 0x0001
+#define DPNRECEIVE_COALESCED 0x0002
+
+//
+// Remove player from group flags (for RemovePlayerFromGroup)
+//
+#define DPNREMOVEPLAYERFROMGROUP_SYNC DPNOP_SYNC
+
+//
+// Send flags (for Send/SendTo)
+//
+#define DPNSEND_SYNC DPNOP_SYNC
+#define DPNSEND_NOCOPY 0x0001
+#define DPNSEND_NOCOMPLETE 0x0002
+#define DPNSEND_COMPLETEONPROCESS 0x0004
+#define DPNSEND_GUARANTEED 0x0008
+#define DPNSEND_NONSEQUENTIAL 0x0010
+#define DPNSEND_NOLOOPBACK 0x0020
+#define DPNSEND_PRIORITY_LOW 0x0040
+#define DPNSEND_PRIORITY_HIGH 0x0080
+// Flag added for DirectX 9
+#define DPNSEND_COALESCE 0x0100
+
+//
+// Send complete indication flags (added for DirectX 9)
+//
+#define DPNSENDCOMPLETE_GUARANTEED 0x0001
+#define DPNSENDCOMPLETE_COALESCED 0x0002
+
+//
+// Session Flags (for DPN_APPLICATION_DESC)
+//
+#define DPNSESSION_CLIENT_SERVER 0x0001
+#define DPNSESSION_MIGRATE_HOST 0x0004
+#define DPNSESSION_NODPNSVR 0x0040
+#define DPNSESSION_REQUIREPASSWORD 0x0080
+// Flag added for DirectX 9
+#define DPNSESSION_NOENUMS 0x0100
+#define DPNSESSION_FAST_SIGNED 0x0200
+#define DPNSESSION_FULL_SIGNED 0x0400
+
+//
+// Set client info flags (for SetClientInfo)
+//
+#define DPNSETCLIENTINFO_SYNC DPNOP_SYNC
+
+//
+// Set group info flags (for SetGroupInfo)
+//
+#define DPNSETGROUPINFO_SYNC DPNOP_SYNC
+
+//
+// Set peer info flags (for SetPeerInfo)
+//
+#define DPNSETPEERINFO_SYNC DPNOP_SYNC
+
+//
+// Set server info flags (for SetServerInfo)
+//
+#define DPNSETSERVERINFO_SYNC DPNOP_SYNC
+
+//
+// SP capabilities flags
+//
+#define DPNSPCAPS_SUPPORTSDPNSVR 0x0001
+#define DPNSPCAPS_SUPPORTSDPNSRV DPNSPCAPS_SUPPORTSDPNSVR
+#define DPNSPCAPS_SUPPORTSBROADCAST 0x0002
+#define DPNSPCAPS_SUPPORTSALLADAPTERS 0x0004
+// Flags added for DirectX 9
+#define DPNSPCAPS_SUPPORTSTHREADPOOL 0x0008
+#define DPNSPCAPS_NETWORKSIMULATOR 0x0010
+
+//
+// SP information flags (added for DirectX 9)
+//
+#define DPNSPINFO_NETWORKSIMULATORDEVICE 0x0001
+
+/****************************************************************************
+ *
+ * DirectPlay8 Structures (Non-Message)
+ *
+ ****************************************************************************/
+
+//
+// Application description
+//
+typedef struct _DPN_APPLICATION_DESC
+{
+ DWORD dwSize; // Size of this structure
+ DWORD dwFlags; // Flags (DPNSESSION_...)
+ GUID guidInstance; // Instance GUID
+ GUID guidApplication; // Application GUID
+ DWORD dwMaxPlayers; // Maximum # of players allowed (0=no limit)
+ DWORD dwCurrentPlayers; // Current # of players allowed
+ WCHAR *pwszSessionName; // Name of the session
+ WCHAR *pwszPassword; // Password for the session
+ PVOID pvReservedData;
+ DWORD dwReservedDataSize;
+ PVOID pvApplicationReservedData;
+ DWORD dwApplicationReservedDataSize;
+} DPN_APPLICATION_DESC, *PDPN_APPLICATION_DESC;
+
+//
+// Generic Buffer Description
+//
+typedef struct _BUFFERDESC
+{
+ DWORD dwBufferSize;
+ BYTE * pBufferData;
+} BUFFERDESC, DPN_BUFFER_DESC, *PDPN_BUFFER_DESC;
+
+typedef BUFFERDESC FAR * PBUFFERDESC;
+
+//
+// DirectPlay8 capabilities
+//
+typedef struct _DPN_CAPS
+{
+ DWORD dwSize; // Size of this structure
+ DWORD dwFlags; // Flags
+ DWORD dwConnectTimeout; // ms before a connect request times out
+ DWORD dwConnectRetries; // # of times to attempt the connection
+ DWORD dwTimeoutUntilKeepAlive; // ms of inactivity before a keep alive is sent
+} DPN_CAPS, *PDPN_CAPS;
+
+//
+// Extended capabilities structures (added for DirectX 9)
+//
+typedef struct _DPN_CAPS_EX
+{
+ DWORD dwSize; // Size of this structure
+ DWORD dwFlags; // Flags
+ DWORD dwConnectTimeout; // ms before a connect request times out
+ DWORD dwConnectRetries; // # of times to attempt the connection
+ DWORD dwTimeoutUntilKeepAlive; // ms of inactivity before a keep alive is sent
+ DWORD dwMaxRecvMsgSize; // maximum size in bytes of message that can be received
+ DWORD dwNumSendRetries; // maximum number of send retries before link is considered dead
+ DWORD dwMaxSendRetryInterval; // maximum period in msec between send retries
+ DWORD dwDropThresholdRate; // percentage of dropped packets before throttling
+ DWORD dwThrottleRate; // percentage amount to reduce send window when throttling
+ DWORD dwNumHardDisconnectSends; // number of hard disconnect frames to send when close immediate flag is specified
+ DWORD dwMaxHardDisconnectPeriod; // maximum period between hard disconnect sends
+} DPN_CAPS_EX, *PDPN_CAPS_EX;
+
+//
+// Connection Statistics information
+//
+typedef struct _DPN_CONNECTION_INFO
+{
+ DWORD dwSize;
+ DWORD dwRoundTripLatencyMS;
+ DWORD dwThroughputBPS;
+ DWORD dwPeakThroughputBPS;
+
+ DWORD dwBytesSentGuaranteed;
+ DWORD dwPacketsSentGuaranteed;
+ DWORD dwBytesSentNonGuaranteed;
+ DWORD dwPacketsSentNonGuaranteed;
+
+ DWORD dwBytesRetried; // Guaranteed only
+ DWORD dwPacketsRetried; // Guaranteed only
+ DWORD dwBytesDropped; // Non Guaranteed only
+ DWORD dwPacketsDropped; // Non Guaranteed only
+
+ DWORD dwMessagesTransmittedHighPriority;
+ DWORD dwMessagesTimedOutHighPriority;
+ DWORD dwMessagesTransmittedNormalPriority;
+ DWORD dwMessagesTimedOutNormalPriority;
+ DWORD dwMessagesTransmittedLowPriority;
+ DWORD dwMessagesTimedOutLowPriority;
+
+ DWORD dwBytesReceivedGuaranteed;
+ DWORD dwPacketsReceivedGuaranteed;
+ DWORD dwBytesReceivedNonGuaranteed;
+ DWORD dwPacketsReceivedNonGuaranteed;
+ DWORD dwMessagesReceived;
+
+} DPN_CONNECTION_INFO, *PDPN_CONNECTION_INFO;
+
+
+//
+// Group information structure
+//
+typedef struct _DPN_GROUP_INFO
+{
+ DWORD dwSize; // size of this structure
+ DWORD dwInfoFlags; // information contained
+ PWSTR pwszName; // Unicode Name
+ PVOID pvData; // data block
+ DWORD dwDataSize; // size in BYTES of data block
+ DWORD dwGroupFlags; // group flags (DPNGROUP_...)
