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authoreray orçunus <erayorcunus@gmail.com>2020-06-01 16:52:40 +0200
committereray orçunus <erayorcunus@gmail.com>2020-06-01 17:32:34 +0200
commitd930a25d942fb0a94d9df0bc0d3eaf76fbc03658 (patch)
tree102e2f6c98538dca669b94fa05eb5615f44d7c45
parentMerge pull request #608 from Nick007J/miami (diff)
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-rw-r--r--src/core/Frontend.cpp1420
-rw-r--r--src/core/Frontend.h254
-rw-r--r--src/core/Game.cpp19
-rw-r--r--src/core/MenuScreens.h636
-rw-r--r--src/core/Timer.cpp9
-rw-r--r--src/core/Timer.h12
-rw-r--r--src/core/config.h27
-rw-r--r--src/peds/Ped.cpp48
-rw-r--r--src/peds/PlayerPed.cpp2
-rw-r--r--src/save/PCSave.cpp6
-rw-r--r--src/save/PCSave.h2
11 files changed, 1162 insertions, 1273 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index d4c251c3..af326d79 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -182,25 +182,25 @@ ScaleAndCenterX(float x)
#endif
#define PREPARE_MENU_HEADER \
- CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255))); \
CFont::SetRightJustifyOn(); \
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); \
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetDropShadowPosition(0);
-#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
+#define ProcessSlider(value, y, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
- lastActiveBarX = DisplaySlider(MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
+ lastActiveBarX = DisplaySlider(MENU_X_LEFT_ALIGNED(MENUSLIDER_X), MENU_Y(y), MENU_Y(MENUSLIDER_SMALLEST_BAR), MENU_Y(MENUSLIDER_BIGGEST_BAR), MENU_X(MENUSLIDER_UNK), value, MENU_X(3.0f)); \
if (i != m_nCurrOption || !itemsAreSelectable) \
break; \
\
- if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(3.0f), MENU_Y(y), MENU_Y(MENUSLIDER_BIGGEST_BAR + y))) \
m_nHoverOption = decreaseAction; \
\
- if (!CheckHover(MENU_X(10.0f) + lastActiveBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ if (!CheckHover(MENU_X(3.0f) + lastActiveBarX, hoverEndX, MENU_Y(y), MENU_Y(MENUSLIDER_BIGGEST_BAR + y))) \
break; \
\
m_nHoverOption = increaseAction; \
- if (m_nMousePosX < MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth)) \
+ if (m_nMousePosX < MENU_X_LEFT_ALIGNED(MENUSLIDER_X)) \
m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
} while(0)
@@ -262,9 +262,8 @@ CMenuManager::SwitchToNewScreen(int8 screen)
ThingsToDoBeforeLeavingPage();
if (screen == -2) {
- int oldScreen = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0];
- int oldOption = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] :
- (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry[0])));
+ int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage;
+ int oldOption = (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry)));
m_nCurrOption = oldOption;
m_nCurrScreen = oldScreen;
@@ -279,8 +278,8 @@ CMenuManager::SwitchToNewScreen(int8 screen)
if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT)
m_nCurrOption = 8;
m_nMenuFadeAlpha = 0;
- bOptionHighlightTransitionBlend = 0;
- m_LastScreenSwitch = CTimer::GetTimeInMilliseconds();
+ m_nOptionHighlightTransitionBlend = 0;
+ m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
#endif
@@ -467,7 +466,7 @@ CMenuManager::Initialise(void)
m_menuTransitionProgress = -50;
m_nMenuFadeAlpha = 0;
m_nCurrOption = 0;
- bOptionHighlightTransitionBlend = 0;
+ m_nOptionHighlightTransitionBlend = 0;
CentreMousePointer();
m_bShowMouse = true;
m_fMapSize = 162.0f;
@@ -667,25 +666,15 @@ void
CMenuManager::DisplayHelperText()
{
// there was a unused static bool
- static uint32 LastFlash = 0;
+ static PauseModeTime LastFlash = 0;
int32 alpha;
if (m_nHelperTextMsgId != 0 && m_nHelperTextMsgId != 1) {
-
- // FIX: High fps bug
-#ifndef FIX_BUGS
if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 10) {
LastFlash = CTimer::GetTimeInMillisecondsPauseMode();
m_nHelperTextAlpha -= 2;
}
-#else
- static float fadeAlpha = 0.0f; // To keep it precisely
- if (m_nHelperTextAlpha >= 255 && fadeAlpha < 250) fadeAlpha = m_nHelperTextAlpha;
- // -2 per every 33 ms (1000.f/30.f - original frame limiter fps)
- fadeAlpha -= (frameTime / 33.0f) * 2.0f;
