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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-08 12:41:28 +0200
committerGitHub <noreply@github.com>2020-05-08 12:41:28 +0200
commitfb1f51241dd46f9daa7f94830a063166251226d4 (patch)
tree9736d81d2b51d3ba4e35141c01dc39b251f86da3
parentMerge pull request #521 from Nick007J/miami (diff)
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-rw-r--r--src/control/CarCtrl.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index ffa419c1..627e608c 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -347,6 +347,7 @@ CCarCtrl::GenerateOneRandomCar()
/* FBI cars are gray in carcols, but we want them black if they going after player. */
}
// TODO(MIAMI): check the flag
+ break;
case COPS_BOAT:
pVehicle->AutoPilot.m_nTempAction = TEMPACT_NONE;
pVehicle->AutoPilot.m_nCruiseSpeed = CGeneral::GetRandomNumberInRange(4.0f, 16.0f);