+} DPN_GROUP_INFO, *PDPN_GROUP_INFO;
+
+//
+// Player information structure
+//
+typedef struct _DPN_PLAYER_INFO
+{
+ DWORD dwSize; // size of this structure
+ DWORD dwInfoFlags; // information contained
+ PWSTR pwszName; // Unicode Name
+ PVOID pvData; // data block
+ DWORD dwDataSize; // size in BYTES of data block
+ DWORD dwPlayerFlags; // player flags (DPNPLAYER_...)
+} DPN_PLAYER_INFO, *PDPN_PLAYER_INFO;
+
+typedef struct _DPN_SECURITY_CREDENTIALS DPN_SECURITY_CREDENTIALS, *PDPN_SECURITY_CREDENTIALS;
+typedef struct _DPN_SECURITY_DESC DPN_SECURITY_DESC, *PDPN_SECURITY_DESC;
+
+//
+// Service provider & adapter enumeration structure
+//
+typedef struct _DPN_SERVICE_PROVIDER_INFO
+{
+ DWORD dwFlags;
+ GUID guid; // SP Guid
+ WCHAR *pwszName; // Friendly Name
+ PVOID pvReserved;
+ DWORD dwReserved;
+} DPN_SERVICE_PROVIDER_INFO, *PDPN_SERVICE_PROVIDER_INFO;
+
+//
+// Service provider caps structure
+//
+typedef struct _DPN_SP_CAPS
+{
+ DWORD dwSize; // Size of this structure
+ DWORD dwFlags; // Flags (DPNSPCAPS_...)
+ DWORD dwNumThreads; // # of worker threads to use
+ DWORD dwDefaultEnumCount; // default # of enum requests
+ DWORD dwDefaultEnumRetryInterval; // default ms between enum requests
+ DWORD dwDefaultEnumTimeout; // default enum timeout
+ DWORD dwMaxEnumPayloadSize; // maximum size in bytes for enum payload data
+ DWORD dwBuffersPerThread; // number of receive buffers per thread
+ DWORD dwSystemBufferSize; // amount of buffering to do in addition to posted receive buffers
+} DPN_SP_CAPS, *PDPN_SP_CAPS;
+
+
+/****************************************************************************
+ *
+ * IDirectPlay8 message handler call back structures
+ *
+ ****************************************************************************/
+
+//
+// Add player to group structure for message handler
+// (DPN_MSGID_ADD_PLAYER_TO_GROUP)
+//
+typedef struct _DPNMSG_ADD_PLAYER_TO_GROUP
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidGroup; // DPNID of group
+ PVOID pvGroupContext; // Group context value
+ DPNID dpnidPlayer; // DPNID of added player
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_ADD_PLAYER_TO_GROUP, *PDPNMSG_ADD_PLAYER_TO_GROUP;
+
+//
+// Async operation completion structure for message handler
+// (DPN_MSGID_ASYNC_OP_COMPLETE)
+//
+typedef struct _DPNMSG_ASYNC_OP_COMPLETE
+{
+ DWORD dwSize; // Size of this structure
+ DPNHANDLE hAsyncOp; // DirectPlay8 async operation handle
+ PVOID pvUserContext; // User context supplied
+ HRESULT hResultCode; // HRESULT of operation
+} DPNMSG_ASYNC_OP_COMPLETE, *PDPNMSG_ASYNC_OP_COMPLETE;
+
+//
+// Client info structure for message handler
+// (DPN_MSGID_CLIENT_INFO)
+//
+typedef struct _DPNMSG_CLIENT_INFO
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidClient; // DPNID of client
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_CLIENT_INFO, *PDPNMSG_CLIENT_INFO;
+
+//
+// Connect complete structure for message handler
+// (DPN_MSGID_CONNECT_COMPLETE)
+//
+typedef struct _DPNMSG_CONNECT_COMPLETE
+{
+ DWORD dwSize; // Size of this structure
+ DPNHANDLE hAsyncOp; // DirectPlay8 Async operation handle
+ PVOID pvUserContext; // User context supplied at Connect
+ HRESULT hResultCode; // HRESULT of connection attempt
+ PVOID pvApplicationReplyData; // Connection reply data from Host/Server
+ DWORD dwApplicationReplyDataSize; // Size (in bytes) of pvApplicationReplyData
+
+ // Fields added for DirectX 9
+ DPNID dpnidLocal; // DPNID of local player
+} DPNMSG_CONNECT_COMPLETE, *PDPNMSG_CONNECT_COMPLETE;
+
+//
+// Create group structure for message handler
+// (DPN_MSGID_CREATE_GROUP)
+//
+typedef struct _DPNMSG_CREATE_GROUP
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidGroup; // DPNID of new group
+ DPNID dpnidOwner; // Owner of newgroup
+ PVOID pvGroupContext; // Group context value
+
+ // Fields added for DirectX 9
+ PVOID pvOwnerContext; // Owner context value
+} DPNMSG_CREATE_GROUP, *PDPNMSG_CREATE_GROUP;
+
+//
+// Create player structure for message handler
+// (DPN_MSGID_CREATE_PLAYER)
+//
+typedef struct _DPNMSG_CREATE_PLAYER
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidPlayer; // DPNID of new player
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_CREATE_PLAYER, *PDPNMSG_CREATE_PLAYER;
+
+//
+// Destroy group structure for message handler
+// (DPN_MSGID_DESTROY_GROUP)
+//
+typedef struct _DPNMSG_DESTROY_GROUP
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidGroup; // DPNID of destroyed group
+ PVOID pvGroupContext; // Group context value
+ DWORD dwReason; // Information only
+} DPNMSG_DESTROY_GROUP, *PDPNMSG_DESTROY_GROUP;
+
+//
+// Destroy player structure for message handler
+// (DPN_MSGID_DESTROY_PLAYER)
+//
+typedef struct _DPNMSG_DESTROY_PLAYER
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidPlayer; // DPNID of leaving player
+ PVOID pvPlayerContext; // Player context value
+ DWORD dwReason; // Information only
+} DPNMSG_DESTROY_PLAYER, *PDPNMSG_DESTROY_PLAYER;
+
+//
+// Enumeration request received structure for message handler
+// (DPN_MSGID_ENUM_HOSTS_QUERY)
+//
+typedef struct _DPNMSG_ENUM_HOSTS_QUERY
+{
+ DWORD dwSize; // Size of this structure.