- m_nHelperTextAlpha = fadeAlpha;
-#endif
if (m_nHelperTextAlpha < 1)
ResetHelperText();
@@ -729,17 +718,17 @@ CMenuManager::DisplayHelperText()
CFont::SetRightJustifyOff();
}
+// --MIAMI: Done
int
-CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress)
+CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress, float spacing)
{
CRGBA color;
float maxBarHeight;
int lastActiveBarX = 0;
float curBarX = 0.0f;
- float spacing = SCREEN_SCALE_X(4.0f); // TODO: find actual numbers used in the game
for (int i = 0; i < 16; i++) {
- curBarX = i * rectSize/32.0f + x;
+ curBarX = i * rectSize/16.0f + x;
if (i / 16.0f + 1 / 32.0f < progress) {
color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255));
@@ -761,6 +750,7 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
return lastActiveBarX;
}
+// TODO(Miami)
void
CMenuManager::DoSettingsBeforeStartingAGame()
{
@@ -768,9 +758,10 @@ CMenuManager::DoSettingsBeforeStartingAGame()
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
+ DMAudio.DestroyAllGameCreatedEntities();
DMAudio.Service();
- m_bWantToRestart = true;
m_bShutDownFrontEndRequested = true;
+ m_bWantToRestart = true;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
SwitchMenuOnAndOff();
@@ -778,18 +769,39 @@ CMenuManager::DoSettingsBeforeStartingAGame()
}
void
-CMenuManager::DrawStandardMenus()
+CMenuManager::DrawStandardMenus(bool drawCurrScreen)
{
+ float nextYToUse = 0.0f; // III leftover, set but unused in VC
+#ifdef PS2_LIKE_MENU
+ bool itemsAreSelectable = !bottomBarActive;
+#else
+ bool itemsAreSelectable = true;
+#endif
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
- CFont::SetBackGroundOnlyTextOn();
+ CFont::SetBackGroundOnlyTextOff();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
+ CFont::SetCentreSize(SCREEN_WIDTH);
switch (m_nCurrScreen) {
+ case MENUPAGE_CHOOSE_LOAD_SLOT:
+ case MENUPAGE_CHOOSE_DELETE_SLOT:
+ case MENUPAGE_CHOOSE_SAVE_SLOT:
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(38.0f), MENU_Y(85.0f),
+ MENU_X_LEFT_ALIGNED(615.0f), MENU_Y(75.0f),
+ MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(320.0f),
+ MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(49, 101, 148, FadeIn(130)));
+ break;
+ /*
+ // TODO(Miami)
+ case MENUPAGE_SOUND_SETTINGS:
+ PrintSoundSettings();
+ break;
+ */
case MENUPAGE_STATS:
PrintStats();
break;
@@ -798,9 +810,6 @@ CMenuManager::DrawStandardMenus()
break;
}
- // Header height isn't accounted, we will add that later.
- float nextYToUse = 40.0f;
-
// Page name
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
@@ -808,21 +817,23 @@ CMenuManager::DrawStandardMenus()
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
- PREPARE_MENU_HEADER
+ CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
-
- // Weird place to put that.
- nextYToUse += 24.0f + 10.0f;
}
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
- CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
- CFont::SetRightJustifyOff();
- CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
-
// Label
wchar *str;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENULABEL_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENULABEL_WIDTH));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetScale(MENU_X(BIGTEXT2_X_SCALE), MENU_Y(BIGTEXT2_Y_SCALE));
+ CFont::SetRightJustifyOff();
+
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
+
switch (m_nCurrScreen) {
case MENUPAGE_LOAD_SLOT_CONFIRM:
if (m_bGameNotLoaded)
@@ -830,8 +841,13 @@ CMenuManager::DrawStandardMenus()
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
+ case MENUPAGE_DELETE_SLOT_CONFIRM:
+ str = TheText.Get(aScreens[MENUPAGE_DELETE_SLOT_CONFIRM].m_aEntries[0].m_EntryName);
+ break;
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
- if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY)
+ if (Slots[m_nCurrSaveSlot + 1] == SLOT_OK)
+ str = TheText.Get("FESZ_QO");
+ else if (Slots[m_nCurrSaveSlot + 1] == SLOT_CORRUPTED)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
@@ -847,120 +863,18 @@ CMenuManager::DrawStandardMenus()
break;
}
-#ifdef FIX_BUGS
- // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in here.