+ IDirectPlay8Address *pAddressSender; // Address of client who sent the request
+ IDirectPlay8Address *pAddressDevice; // Address of device request was received on
+ PVOID pvReceivedData; // Request data (set on client)
+ DWORD dwReceivedDataSize; // Request data size (set on client)
+ DWORD dwMaxResponseDataSize; // Max allowable size of enum response
+ PVOID pvResponseData; // Optional query repsonse (user set)
+ DWORD dwResponseDataSize; // Optional query response size (user set)
+ PVOID pvResponseContext; // Optional query response context (user set)
+} DPNMSG_ENUM_HOSTS_QUERY, *PDPNMSG_ENUM_HOSTS_QUERY;
+
+//
+// Enumeration response received structure for message handler
+// (DPN_MSGID_ENUM_HOSTS_RESPONSE)
+//
+typedef struct _DPNMSG_ENUM_HOSTS_RESPONSE
+{
+ DWORD dwSize; // Size of this structure
+ IDirectPlay8Address *pAddressSender; // Address of host who responded
+ IDirectPlay8Address *pAddressDevice; // Device response was received on
+ const DPN_APPLICATION_DESC *pApplicationDescription; // Application description for the session
+ PVOID pvResponseData; // Optional response data (set on host)
+ DWORD dwResponseDataSize; // Optional response data size (set on host)
+ PVOID pvUserContext; // Context value supplied for enumeration
+ DWORD dwRoundTripLatencyMS; // Round trip latency in MS
+} DPNMSG_ENUM_HOSTS_RESPONSE, *PDPNMSG_ENUM_HOSTS_RESPONSE;
+
+//
+// Group info structure for message handler
+// (DPN_MSGID_GROUP_INFO)
+//
+typedef struct _DPNMSG_GROUP_INFO
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidGroup; // DPNID of group
+ PVOID pvGroupContext; // Group context value
+} DPNMSG_GROUP_INFO, *PDPNMSG_GROUP_INFO;
+
+//
+// Migrate host structure for message handler
+// (DPN_MSGID_HOST_MIGRATE)
+//
+typedef struct _DPNMSG_HOST_MIGRATE
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidNewHost; // DPNID of new Host player
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_HOST_MIGRATE, *PDPNMSG_HOST_MIGRATE;
+
+//
+// Indicate connect structure for message handler
+// (DPN_MSGID_INDICATE_CONNECT)
+//
+typedef struct _DPNMSG_INDICATE_CONNECT
+{
+ DWORD dwSize; // Size of this structure
+ PVOID pvUserConnectData; // Connecting player data
+ DWORD dwUserConnectDataSize; // Size (in bytes) of pvUserConnectData
+ PVOID pvReplyData; // Connection reply data
+ DWORD dwReplyDataSize; // Size (in bytes) of pvReplyData
+ PVOID pvReplyContext; // Buffer context for pvReplyData
+ PVOID pvPlayerContext; // Player context preset
+ IDirectPlay8Address *pAddressPlayer; // Address of connecting player
+ IDirectPlay8Address *pAddressDevice; // Address of device receiving connect attempt
+} DPNMSG_INDICATE_CONNECT, *PDPNMSG_INDICATE_CONNECT;
+
+//
+// Indicated connect aborted structure for message handler
+// (DPN_MSGID_INDICATED_CONNECT_ABORTED)
+//
+typedef struct _DPNMSG_INDICATED_CONNECT_ABORTED
+{
+ DWORD dwSize; // Size of this structure
+ PVOID pvPlayerContext; // Player context preset from DPNMSG_INDICATE_CONNECT
+} DPNMSG_INDICATED_CONNECT_ABORTED, *PDPNMSG_INDICATED_CONNECT_ABORTED;
+
+//
+// Peer info structure for message handler
+// (DPN_MSGID_PEER_INFO)
+//
+typedef struct _DPNMSG_PEER_INFO
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidPeer; // DPNID of peer
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_PEER_INFO, *PDPNMSG_PEER_INFO;
+
+//
+// Receive structure for message handler
+// (DPN_MSGID_RECEIVE)
+//
+typedef struct _DPNMSG_RECEIVE
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidSender; // DPNID of sending player
+ PVOID pvPlayerContext; // Player context value of sending player
+ PBYTE pReceiveData; // Received data
+ DWORD dwReceiveDataSize; // Size (in bytes) of pReceiveData
+ DPNHANDLE hBufferHandle; // Buffer handle for pReceiveData
+
+ // Fields added for DirectX 9
+ DWORD dwReceiveFlags; // Flags describing how message was received
+} DPNMSG_RECEIVE, *PDPNMSG_RECEIVE;
+
+//
+// Remove player from group structure for message handler
+// (DPN_MSGID_REMOVE_PLAYER_FROM_GROUP)
+//
+typedef struct _DPNMSG_REMOVE_PLAYER_FROM_GROUP
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidGroup; // DPNID of group
+ PVOID pvGroupContext; // Group context value
+ DPNID dpnidPlayer; // DPNID of deleted player
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_REMOVE_PLAYER_FROM_GROUP, *PDPNMSG_REMOVE_PLAYER_FROM_GROUP;
+
+//
+// Returned buffer structure for message handler
+// (DPN_MSGID_RETURN_BUFFER)
+//
+typedef struct _DPNMSG_RETURN_BUFFER
+{
+ DWORD dwSize; // Size of this structure
+ HRESULT hResultCode; // Return value of operation
+ PVOID pvBuffer; // Buffer being returned
+ PVOID pvUserContext; // Context associated with buffer
+} DPNMSG_RETURN_BUFFER, *PDPNMSG_RETURN_BUFFER;
+
+//
+// Send complete structure for message handler
+// (DPN_MSGID_SEND_COMPLETE)
+//
+typedef struct _DPNMSG_SEND_COMPLETE
+{
+ DWORD dwSize; // Size of this structure
+ DPNHANDLE hAsyncOp; // DirectPlay8 Async operation handle
+ PVOID pvUserContext; // User context supplied at Send/SendTo
+ HRESULT hResultCode; // HRESULT of send
+ DWORD dwSendTime; // Send time in ms
+
+ // Fields added for DirectX 9
+ DWORD dwFirstFrameRTT; // RTT of the first frame in the message
+ DWORD dwFirstFrameRetryCount; // Retry count of the first frame
+ DWORD dwSendCompleteFlags; // Flags describing how message was sent
+ DPN_BUFFER_DESC *pBuffers; // Pointer to array of buffers sent, if DirectPlay did not make a copy
+ DWORD dwNumBuffers; // Number of buffers in previous array
+} DPNMSG_SEND_COMPLETE, *PDPNMSG_SEND_COMPLETE;
+
+//
+// Server info structure for message handler
+// (DPN_MSGID_SERVER_INFO)
+//
+typedef struct _DPNMSG_SERVER_INFO
+{
+ DWORD dwSize; // Size of this structure
+ DPNID dpnidServer; // DPNID of server
+ PVOID pvPlayerContext; // Player context value
+} DPNMSG_SERVER_INFO, *PDPNMSG_SERVER_INFO;
+
+//
+// Terminated session structure for message handler
+// (DPN_MSGID_TERMINATE_SESSION)
+//
+typedef struct _DPNMSG_TERMINATE_SESSION
+{
+ DWORD dwSize; // Size of this structure
+ HRESULT hResultCode; // Reason
+ PVOID pvTerminateData; // Data passed from Host/Server
+ DWORD dwTerminateDataSize;// Size (in bytes) of pvTerminateData
+} DPNMSG_TERMINATE_SESSION, *PDPNMSG_TERMINATE_SESSION;
+
+
+//
+// Message structures added for DirectX 9
+//
+
+//
+// Create thread info structure for message handler
+// (DPN_MSGID_CREATE_THREAD)
+//
+typedef struct _DPNMSG_CREATE_THREAD
+{
+ DWORD dwSize; // Size of this structure
+ DWORD dwFlags; // Flags describing this thread
+ DWORD dwProcessorNum; // Index of processor to which thread is bound
+ PVOID pvUserContext; // Thread context value
+} DPNMSG_CREATE_THREAD, *PDPNMSG_CREATE_THREAD;
+
+//
+// Destroy thread info structure for message handler
+// (DPN_MSGID_DESTROY_THREAD)
+//
+typedef struct _DPNMSG_DESTROY_THREAD
+{
+ DWORD dwSize; // Size of this structure
+ DWORD dwProcessorNum; // Index of processor to which thread was bound
+ PVOID pvUserContext; // Thread context value
+} DPNMSG_DESTROY_THREAD, *PDPNMSG_DESTROY_THREAD;
+
+
+//
+// Query-to-resolve-NAT-address structure for message handler
+// (DPN_MSGID_NAT_RESOLVER_QUERY)
+//
+typedef struct _DPNMSG_NAT_RESOLVER_QUERY
+{
+ DWORD dwSize; // Size of this structure.
+ IDirectPlay8Address *pAddressSender; // Address of client that sent the query
+ IDirectPlay8Address *pAddressDevice; // Address of device on which query was received
+ WCHAR *pwszUserString; // User specified string, or NULL if none
+} DPNMSG_NAT_RESOLVER_QUERY, *PDPNMSG_NAT_RESOLVER_QUERY;
+
+/****************************************************************************
+ *
+ * DirectPlay8 Functions
+ *
+ ****************************************************************************/
+
+
+
+/*
+ * This function is no longer supported. It is recommended that CoCreateInstance be used to create
+ * DirectPlay8 objects.
+ *
+ * extern HRESULT WINAPI DirectPlay8Create( const CLSID * pcIID, void **ppvInterface, IUnknown *pUnknown );
+ *
+ */
+
+
+/****************************************************************************
+ *
+ * DirectPlay8 Application Interfaces
+ *
+ ****************************************************************************/
+
+//
+// COM definition for DirectPlay8 Client interface
+//
+#undef INTERFACE // External COM Implementation
+#define INTERFACE IDirectPlay8Client
+DECLARE_INTERFACE_(IDirectPlay8Client,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectPlay8Client methods ***/
+ STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
+ STDMETHOD(EnumServiceProviders) (THIS_ const GUID *const pguidServiceProvider, const GUID *const pguidApplication, DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, PDWORD const pcbEnumData, PDWORD const pcReturned, const DWORD dwFlags) PURE;
+ STDMETHOD(EnumHosts) (THIS_ PDPN_APPLICATION_DESC const pApplicationDesc,IDirectPlay8Address *const pAddrHost,IDirectPlay8Address *const pDeviceInfo,PVOID const pUserEnumData,const DWORD dwUserEnumDataSize,const DWORD dwEnumCount,const DWORD dwRetryInterval,const DWORD dwTimeOut,PVOID const pvUserContext,DPNHANDLE *const pAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(CancelAsyncOperation) (THIS_ const DPNHANDLE hAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(Connect) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address *const pHostAddr,IDirectPlay8Address *const pDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,const void *const pvUserConnectData,const DWORD dwUserConnectDataSize,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(Send) (THIS_ const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(GetSendQueueInfo) (THIS_ DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE;
+ STDMETHOD(GetApplicationDesc) (THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE;
+ STDMETHOD(SetClientInfo) (THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(GetServerInfo) (THIS_ DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
+ STDMETHOD(GetServerAddress) (THIS_ IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE;
+ STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE;
+ STDMETHOD(ReturnBuffer) (THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps) (THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE;
+ STDMETHOD(SetCaps) (THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE;
+ STDMETHOD(SetSPCaps) (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE;
+ STDMETHOD(GetSPCaps) (THIS_ const GUID * const pguidSP,DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE;
+ STDMETHOD(GetConnectionInfo) (THIS_ DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE;
+ STDMETHOD(RegisterLobby) (THIS_ const DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE;
+};
+
+//
+// COM definition for DirectPlay8 Server interface
+//
+#undef INTERFACE // External COM Implementation
+#define INTERFACE IDirectPlay8Server
+DECLARE_INTERFACE_(IDirectPlay8Server,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectPlay8Server methods ***/
+ STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
+ STDMETHOD(EnumServiceProviders) (THIS_ const GUID *const pguidServiceProvider,const GUID *const pguidApplication,DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer,PDWORD const pcbEnumData,PDWORD const pcReturned,const DWORD dwFlags) PURE;
+ STDMETHOD(CancelAsyncOperation) (THIS_ const DPNHANDLE hAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(GetSendQueueInfo) (THIS_ const DPNID dpnid,DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE;
+ STDMETHOD(GetApplicationDesc) (THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE;
+ STDMETHOD(SetServerInfo) (THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(GetClientInfo) (THIS_ const DPNID dpnid,DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
+ STDMETHOD(GetClientAddress) (THIS_ const DPNID dpnid,IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE;
+ STDMETHOD(GetLocalHostAddresses) (THIS_ IDirectPlay8Address **const prgpAddress,DWORD *const pcAddress,const DWORD dwFlags) PURE;
+ STDMETHOD(SetApplicationDesc) (THIS_ const DPN_APPLICATION_DESC *const pad, const DWORD dwFlags) PURE;
+ STDMETHOD(Host) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address **const prgpDeviceInfo,const DWORD cDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,void *const pvPlayerContext,const DWORD dwFlags) PURE;
+ STDMETHOD(SendTo) (THIS_ const DPNID dpnid,const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(CreateGroup) (THIS_ const DPN_GROUP_INFO *const pdpnGroupInfo,void *const pvGroupContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(DestroyGroup) (THIS_ const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(AddPlayerToGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(RemovePlayerFromGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(SetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(GetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
+ STDMETHOD(EnumPlayersAndGroups) (THIS_ DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
+ STDMETHOD(EnumGroupMembers) (THIS_ const DPNID dpnid, DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
+ STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE;
+ STDMETHOD(DestroyClient) (THIS_ const DPNID dpnidClient, const void *const pvDestroyData, const DWORD dwDestroyDataSize, const DWORD dwFlags) PURE;
+ STDMETHOD(ReturnBuffer) (THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(GetPlayerContext) (THIS_ const DPNID dpnid,PVOID *const ppvPlayerContext,const DWORD dwFlags) PURE;
+ STDMETHOD(GetGroupContext) (THIS_ const DPNID dpnid,PVOID *const ppvGroupContext,const DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps) (THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE;
+ STDMETHOD(SetCaps) (THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE;
+ STDMETHOD(SetSPCaps) (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE;
+ STDMETHOD(GetSPCaps) (THIS_ const GUID * const pguidSP, DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE;
+ STDMETHOD(GetConnectionInfo) (THIS_ const DPNID dpnid, DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE;
+ STDMETHOD(RegisterLobby) (THIS_ const DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE;
+};
+
+//
+// COM definition for DirectPlay8 Peer interface
+//
+#undef INTERFACE // External COM Implementation
+#define INTERFACE IDirectPlay8Peer
+DECLARE_INTERFACE_(IDirectPlay8Peer,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectPlay8Peer methods ***/
+ STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
+ STDMETHOD(EnumServiceProviders) (THIS_ const GUID *const pguidServiceProvider, const GUID *const pguidApplication, DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, DWORD *const pcbEnumData, DWORD *const pcReturned, const DWORD dwFlags) PURE;
+ STDMETHOD(CancelAsyncOperation) (THIS_ const DPNHANDLE hAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(Connect) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address *const pHostAddr,IDirectPlay8Address *const pDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,const void *const pvUserConnectData,const DWORD dwUserConnectDataSize,void *const pvPlayerContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(SendTo) (THIS_ const DPNID dpnid,const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(GetSendQueueInfo) (THIS_ const DPNID dpnid, DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE;