- CFont::PrintString(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN), MENU_Y(MENUACTION_POS_Y), str);
-#else
- CFont::PrintString(MENU_X_MARGIN, MENUACTION_POS_Y, str);
-#endif
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(100.0f), MENU_Y(97.0f), str);
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
}
- CFont::SetCentreSize(SCREEN_WIDTH);
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ if (m_bWaitingForNewKeyBind)
+ itemsAreSelectable = false;
-#ifdef PS2_LIKE_MENU
- bool itemsAreSelectable = !bottomBarActive;
-#else
- bool itemsAreSelectable = true;
-#endif
- int lineHeight;
- int headerHeight;
- int columnWidth;
- switch (m_nCurrScreen) {
- case MENUPAGE_STATS:
- case MENUPAGE_BRIEFS:
- columnWidth = 320;
- headerHeight = 240;
- lineHeight = 24;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
- CFont::SetCentreOn();
- break;
- case MENUPAGE_SOUND_SETTINGS:
- case MENUPAGE_GRAPHICS_SETTINGS:
- case MENUPAGE_MULTIPLAYER_CREATE:
- case MENUPAGE_SKIN_SELECT_OLD:
- case MENUPAGE_CONTROLLER_PC_OLD1:
- case MENUPAGE_CONTROLLER_PC_OLD2:
- case MENUPAGE_CONTROLLER_PC_OLD3:
- case MENUPAGE_CONTROLLER_PC_OLD4:
- case MENUPAGE_CONTROLLER_DEBUG:
- case MENUPAGE_MOUSE_CONTROLS:
- columnWidth = 50;
- headerHeight = 0;
- lineHeight = 20;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE));
- CFont::SetRightJustifyOff();
- break;
- case MENUPAGE_CHOOSE_LOAD_SLOT:
- case MENUPAGE_CHOOSE_DELETE_SLOT:
- case MENUPAGE_CHOOSE_SAVE_SLOT:
- columnWidth = 120;
- headerHeight = 38;
- lineHeight = 20;
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE));
- CFont::SetRightJustifyOff();
- break;
- case MENUPAGE_NEW_GAME_RELOAD:
- case MENUPAGE_LOAD_SLOT_CONFIRM:
- case MENUPAGE_DELETE_SLOT_CONFIRM:
- case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
- case MENUPAGE_EXIT:
- columnWidth = 320;
- headerHeight = 60;
- lineHeight = 24;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
- CFont::SetCentreOn();
- break;
- case MENUPAGE_START_MENU:
- columnWidth = 320;
- headerHeight = 110;
- lineHeight = 24;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
- CFont::SetCentreOn();
- break;
- case MENUPAGE_PAUSE_MENU:
- columnWidth = 320;
- headerHeight = 117;
- lineHeight = 24;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
- CFont::SetCentreOn();
- break;
- default:
- columnWidth = 320;
- headerHeight = 40;
- lineHeight = 24;
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
- CFont::SetCentreOn();
- break;
- }
-
-#ifdef PS2_LIKE_MENU
- CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
-#endif
-
- switch (m_nCurrScreen) {
- case MENUPAGE_CONTROLLER_PC_OLD1:
- case MENUPAGE_CONTROLLER_PC_OLD2:
- case MENUPAGE_CONTROLLER_PC_OLD3:
- case MENUPAGE_CONTROLLER_PC_OLD4:
- case MENUPAGE_CONTROLLER_DEBUG:
- if (m_bWaitingForNewKeyBind)
- itemsAreSelectable = false;
-
- DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight);
- break;
- default:
- break;
+ DrawControllerScreenExtraText(-8.0f, MENU_X_LEFT_ALIGNED(350), MENU_DEFAULT_LINE_HEIGHT);
}
- float usableLineHeight = lineHeight * 0.9f; // also height of biggest bar in slider
- float smallestSliderBar = lineHeight * 0.25f; // TODO: find actual number
bool foundTheHoveringItem = false;
wchar unicodeTemp[64];
char asciiTemp[32];
@@ -971,6 +885,9 @@ CMenuManager::DrawStandardMenus()
wchar *backTx = TheText.Get("FEDS_TB");
CFont::SetDropShadowPosition(1);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
+ CFont::SetRightJustifyOff();
+ CFont::SetCentreOn();
CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx);
CFont::SetDropShadowPosition(0);
if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) {
@@ -984,358 +901,480 @@ CMenuManager::DrawStandardMenus()
}
#endif
- for (int i = 0; i < NUM_MENUROWS; ++i) {
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
- wchar *rightText = nil;
- wchar *leftText;
+ bool weHaveLabel = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL;
+ uint8 section = 0; // 0: highlight trapezoid 1: texts
+
+ while (section < 2) {
+ for (int i = 0; i < NUM_MENUROWS; ++i) {
+ wchar* rightText = nil;
+ wchar* leftText;
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
+ CFont::SetDropShadowPosition(0);
+ } else {
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
+ }
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_Align == MENUALIGN_LEFT) {
+ CFont::SetCentreOff();
CFont::SetRightJustifyOff();
- leftText = GetNameOfSavedGame(i - 1);
+ } else if (aScreens[m_nCurrScreen].m_aEntries[i].m_Align == MENUALIGN_RIGHT) {
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ } else {
+ CFont::SetRightJustifyOff();
+ CFont::SetCentreOn();
+ }
+ if (!aScreens[m_nCurrScreen].m_aEntries[i].m_X && !aScreens[m_nCurrScreen].m_aEntries[i].m_Y) {
+ if (i == 0 || (i == 1 && weHaveLabel)) {
+ aScreens[m_nCurrScreen].m_aEntries[i].m_X = MENU_DEFAULT_CONTENT_X;
+ aScreens[m_nCurrScreen].m_aEntries[i].m_Y = MENU_DEFAULT_CONTENT_Y;
+
+ } else {
+ aScreens[m_nCurrScreen].m_aEntries[i].m_X = aScreens[m_nCurrScreen].m_aEntries[i-1].m_X;
+ aScreens[m_nCurrScreen].m_aEntries[i].m_Y = aScreens[m_nCurrScreen].m_aEntries[i-1].m_Y + MENU_DEFAULT_LINE_HEIGHT;
+ }
+ }
+
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
+
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
+ CFont::SetRightJustifyOff();
- if (Slots[i] != SLOT_EMPTY)
- rightText = GetSavedGameDateAndTime(i - 1);
+ leftText = nil;
+ if (Slots[i] == SLOT_OK) {
+ leftText = GetNameOfSavedGame(i);
+ rightText = GetSavedGameDateAndTime(i);
+ }
- if (leftText[0] == '\0') {
- sprintf(gString, "FEM_SL%d", i);
- leftText = TheText.Get(gString);
+ if (!leftText || leftText[0] == '\0') {
+ sprintf(gString, "FEM_SL%d", i + 1);
+ leftText = TheText.Get(gString);
+ }
+ } else {
+ leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
- } else {
- leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
- }
- switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
- case MENUACTION_CHANGEMENU:
- break;
- case MENUACTION_CTRLVIBRATION:
- if (m_PrefsUseVibration)
- rightText = TheText.Get("FEM_ON");
- else
- rightText = TheText.Get("FEM_OFF");
- break;
- case MENUACTION_CTRLCONFIG:
- switch (CPad::GetPad(0)->Mode) {
- case 0:
- rightText = TheText.Get("FEC_CF1");
+ if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER) {
+ if (strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEO_AUD", 8) == 0) {
+ CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
+ }
+ }
+
+ switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
+#ifdef LEGACY_MENU_OPTIONS
+ case MENUACTION_CTRLVIBRATION:
+ if (m_PrefsUseVibration)
+ rightText = TheText.Get("FEM_ON");
+ else
+ rightText = TheText.Get("FEM_OFF");
break;
- case 1:
- rightText = TheText.Get("FEC_CF2");
+ case MENUACTION_CTRLCONFIG:
+ switch (CPad::GetPad(0)->Mode) {
+ case 0:
+ rightText = TheText.Get("FEC_CF1");
+ break;
+ case 1:
+ rightText = TheText.Get("FEC_CF2");
+ break;
+ case 2:
+ rightText = TheText.Get("FEC_CF3");
+ break;
+ case 3:
+ rightText = TheText.Get("FEC_CF4");
+ break;
+ }
break;
- case 2:
- rightText = TheText.Get("FEC_CF3");
+#endif
+ case MENUACTION_FRAMESYNC:
+ rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
break;
- case 3:
- rightText = TheText.Get("FEC_CF4");
+ case MENUACTION_FRAMELIMIT:
+ rightText = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
break;
- }
- break;
- case MENUACTION_FRAMESYNC:
- rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_FRAMELIMIT:
- rightText = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_TRAILS:
- rightText = TheText.Get(CMBlur::BlurOn ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_SUBTITLES:
- rightText = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_WIDESCREEN:
+ case MENUACTION_TRAILS:
+ rightText = TheText.Get(CMBlur::BlurOn ? "FEM_ON" : "FEM_OFF");
+ break;
+ case MENUACTION_SUBTITLES:
+ rightText = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
+ break;
+ case MENUACTION_WIDESCREEN:
#ifndef ASPECT_RATIO_SCALE
- rightText = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
+ rightText = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
#else
- switch (m_PrefsUseWideScreen) {
- case AR_AUTO:
- sprintf(asciiTemp, "AUTO");
- break;
- case AR_4_3:
- sprintf(asciiTemp, "4:3");
+ switch (m_PrefsUseWideScreen) {
+ case AR_AUTO:
+ sprintf(asciiTemp, "AUTO");
+ break;
+ case AR_4_3:
+ sprintf(asciiTemp, "4:3");
+ break;
+ case AR_16_9:
+ sprintf(asciiTemp, "16:9");
+ break;
+ }
+
+ AsciiToUnicode(asciiTemp, unicodeTemp);
+ rightText = unicodeTemp;
+#endif
break;
- case AR_16_9:
- sprintf(asciiTemp, "16:9");
+
+ case MENUACTION_MUSICVOLUME:
+ case MENUACTION_SFXVOLUME:
+ if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
+ rightText = TheText.Get("FEA_NAH");
+
break;
- }
+ case MENUACTION_RADIO:
+ if (m_PrefsRadioStation > USERTRACK)
+ break;
- AsciiToUnicode(asciiTemp, unicodeTemp);
- rightText = unicodeTemp;
+ sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
+ rightText = TheText.Get(gString);
+ break;
+ case MENUACTION_LEGENDS:
+ rightText = TheText.Get(m_PrefsShowLegends ? "FEM_ON" : "FEM_OFF");
+ break;
+ case MENUACTION_RADARMODE:
+ switch (m_PrefsRadarMode) {
+ case 0:
+ rightText = TheText.Get("FED_RDM");
+ break;
+ case 1:
+ rightText = TheText.Get("FED_RDB");
+ break;
+ case 2:
+ rightText = TheText.Get("FEM_OFF");
+ break;
+ }
+ break;
+ case MENUACTION_HUD:
+ rightText = TheText.Get(m_PrefsShowHud ? "FEM_ON" : "FEM_OFF");
+#ifdef LEGACY_MENU_OPTIONS
+ case MENUACTION_SETDBGFLAG:
+ rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF");
+ break;
+ case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
+ rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
+ break;
+ case MENUACTION_COLLISIONPOLYS:
+ rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF");
+ break;
#endif
- break;
- case MENUACTION_RADIO:
- if (m_PrefsRadioStation > USERTRACK)
+ case MENUACTION_SHOWHEADBOB:
+ rightText = TheText.Get(TheCamera.m_bHeadBob ? "FEM_ON" : "FEM_OFF");
break;
+ case MENUACTION_INVVERT:
+ rightText = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_OFF" : "FEM_ON");
+ break;
+ case MENUACTION_SCREENRES:
+ AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
+ rightText = unicodeTemp;
- sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
- rightText = TheText.Get(gString);
- break;
- case MENUACTION_SETDBGFLAG:
- rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
- rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_PEDROADGROUPS:
- // REMOVED(MIAMI)
- break;
- case MENUACTION_CARROADGROUPS:
- // REMOVED(MIAMI)
- break;
- case MENUACTION_COLLISIONPOLYS:
- rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_SHOWCULL:
- // REMOVED(MIAMI)
- break;
- case MENUACTION_SHOWHEADBOB:
- rightText = TheText.Get(TheCamera.m_bHeadBob ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_INVVERT:
- rightText = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_OFF" : "FEM_ON");
- break;
- case MENUACTION_SCREENRES:
- AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
- rightText = unicodeTemp;
- break;
+ if (!m_bGameNotLoaded) {
+ CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
+ }
+ break;
#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENMODE:
- if (m_nSelectedScreenMode == 0)
- sprintf(asciiTemp, "FULLSCREEN");
- else
- sprintf(asciiTemp, "WINDOWED");
+ case MENUACTION_SCREENMODE:
+ if (m_nSelectedScreenMode == 0)
+ sprintf(asciiTemp, "FULLSCREEN");
+ else
+ sprintf(asciiTemp, "WINDOWED");
- AsciiToUnicode(asciiTemp, unicodeTemp);
- rightText = unicodeTemp;
- break;
+ AsciiToUnicode(asciiTemp, unicodeTemp);
+ rightText = unicodeTemp;
+ break;
#endif
- case MENUACTION_AUDIOHW:
- if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
- rightText = TheText.Get("FEA_NAH");
- else {
- char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
-
- if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
- strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
- } else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
- strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
+ case MENUACTION_AUDIOHW:
+ if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
+ rightText = TheText.Get("FEA_NAH");
+ else if (m_nPrefsAudio3DProviderIndex == -1)
+ rightText = TheText.Get("FEA_ADP");
+ else {
+ char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
+
+ if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
+ strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
+ }
+ else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
+ strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
+ }
+ AsciiToUnicode(provider, unicodeTemp);
+ rightText = unicodeTemp;
}
- AsciiToUnicode(provider, unicodeTemp);
- rightText = unicodeTemp;
+ break;
+ case MENUACTION_SPEAKERCONF: {
+ if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
+ rightText = TheText.Get("FEA_NAH");
+ else {
+ switch (m_PrefsSpeakers) {
+ case 0:
+ rightText = TheText.Get("FEA_2SP");
+ break;
+ case 1:
+ rightText = TheText.Get("FEA_EAR");
+ break;
+ case 2:
+ rightText = TheText.Get("FEA_4SP");
+ break;
+ }
+ }
+ break;
}
- break;
- case MENUACTION_SPEAKERCONF: {
- if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
- rightText = TheText.Get("FEA_NAH");
- else {
- switch (m_PrefsSpeakers) {
- case 0:
- rightText = TheText.Get("FEA_2SP");
- break;
- case 1:
- rightText = TheText.Get("FEA_EAR");
+ case MENUACTION_CTRLMETHOD: {
+ switch (m_ControlMethod) {
+ case CONTROL_STANDARD:
+ leftText = TheText.Get("FET_STI");
break;
- case 2:
- rightText = TheText.Get("FEA_4SP");
+ case CONTROL_CLASSIC:
+ leftText = TheText.Get("FET_CTI");
break;
}
+ break;
}
- break;
- }
- case MENUACTION_CTRLMETHOD: {
- switch (m_ControlMethod) {
- case 0:
- leftText = TheText.Get("FET_SCN");
+ case MENUACTION_DYNAMICACOUSTIC:
+ rightText = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
break;
- case 1:
- leftText = TheText.Get("FET_CCN");
+ case MENUACTION_MOUSESTEER:
+ rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
+ if (m_ControlMethod == CONTROL_CLASSIC) {
+ CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
+ }
+ break;
+ case MENUACTION_MP3VOLUMEBOOST:
+ if (!DMAudio.IsMP3RadioChannelAvailable()) {
+ rightText = TheText.Get("FEA_NM3");
+ }
break;
}
- break;
- }
- case MENUACTION_DYNAMICACOUSTIC:
- rightText = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
- break;
- case MENUACTION_MOUSESTEER:
- rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
- break;
- }
- float nextItemY = headerHeight + nextYToUse;
- float bitAboveNextItemY = nextItemY - 2.0f;
- int nextYToCheck = bitAboveNextItemY;
-
- if (!foundTheHoveringItem) {
- for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) {
- if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING)
- break;
+ // Highlight trapezoid
+ if (drawCurrScreen && i == m_nCurrOption && itemsAreSelectable && section == 0) {
- int extraOffset = 0;
- if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
- extraOffset = MENURADIO_ICON_SCALE;
+ int leftXMax, rightXMin;
+ CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
+ wchar *curOptionName = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName);
+ float curOptionWidth = CFont::GetStringWidth(curOptionName, true);
- // There were many unused codes in here to calculate how much space will texts gonna take.
+ if (CFont::Details.centre) {
+ leftXMax = Max(0, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X - curOptionWidth / 2.f);
+ rightXMin = Min(SCREEN_WIDTH, curOptionWidth / 2.f + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
+ } else if (!CFont::Details.rightJustify) {
+ leftXMax = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X;
+ rightXMin = Min(SCREEN_WIDTH, curOptionWidth + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
+ } else {
+ leftXMax = Max(0, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X - curOptionWidth);
+ rightXMin = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X;
+ }
+ CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
+
+ int action = aScreens[m_nCurrScreen].m_aEntries[i].m_Action;
+ int saveSlot = aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot;
+ if (rightText || action == MENUACTION_DRAWDIST || action == MENUACTION_BRIGHTNESS || action == MENUACTION_MUSICVOLUME ||
+ action == MENUACTION_SFXVOLUME || action == MENUACTION_MP3VOLUMEBOOST || action == MENUACTION_MOUSESENS ||
+ saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8) {
+ rightXMin = 600;
+ leftXMax = 40;
+ }
- // FIX: nextYToCheck already starts with Y - 2, let's sync it with green bar bounds.
-#ifdef FIX_BUGS
- if (m_nMousePosY > MENU_Y(nextYToCheck) &&
-#else
- if (m_nMousePosY > MENU_Y(nextYToCheck - 2) &&
-#endif
- m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) {
+ int y = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Y;
+ int topYMax = y;
+ uint32 bottomYMin = y + 22;
+ int transition = m_nOptionHighlightTransitionBlend;
- static int oldOption = -99;
- static int oldScreen = m_nCurrScreen;
+ // Actually bottomRight and bottomLeft should be exchanged here(although this is original code).
+ // So this shows us either R* didn't use same struct for menu BG and highlight, or they just kept fields as x1,y1 etc. Yikes.