+ STDMETHOD(Host) (THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address **const prgpDeviceInfo,const DWORD cDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,void *const pvPlayerContext,const DWORD dwFlags) PURE;
+ STDMETHOD(GetApplicationDesc) (THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE;
+ STDMETHOD(SetApplicationDesc) (THIS_ const DPN_APPLICATION_DESC *const pad, const DWORD dwFlags) PURE;
+ STDMETHOD(CreateGroup) (THIS_ const DPN_GROUP_INFO *const pdpnGroupInfo,void *const pvGroupContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(DestroyGroup) (THIS_ const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(AddPlayerToGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(RemovePlayerFromGroup) (THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(SetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(GetGroupInfo) (THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
+ STDMETHOD(EnumPlayersAndGroups) (THIS_ DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
+ STDMETHOD(EnumGroupMembers) (THIS_ const DPNID dpnid, DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
+ STDMETHOD(SetPeerInfo) (THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
+ STDMETHOD(GetPeerInfo) (THIS_ const DPNID dpnid,DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
+ STDMETHOD(GetPeerAddress) (THIS_ const DPNID dpnid,IDirectPlay8Address **const ppAddress,const DWORD dwFlags) PURE;
+ STDMETHOD(GetLocalHostAddresses) (THIS_ IDirectPlay8Address **const prgpAddress,DWORD *const pcAddress,const DWORD dwFlags) PURE;
+ STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE;
+ STDMETHOD(EnumHosts) (THIS_ PDPN_APPLICATION_DESC const pApplicationDesc,IDirectPlay8Address *const pAddrHost,IDirectPlay8Address *const pDeviceInfo,PVOID const pUserEnumData,const DWORD dwUserEnumDataSize,const DWORD dwEnumCount,const DWORD dwRetryInterval,const DWORD dwTimeOut,PVOID const pvUserContext,DPNHANDLE *const pAsyncHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(DestroyPeer) (THIS_ const DPNID dpnidClient, const void *const pvDestroyData, const DWORD dwDestroyDataSize, const DWORD dwFlags) PURE;
+ STDMETHOD(ReturnBuffer) (THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE;
+ STDMETHOD(GetPlayerContext) (THIS_ const DPNID dpnid,PVOID *const ppvPlayerContext,const DWORD dwFlags) PURE;
+ STDMETHOD(GetGroupContext) (THIS_ const DPNID dpnid,PVOID *const ppvGroupContext,const DWORD dwFlags) PURE;
+ STDMETHOD(GetCaps) (THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE;
+ STDMETHOD(SetCaps) (THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE;
+ STDMETHOD(SetSPCaps) (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE;
+ STDMETHOD(GetSPCaps) (THIS_ const GUID * const pguidSP, DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE;
+ STDMETHOD(GetConnectionInfo) (THIS_ const DPNID dpnid, DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE;
+ STDMETHOD(RegisterLobby) (THIS_ const DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE;
+ STDMETHOD(TerminateSession) (THIS_ void *const pvTerminateData,const DWORD dwTerminateDataSize,const DWORD dwFlags) PURE;
+};
+
+
+
+//
+// COM definition for DirectPlay8 Thread Pool interface
+//
+#undef INTERFACE // External COM Implementation
+#define INTERFACE IDirectPlay8ThreadPool
+DECLARE_INTERFACE_(IDirectPlay8ThreadPool,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectPlay8ThreadPool methods ***/
+ STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
+ STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE;
+ STDMETHOD(GetThreadCount) (THIS_ const DWORD dwProcessorNum, DWORD *const pdwNumThreads, const DWORD dwFlags) PURE;
+ STDMETHOD(SetThreadCount) (THIS_ const DWORD dwProcessorNum, const DWORD dwNumThreads, const DWORD dwFlags) PURE;
+ STDMETHOD(DoWork) (THIS_ const DWORD dwAllowedTimeSlice, const DWORD dwFlags) PURE;
+};
+
+
+//
+// COM definition for DirectPlay8 NAT Resolver interface
+//
+#undef INTERFACE // External COM Implementation
+#define INTERFACE IDirectPlay8NATResolver
+DECLARE_INTERFACE_(IDirectPlay8NATResolver,IUnknown)
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ DP8REFIID riid, LPVOID *ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectPlay8NATResolver methods ***/
+ STDMETHOD(Initialize) (THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
+ STDMETHOD(Start) (THIS_ IDirectPlay8Address **const ppDevices, const DWORD dwNumDevices, const DWORD dwFlags) PURE;
+ STDMETHOD(Close) (THIS_ const DWORD dwFlags) PURE;
+ STDMETHOD(EnumDevices) (THIS_ DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, PDWORD const pdwBufferSize, PDWORD const pdwNumDevices, const DWORD dwFlags) PURE;
+ STDMETHOD(GetAddresses) (THIS_ IDirectPlay8Address **const ppAddresses, DWORD *const pdwNumAddresses, const DWORD dwFlags) PURE;
+};
+
+
+/****************************************************************************
+ *
+ * IDirectPlay8 application interface macros
+ *
+ ****************************************************************************/
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+
+#define IDirectPlay8Client_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectPlay8Client_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectPlay8Client_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectPlay8Client_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f) (p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f)
+#define IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)
+#define IDirectPlay8Client_CancelAsyncOperation(p,a,b) (p)->lpVtbl->CancelAsyncOperation(p,a,b)
+#define IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Connect(p,a,b,c,d,e,f,g,h,i,j)
+#define IDirectPlay8Client_Send(p,a,b,c,d,e,f) (p)->lpVtbl->Send(p,a,b,c,d,e,f)
+#define IDirectPlay8Client_GetSendQueueInfo(p,a,b,c) (p)->lpVtbl->GetSendQueueInfo(p,a,b,c)
+#define IDirectPlay8Client_GetApplicationDesc(p,a,b,c) (p)->lpVtbl->GetApplicationDesc(p,a,b,c)
+#define IDirectPlay8Client_SetClientInfo(p,a,b,c,d) (p)->lpVtbl->SetClientInfo(p,a,b,c,d)
+#define IDirectPlay8Client_GetServerInfo(p,a,b,c) (p)->lpVtbl->GetServerInfo(p,a,b,c)
+#define IDirectPlay8Client_GetServerAddress(p,a,b) (p)->lpVtbl->GetServerAddress(p,a,b)
+#define IDirectPlay8Client_Close(p,a) (p)->lpVtbl->Close(p,a)
+#define IDirectPlay8Client_ReturnBuffer(p,a,b) (p)->lpVtbl->ReturnBuffer(p,a,b)
+#define IDirectPlay8Client_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectPlay8Client_SetCaps(p,a,b) (p)->lpVtbl->SetCaps(p,a,b)
+#define IDirectPlay8Client_SetSPCaps(p,a,b,c) (p)->lpVtbl->SetSPCaps(p,a,b,c)
+#define IDirectPlay8Client_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c)
+#define IDirectPlay8Client_GetConnectionInfo(p,a,b) (p)->lpVtbl->GetConnectionInfo(p,a,b)
+#define IDirectPlay8Client_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c)
+
+#define IDirectPlay8Server_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectPlay8Server_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectPlay8Server_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectPlay8Server_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f) (p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f)
+#define IDirectPlay8Server_CancelAsyncOperation(p,a,b) (p)->lpVtbl->CancelAsyncOperation(p,a,b)
+#define IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d) (p)->lpVtbl->GetSendQueueInfo(p,a,b,c,d)
+#define IDirectPlay8Server_GetApplicationDesc(p,a,b,c) (p)->lpVtbl->GetApplicationDesc(p,a,b,c)
+#define IDirectPlay8Server_SetServerInfo(p,a,b,c,d) (p)->lpVtbl->SetServerInfo(p,a,b,c,d)
+#define IDirectPlay8Server_GetClientInfo(p,a,b,c,d) (p)->lpVtbl->GetClientInfo(p,a,b,c,d)
+#define IDirectPlay8Server_GetClientAddress(p,a,b,c) (p)->lpVtbl->GetClientAddress(p,a,b,c)
+#define IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c) (p)->lpVtbl->GetLocalHostAddresses(p,a,b,c)
+#define IDirectPlay8Server_SetApplicationDesc(p,a,b) (p)->lpVtbl->SetApplicationDesc(p,a,b)
+#define IDirectPlay8Server_Host(p,a,b,c,d,e,f,g) (p)->lpVtbl->Host(p,a,b,c,d,e,f,g)
+#define IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g) (p)->lpVtbl->SendTo(p,a,b,c,d,e,f,g)
+#define IDirectPlay8Server_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
+#define IDirectPlay8Server_DestroyGroup(p,a,b,c,d) (p)->lpVtbl->DestroyGroup(p,a,b,c,d)
+#define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b,c,d,e)
+#define IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->lpVtbl->RemovePlayerFromGroup(p,a,b,c,d,e)
+#define IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e) (p)->lpVtbl->SetGroupInfo(p,a,b,c,d,e)
+#define IDirectPlay8Server_GetGroupInfo(p,a,b,c,d) (p)->lpVtbl->GetGroupInfo(p,a,b,c,d)
+#define IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c) (p)->lpVtbl->EnumPlayersAndGroups(p,a,b,c)
+#define IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d) (p)->lpVtbl->EnumGroupMembers(p,a,b,c,d)
+#define IDirectPlay8Server_Close(p,a) (p)->lpVtbl->Close(p,a)
+#define IDirectPlay8Server_DestroyClient(p,a,b,c,d) (p)->lpVtbl->DestroyClient(p,a,b,c,d)
+#define IDirectPlay8Server_ReturnBuffer(p,a,b) (p)->lpVtbl->ReturnBuffer(p,a,b)
+#define IDirectPlay8Server_GetPlayerContext(p,a,b,c) (p)->lpVtbl->GetPlayerContext(p,a,b,c)
+#define IDirectPlay8Server_GetGroupContext(p,a,b,c) (p)->lpVtbl->GetGroupContext(p,a,b,c)
+#define IDirectPlay8Server_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectPlay8Server_SetCaps(p,a,b) (p)->lpVtbl->SetCaps(p,a,b)
+#define IDirectPlay8Server_SetSPCaps(p,a,b,c) (p)->lpVtbl->SetSPCaps(p,a,b,c)
+#define IDirectPlay8Server_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c)
+#define IDirectPlay8Server_GetConnectionInfo(p,a,b,c) (p)->lpVtbl->GetConnectionInfo(p,a,b,c)
+#define IDirectPlay8Server_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c)
+
+#define IDirectPlay8Peer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectPlay8Peer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectPlay8Peer_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectPlay8Peer_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f) (p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f)
+#define IDirectPlay8Peer_CancelAsyncOperation(p,a,b) (p)->lpVtbl->CancelAsyncOperation(p,a,b)
+#define IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k) (p)->lpVtbl->Connect(p,a,b,c,d,e,f,g,h,i,j,k)
+#define IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g) (p)->lpVtbl->SendTo(p,a,b,c,d,e,f,g)
+#define IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d) (p)->lpVtbl->GetSendQueueInfo(p,a,b,c,d)
+#define IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g) (p)->lpVtbl->Host(p,a,b,c,d,e,f,g)
+#define IDirectPlay8Peer_GetApplicationDesc(p,a,b,c) (p)->lpVtbl->GetApplicationDesc(p,a,b,c)
+#define IDirectPlay8Peer_SetApplicationDesc(p,a,b) (p)->lpVtbl->SetApplicationDesc(p,a,b)
+#define IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
+#define IDirectPlay8Peer_DestroyGroup(p,a,b,c,d) (p)->lpVtbl->DestroyGroup(p,a,b,c,d)
+#define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->lpVtbl->AddPlayerToGroup(p,a,b,c,d,e)
+#define IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->lpVtbl->RemovePlayerFromGroup(p,a,b,c,d,e)
+#define IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e) (p)->lpVtbl->SetGroupInfo(p,a,b,c,d,e)
+#define IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d) (p)->lpVtbl->GetGroupInfo(p,a,b,c,d)
+#define IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c) (p)->lpVtbl->EnumPlayersAndGroups(p,a,b,c)
+#define IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d) (p)->lpVtbl->EnumGroupMembers(p,a,b,c,d)
+#define IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d) (p)->lpVtbl->SetPeerInfo(p,a,b,c,d)
+#define IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d) (p)->lpVtbl->GetPeerInfo(p,a,b,c,d)
+#define IDirectPlay8Peer_GetPeerAddress(p,a,b,c) (p)->lpVtbl->GetPeerAddress(p,a,b,c)
+#define IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c) (p)->lpVtbl->GetLocalHostAddresses(p,a,b,c)
+#define IDirectPlay8Peer_Close(p,a) (p)->lpVtbl->Close(p,a)
+#define IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)
+#define IDirectPlay8Peer_DestroyPeer(p,a,b,c,d) (p)->lpVtbl->DestroyPeer(p,a,b,c,d)
+#define IDirectPlay8Peer_ReturnBuffer(p,a,b) (p)->lpVtbl->ReturnBuffer(p,a,b)
+#define IDirectPlay8Peer_GetPlayerContext(p,a,b,c) (p)->lpVtbl->GetPlayerContext(p,a,b,c)
+#define IDirectPlay8Peer_GetGroupContext(p,a,b,c) (p)->lpVtbl->GetGroupContext(p,a,b,c)
+#define IDirectPlay8Peer_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
+#define IDirectPlay8Peer_SetCaps(p,a,b) (p)->lpVtbl->SetCaps(p,a,b)
+#define IDirectPlay8Peer_SetSPCaps(p,a,b,c) (p)->lpVtbl->SetSPCaps(p,a,b,c)
+#define IDirectPlay8Peer_GetSPCaps(p,a,b,c) (p)->lpVtbl->GetSPCaps(p,a,b,c)
+#define IDirectPlay8Peer_GetConnectionInfo(p,a,b,c) (p)->lpVtbl->GetConnectionInfo(p,a,b,c)
+#define IDirectPlay8Peer_RegisterLobby(p,a,b,c) (p)->lpVtbl->RegisterLobby(p,a,b,c)
+#define IDirectPlay8Peer_TerminateSession(p,a,b,c) (p)->lpVtbl->TerminateSession(p,a,b,c)
+
+#define IDirectPlay8ThreadPool_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectPlay8ThreadPool_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectPlay8ThreadPool_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectPlay8ThreadPool_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectPlay8ThreadPool_Close(p,a) (p)->lpVtbl->Close(p,a)
+#define IDirectPlay8ThreadPool_GetThreadCount(p,a,b,c) (p)->lpVtbl->GetThreadCount(p,a,b,c)
+#define IDirectPlay8ThreadPool_SetThreadCount(p,a,b,c) (p)->lpVtbl->SetThreadCount(p,a,b,c)
+#define IDirectPlay8ThreadPool_DoWork(p,a,b) (p)->lpVtbl->DoWork(p,a,b)
+
+#define IDirectPlay8NATResolver_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectPlay8NATResolver_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectPlay8NATResolver_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectPlay8NATResolver_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectPlay8NATResolver_Start(p,a,b,c) (p)->lpVtbl->Start(p,a,b,c)
+#define IDirectPlay8NATResolver_Close(p,a) (p)->lpVtbl->Close(p,a)
+#define IDirectPlay8NATResolver_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectPlay8NATResolver_GetAddresses(p,a,b,c) (p)->lpVtbl->GetAddresses(p,a,b,c)
+
+#else /* C++ */
+
+#define IDirectPlay8Client_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectPlay8Client_AddRef(p) (p)->AddRef()
+#define IDirectPlay8Client_Release(p) (p)->Release()
+#define IDirectPlay8Client_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f)
+#define IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
+#define IDirectPlay8Client_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b)
+#define IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j) (p)->Connect(a,b,c,d,e,f,g,h,i,j)
+#define IDirectPlay8Client_Send(p,a,b,c,d,e,f) (p)->Send(a,b,c,d,e,f)
+#define IDirectPlay8Client_GetSendQueueInfo(p,a,b,c) (p)->GetSendQueueInfo(a,b,c)
+#define IDirectPlay8Client_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c)
+#define IDirectPlay8Client_SetClientInfo(p,a,b,c,d) (p)->SetClientInfo(a,b,c,d)
+#define IDirectPlay8Client_GetServerInfo(p,a,b,c) (p)->GetServerInfo(a,b,c)