- m_nPrevOption = rowToCheck;
- if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
- m_nCurrOption = rowToCheck;
- m_bShowMouse = true;
+ if (transition == 0) {
+ if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
}
- if (oldOption != m_nCurrOption) {
- if (oldScreen == m_nCurrScreen && m_bShowMouse)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
-
- oldOption = m_nCurrOption;
- oldScreen = m_nCurrScreen;
+ menuOptionHighlight.SaveCurrentCoors();
+ menuOptionHighlight.topLeft_x = leftXMax - 5 - CGeneral::GetRandomNumber() % 10;
+ menuOptionHighlight.topLeft_y = topYMax - CGeneral::GetRandomNumber() % 7;
+ menuOptionHighlight.topRight_x = rightXMin + 5 + CGeneral::GetRandomNumber() % 10;
+ menuOptionHighlight.topRight_y = topYMax - CGeneral::GetRandomNumber() % 7;
+ menuOptionHighlight.bottomLeft_x = rightXMin + 5 + CGeneral::GetRandomNumber() % 10;
+ menuOptionHighlight.bottomLeft_y = bottomYMin + CGeneral::GetRandomNumber() % 7;
+ menuOptionHighlight.bottomRight_x = leftXMax - 5 - CGeneral::GetRandomNumber() % 10;
+ menuOptionHighlight.bottomRight_y = bottomYMin + CGeneral::GetRandomNumber() % 7;
+ menuOptionHighlight.UpdateMultipliers();
+ menuOptionHighlight.Translate(m_nOptionHighlightTransitionBlend);
+ } else if (transition < 255) {
+ menuOptionHighlight.Translate(m_nOptionHighlightTransitionBlend);
+ if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
}
- if (oldScreen == m_nPrevScreen)
- oldScreen = m_nCurrScreen;
+ } else {
+ m_nOptionHighlightTransitionBlend = 255;
+ menuOptionHighlight.Translate(m_nOptionHighlightTransitionBlend);
+ if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
+ MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
+ }
+ }
- m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
- foundTheHoveringItem = true;
- break;
+ static PauseModeTime lastBlendChange = 0;
+ if (m_nOptionHighlightTransitionBlend <= 255) {
+ static uint32 blendChangeCounter = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastBlendChange > 20
+#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND // Dirty dirty hack
+ || blendChangeCounter > 20
+#endif
+ ) {
+ m_nOptionHighlightTransitionBlend += 50;
+ lastBlendChange = CTimer::GetTimeInMillisecondsPauseMode();
+ blendChangeCounter = 0;
+ }
+ ++blendChangeCounter;
}
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- nextYToCheck += extraOffset + lineHeight;
}
- }
- // Green bar behind selected option
- if (i == m_nCurrOption && itemsAreSelectable) {
- // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
- CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY),
- SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
- CRGBA(SELECTIONBORDER_COLOR.r, SELECTIONBORDER_COLOR.g, SELECTIONBORDER_COLOR.b, FadeIn(255)));
- }
+ if (section != 0) {
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
-
- // Button and it's shadow
- for(int textLayer = 0; textLayer < 2; textLayer++) {
- if (!CFont::Details.centre)
- CFont::SetRightJustifyOff();
+ if (leftText) {
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(aScreens[m_nCurrScreen].m_aEntries[i].m_X), MENU_Y(aScreens[m_nCurrScreen].m_aEntries[i].m_Y), leftText);
+ }
- float itemY = MENU_Y(textLayer + nextItemY);
- float itemX = MENU_X_LEFT_ALIGNED(textLayer + columnWidth);
- CFont::PrintString(itemX, itemY, leftText);
- if (rightText) {
- if (!CFont::Details.centre)
+ if (rightText) {
+ CFont::SetCentreOff();
CFont::SetRightJustifyOn();
-
- if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
- && !m_bGameNotLoaded && textLayer == 1) {
- CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
+ } else {
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
+ }
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(aScreens[m_nCurrScreen].m_aEntries[i].m_Y), rightText);
}
- CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
- }
- if (i == m_nCurrOption && itemsAreSelectable){
- CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
- } else {
- CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
- }
- }
- if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) {
- if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1)
- ResetHelperText();
- }
- if (m_nDisplayVideoMode == m_nPrefsVideoMode) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
- ResetHelperText();
- }
- if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
- SetHelperText(1);
- }
- if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
- if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
- SetHelperText(1);
- }
- if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
- if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
- && m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
+ if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) {
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1)
+ ResetHelperText();
+ }
+ if (m_nDisplayVideoMode == m_nPrefsVideoMode) {
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
+ ResetHelperText();
+ }
+ if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
+ SetHelperText(1);
+ }
+ if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
+ SetHelperText(1);
+ }
+ if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
+ if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
+ && m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
- m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
- SetHelperText(3);
- }
- }
- if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
- if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