+#define IDirectPlay8Client_GetServerAddress(p,a,b) (p)->GetServerAddress(a,b)
+#define IDirectPlay8Client_Close(p,a) (p)->Close(a)
+#define IDirectPlay8Client_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b)
+#define IDirectPlay8Client_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectPlay8Client_SetCaps(p,a,b) (p)->SetCaps(a,b)
+#define IDirectPlay8Client_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c)
+#define IDirectPlay8Client_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c)
+#define IDirectPlay8Client_GetConnectionInfo(p,a,b) (p)->GetConnectionInfo(a,b)
+#define IDirectPlay8Client_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c)
+
+#define IDirectPlay8Server_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectPlay8Server_AddRef(p) (p)->AddRef()
+#define IDirectPlay8Server_Release(p) (p)->Release()
+#define IDirectPlay8Server_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f)
+#define IDirectPlay8Server_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b)
+#define IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d) (p)->GetSendQueueInfo(a,b,c,d)
+#define IDirectPlay8Server_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c)
+#define IDirectPlay8Server_SetServerInfo(p,a,b,c,d) (p)->SetServerInfo(a,b,c,d)
+#define IDirectPlay8Server_GetClientInfo(p,a,b,c,d) (p)->GetClientInfo(a,b,c,d)
+#define IDirectPlay8Server_GetClientAddress(p,a,b,c) (p)->GetClientAddress(a,b,c)
+#define IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c) (p)->GetLocalHostAddresses(a,b,c)
+#define IDirectPlay8Server_SetApplicationDesc(p,a,b) (p)->SetApplicationDesc(a,b)
+#define IDirectPlay8Server_Host(p,a,b,c,d,e,f,g) (p)->Host(a,b,c,d,e,f,g)
+#define IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g) (p)->SendTo(a,b,c,d,e,f,g)
+#define IDirectPlay8Server_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
+#define IDirectPlay8Server_DestroyGroup(p,a,b,c,d) (p)->DestroyGroup(a,b,c,d)
+#define IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
+#define IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->RemovePlayerFromGroup(a,b,c,d,e)
+#define IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e) (p)->SetGroupInfo(a,b,c,d,e)
+#define IDirectPlay8Server_GetGroupInfo(p,a,b,c,d) (p)->GetGroupInfo(a,b,c,d)
+#define IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c) (p)->EnumPlayersAndGroups(a,b,c)
+#define IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d) (p)->EnumGroupMembers(a,b,c,d)
+#define IDirectPlay8Server_Close(p,a) (p)->Close(a)
+#define IDirectPlay8Server_DestroyClient(p,a,b,c,d) (p)->DestroyClient(a,b,c,d)
+#define IDirectPlay8Server_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b)
+#define IDirectPlay8Server_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c)
+#define IDirectPlay8Server_GetGroupContext(p,a,b,c) (p)->GetGroupContext(a,b,c)
+#define IDirectPlay8Server_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectPlay8Server_SetCaps(p,a,b) (p)->SetCaps(a,b)
+#define IDirectPlay8Server_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c)
+#define IDirectPlay8Server_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c)
+#define IDirectPlay8Server_GetConnectionInfo(p,a,b,c) (p)->GetConnectionInfo(a,b,c)
+#define IDirectPlay8Server_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c)
+
+#define IDirectPlay8Peer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectPlay8Peer_AddRef(p) (p)->AddRef()
+#define IDirectPlay8Peer_Release(p) (p)->Release()
+#define IDirectPlay8Peer_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f) (p)->EnumServiceProviders(a,b,c,d,e,f)
+#define IDirectPlay8Peer_CancelAsyncOperation(p,a,b) (p)->CancelAsyncOperation(a,b)
+#define IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k) (p)->Connect(a,b,c,d,e,f,g,h,i,j,k)
+#define IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g) (p)->SendTo(a,b,c,d,e,f,g)
+#define IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d) (p)->GetSendQueueInfo(a,b,c,d)
+#define IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g) (p)->Host(a,b,c,d,e,f,g)
+#define IDirectPlay8Peer_GetApplicationDesc(p,a,b,c) (p)->GetApplicationDesc(a,b,c)
+#define IDirectPlay8Peer_SetApplicationDesc(p,a,b) (p)->SetApplicationDesc(a,b)
+#define IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
+#define IDirectPlay8Peer_DestroyGroup(p,a,b,c,d) (p)->DestroyGroup(a,b,c,d)
+#define IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e) (p)->AddPlayerToGroup(a,b,c,d,e)
+#define IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e) (p)->RemovePlayerFromGroup(a,b,c,d,e)
+#define IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e) (p)->SetGroupInfo(a,b,c,d,e)
+#define IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d) (p)->GetGroupInfo(a,b,c,d)
+#define IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c) (p)->EnumPlayersAndGroups(a,b,c)
+#define IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d) (p)->EnumGroupMembers(a,b,c,d)
+#define IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d) (p)->SetPeerInfo(a,b,c,d)
+#define IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d) (p)->GetPeerInfo(a,b,c,d)
+#define IDirectPlay8Peer_GetPeerAddress(p,a,b,c) (p)->GetPeerAddress(a,b,c)
+#define IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c) (p)->GetLocalHostAddresses(a,b,c)
+#define IDirectPlay8Peer_Close(p,a) (p)->Close(a)
+#define IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k) (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
+#define IDirectPlay8Peer_DestroyPeer(p,a,b,c,d) (p)->DestroyPeer(a,b,c,d)
+#define IDirectPlay8Peer_ReturnBuffer(p,a,b) (p)->ReturnBuffer(a,b)
+#define IDirectPlay8Peer_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c)
+#define IDirectPlay8Peer_GetGroupContext(p,a,b,c) (p)->GetGroupContext(a,b,c)
+#define IDirectPlay8Peer_GetCaps(p,a,b) (p)->GetCaps(a,b)
+#define IDirectPlay8Peer_SetCaps(p,a,b) (p)->SetCaps(a,b)
+#define IDirectPlay8Peer_SetSPCaps(p,a,b,c) (p)->SetSPCaps(a,b,c)
+#define IDirectPlay8Peer_GetSPCaps(p,a,b,c) (p)->GetSPCaps(a,b,c)
+#define IDirectPlay8Peer_GetConnectionInfo(p,a,b,c) (p)->GetConnectionInfo(a,b,c)
+#define IDirectPlay8Peer_RegisterLobby(p,a,b,c) (p)->RegisterLobby(a,b,c)
+#define IDirectPlay8Peer_TerminateSession(p,a,b,c) (p)->TerminateSession(a,b,c)
+
+#define IDirectPlay8ThreadPool_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectPlay8ThreadPool_AddRef(p) (p)->AddRef()
+#define IDirectPlay8ThreadPool_Release(p) (p)->Release()
+#define IDirectPlay8ThreadPool_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectPlay8ThreadPool_Close(p,a) (p)->Close(a)
+#define IDirectPlay8ThreadPool_GetThreadCount(p,a,b,c) (p)->GetThreadCount(a,b,c)
+#define IDirectPlay8ThreadPool_SetThreadCount(p,a,b,c) (p)->SetThreadCount(a,b,c)
+#define IDirectPlay8ThreadPool_DoWork(p,a,b) (p)->DoWork(a,b)
+
+#define IDirectPlay8NATResolver_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectPlay8NATResolver_AddRef(p) (p)->AddRef()
+#define IDirectPlay8NATResolver_Release(p) (p)->Release()
+#define IDirectPlay8NATResolver_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectPlay8NATResolver_Start(p,a,b,c) (p)->Start(a,b,c)
+#define IDirectPlay8NATResolver_Close(p,a) (p)->Close(a)
+#define IDirectPlay8NATResolver_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectPlay8NATResolver_GetAddresses(p,a,b,c) (p)->GetAddresses(a,b,c)
+
+#endif
+
+
+
+/****************************************************************************
+ *
+ * DIRECTPLAY8 ERRORS
+ *
+ * Errors are represented by negative values and cannot be combined.
+ *
+ ****************************************************************************/
+
+#define _DPN_FACILITY_CODE 0x015
+#define _DPNHRESULT_BASE 0x8000
+#define MAKE_DPNHRESULT( code ) MAKE_HRESULT( 1, _DPN_FACILITY_CODE, ( code + _DPNHRESULT_BASE ) )
+
+#define DPN_OK S_OK
+
+#define DPNSUCCESS_EQUAL MAKE_HRESULT( 0, _DPN_FACILITY_CODE, ( 0x5 + _DPNHRESULT_BASE ) )
+#define DPNSUCCESS_NOPLAYERSINGROUP MAKE_HRESULT( 0, _DPN_FACILITY_CODE, ( 0x8 + _DPNHRESULT_BASE ) ) // added for DirectX 9
+#define DPNSUCCESS_NOTEQUAL MAKE_HRESULT( 0, _DPN_FACILITY_CODE, (0x0A + _DPNHRESULT_BASE ) )
+#define DPNSUCCESS_PENDING MAKE_HRESULT( 0, _DPN_FACILITY_CODE, (0x0e + _DPNHRESULT_BASE ) )
+
+#define DPNERR_ABORTED MAKE_DPNHRESULT( 0x30 )
+#define DPNERR_ADDRESSING MAKE_DPNHRESULT( 0x40 )
+#define DPNERR_ALREADYCLOSING MAKE_DPNHRESULT( 0x50 )
+#define DPNERR_ALREADYCONNECTED MAKE_DPNHRESULT( 0x60 )
+#define DPNERR_ALREADYDISCONNECTING MAKE_DPNHRESULT( 0x70 )
+#define DPNERR_ALREADYINITIALIZED MAKE_DPNHRESULT( 0x80 )
+#define DPNERR_ALREADYREGISTERED MAKE_DPNHRESULT( 0x90 )
+#define DPNERR_BUFFERTOOSMALL MAKE_DPNHRESULT( 0x100 )
+#define DPNERR_CANNOTCANCEL MAKE_DPNHRESULT( 0x110 )
+#define DPNERR_CANTCREATEGROUP MAKE_DPNHRESULT( 0x120 )
+#define DPNERR_CANTCREATEPLAYER MAKE_DPNHRESULT( 0x130 )
+#define DPNERR_CANTLAUNCHAPPLICATION MAKE_DPNHRESULT( 0x140 )
+#define DPNERR_CONNECTING MAKE_DPNHRESULT( 0x150 )
+#define DPNERR_CONNECTIONLOST MAKE_DPNHRESULT( 0x160 )
+#define DPNERR_CONVERSION MAKE_DPNHRESULT( 0x170 )
+#define DPNERR_DATATOOLARGE MAKE_DPNHRESULT( 0x175 )
+#define DPNERR_DOESNOTEXIST MAKE_DPNHRESULT( 0x180 )
+#define DPNERR_DPNSVRNOTAVAILABLE MAKE_DPNHRESULT( 0x185 )
+#define DPNERR_DUPLICATECOMMAND MAKE_DPNHRESULT( 0x190 )
+#define DPNERR_ENDPOINTNOTRECEIVING MAKE_DPNHRESULT( 0x200 )
+#define DPNERR_ENUMQUERYTOOLARGE MAKE_DPNHRESULT( 0x210 )
+#define DPNERR_ENUMRESPONSETOOLARGE MAKE_DPNHRESULT( 0x220 )
+#define DPNERR_EXCEPTION MAKE_DPNHRESULT( 0x230 )
+#define DPNERR_GENERIC E_FAIL
+#define DPNERR_GROUPNOTEMPTY MAKE_DPNHRESULT( 0x240 )
+#define DPNERR_HOSTING MAKE_DPNHRESULT( 0x250 )
+#define DPNERR_HOSTREJECTEDCONNECTION MAKE_DPNHRESULT( 0x260 )
+#define DPNERR_HOSTTERMINATEDSESSION MAKE_DPNHRESULT( 0x270 )
+#define DPNERR_INCOMPLETEADDRESS MAKE_DPNHRESULT( 0x280 )
+#define DPNERR_INVALIDADDRESSFORMAT MAKE_DPNHRESULT( 0x290 )
+#define DPNERR_INVALIDAPPLICATION MAKE_DPNHRESULT( 0x300 )
+#define DPNERR_INVALIDCOMMAND MAKE_DPNHRESULT( 0x310 )
+#define DPNERR_INVALIDDEVICEADDRESS MAKE_DPNHRESULT( 0x320 )
+#define DPNERR_INVALIDENDPOINT MAKE_DPNHRESULT( 0x330 )
+#define DPNERR_INVALIDFLAGS MAKE_DPNHRESULT( 0x340 )
+#define DPNERR_INVALIDGROUP MAKE_DPNHRESULT( 0x350 )
+#define DPNERR_INVALIDHANDLE MAKE_DPNHRESULT( 0x360 )
+#define DPNERR_INVALIDHOSTADDRESS MAKE_DPNHRESULT( 0x370 )
+#define DPNERR_INVALIDINSTANCE MAKE_DPNHRESULT( 0x380 )
+#define DPNERR_INVALIDINTERFACE MAKE_DPNHRESULT( 0x390 )
+#define DPNERR_INVALIDOBJECT MAKE_DPNHRESULT( 0x400 )
+#define DPNERR_INVALIDPARAM E_INVALIDARG
+#define DPNERR_INVALIDPASSWORD MAKE_DPNHRESULT( 0x410 )
+#define DPNERR_INVALIDPLAYER MAKE_DPNHRESULT( 0x420 )
+#define DPNERR_INVALIDPOINTER E_POINTER
+#define DPNERR_INVALIDPRIORITY MAKE_DPNHRESULT( 0x430 )
+#define DPNERR_INVALIDSTRING MAKE_DPNHRESULT( 0x440 )
+#define DPNERR_INVALIDURL MAKE_DPNHRESULT( 0x450 )
+#define DPNERR_INVALIDVERSION MAKE_DPNHRESULT( 0x460 )
+#define DPNERR_NOCAPS MAKE_DPNHRESULT( 0x470 )
+#define DPNERR_NOCONNECTION MAKE_DPNHRESULT( 0x480 )
+#define DPNERR_NOHOSTPLAYER MAKE_DPNHRESULT( 0x490 )
+#define DPNERR_NOINTERFACE E_NOINTERFACE
+#define DPNERR_NOMOREADDRESSCOMPONENTS MAKE_DPNHRESULT( 0x500 )
+#define DPNERR_NORESPONSE MAKE_DPNHRESULT( 0x510 )
+#define DPNERR_NOTALLOWED MAKE_DPNHRESULT( 0x520 )
+#define DPNERR_NOTHOST MAKE_DPNHRESULT( 0x530 )
+#define DPNERR_NOTREADY MAKE_DPNHRESULT( 0x540 )
+#define DPNERR_NOTREGISTERED MAKE_DPNHRESULT( 0x550 )
+#define DPNERR_OUTOFMEMORY E_OUTOFMEMORY
+#define DPNERR_PENDING DPNSUCCESS_PENDING
+#define DPNERR_PLAYERALREADYINGROUP MAKE_DPNHRESULT( 0x560 )
+#define DPNERR_PLAYERLOST MAKE_DPNHRESULT( 0x570 )
+#define DPNERR_PLAYERNOTINGROUP MAKE_DPNHRESULT( 0x580 )
+#define DPNERR_PLAYERNOTREACHABLE MAKE_DPNHRESULT( 0x590 )
+#define DPNERR_SENDTOOLARGE MAKE_DPNHRESULT( 0x600 )
+#define DPNERR_SESSIONFULL MAKE_DPNHRESULT( 0x610 )
+#define DPNERR_TABLEFULL MAKE_DPNHRESULT( 0x620 )
+#define DPNERR_TIMEDOUT MAKE_DPNHRESULT( 0x630 )
+#define DPNERR_UNINITIALIZED MAKE_DPNHRESULT( 0x640 )
+#define DPNERR_UNSUPPORTED E_NOTIMPL
+#define DPNERR_USERCANCEL MAKE_DPNHRESULT( 0x650 )
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+