- m_nDisplayVideoMode = m_nPrefsVideoMode;
- SetHelperText(3);
- }
- }
+ m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
+ SetHelperText(3);
+ }
+ }
+ if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
+ if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
+ && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ m_nDisplayVideoMode = m_nPrefsVideoMode;
+ SetHelperText(3);
+ }
+ }
#ifdef IMPROVED_VIDEOMODE
- if (m_nSelectedScreenMode != m_nPrefsWindowed) {
- if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "SCRFOR") != 0
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
- m_nSelectedScreenMode = m_nPrefsWindowed;
- }
- }
+ if (m_nSelectedScreenMode != m_nPrefsWindowed) {
+ if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "SCRFOR") != 0
+ && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ m_nSelectedScreenMode = m_nPrefsWindowed;
+ }
+ }
#endif
- // Sliders
- int lastActiveBarX;
- switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
- case MENUACTION_BRIGHTNESS:
- ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
- break;
- case MENUACTION_DRAWDIST:
- ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
- break;
- case MENUACTION_MUSICVOLUME:
- ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
- break;
- case MENUACTION_SFXVOLUME:
- ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
- break;
- case MENUACTION_MOUSESENS:
- ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH);
- break;
- }
+ // Sliders
+ int lastActiveBarX;
+ switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
+ case MENUACTION_BRIGHTNESS:
+ ProcessSlider(m_PrefsBrightness / 384.0f, 70.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
+ break;
+ case MENUACTION_DRAWDIST:
+ ProcessSlider((m_PrefsLOD - 0.925f) / 0.875f, 99.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
+ break;
+ case MENUACTION_MUSICVOLUME:
+ if(m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
+ ProcessSlider(m_PrefsMusicVolume / 64.0f, 70.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
+ break;
+ case MENUACTION_SFXVOLUME:
+ if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
+ ProcessSlider(m_PrefsSfxVolume / 64.0f, 99.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
+ break;
+ case MENUACTION_MOUSESENS:
+ ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, 170.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH);
+ break;
+ }
+
+ nextYToUse = MENU_Y(150.f); // TODO(Miami): Temp
+
+ nextYToUse += MENU_DEFAULT_LINE_HEIGHT * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
+
+ // TODO(Miami): Remove here after audio page is done
+ // Radio icons
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
- // 60.0 is silly
- nextYToUse += lineHeight * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
-
- // Radio icons
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
-
- if (DMAudio.IsMP3RadioChannelAvailable())
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
-
- nextYToUse += 70.0f;
+ if (DMAudio.IsMP3RadioChannelAvailable())
+ ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
+
+ nextYToUse += 70.0f;
+ }
+ }
}
}
+ section++;
}
+ // TODO(Miami)
+ /*
switch (m_nCurrScreen) {
- case MENUPAGE_CONTROLLER_SETTINGS:
- case MENUPAGE_SOUND_SETTINGS:
- case MENUPAGE_GRAPHICS_SETTINGS:
- case MENUPAGE_SKIN_SELECT:
- case MENUPAGE_CONTROLLER_PC:
- case MENUPAGE_MOUSE_CONTROLS:
- DisplayHelperText();
- break;
+ case MENUPAGE_STATS:
+ case MENUPAGE_CONTROLLER_PC:
+ case MENUPAGE_SOUND_SETTINGS:
+ case MENUPAGE_GRAPHICS_SETTINGS:
+ case MENUPAGE_MOUSE_CONTROLS:
+ DisplayHelperText(nil);
+ break;
+ case MENUPAGE_OPTIONS:
+ if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LOADRADIO)
+ DisplayHelperText("FEA_NAH");
+ break;
+ }
+ */
+
+ if (m_nCurrScreen == MENUPAGE_DELETING_IN_PROGRESS) {
+ SmallMessageScreen("FEDL_WR");
+ } else if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
+ SmallMessageScreen("FESZ_WR");
}
}
@@ -1344,12 +1383,14 @@ CMenuManager::GetNumOptionsCntrlConfigScreens(void)
{
int number = 0;
switch (m_nCurrScreen) {
+#ifdef LEGACY_MENU_OPTIONS
case MENUPAGE_CONTROLLER_PC_OLD3:
number = 2;
break;
case MENUPAGE_CONTROLLER_DEBUG:
number = 4;
break;
+#endif
case MENUPAGE_KEYBOARD_CONTROLS:
switch (m_ControlMethod) {
case CONTROL_STANDARD:
@@ -1657,7 +1698,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
CFont::PrintString(nextX, nextY, seperator);
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
}
- static uint32 lastWaitingTextFlash = 0;
+ static PauseModeTime lastWaitingTextFlash = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastWaitingTextFlash > 150) {
showWaitingText = !showWaitingText;
lastWaitingTextFlash = CTimer::GetTimeInMillisecondsPauseMode();
@@ -1742,7 +1783,7 @@ CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeig
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
}
- static uint32 lastStateChange = 0;
+ static PauseModeTime lastStateChange = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastStateChange > 150) {
waitingTextVisible = !waitingTextVisible;
lastStateChange = CTimer::GetTimeInMillisecondsPauseMode();
@@ -1786,8 +1827,8 @@ CMenuManager::DrawControllerSetupScreen()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
PREPARE_MENU_HEADER
@@ -2356,41 +2397,32 @@ CMenuManager::DrawBackground(bool transitionCall)
menuBg.UpdateMultipliers();
if (m_menuTransitionProgress == 255)
- bOptionHighlightTransitionBlend = 0;
+ m_nOptionHighlightTransitionBlend = 0;
}
- // Congrats R*, instead of solving the bug you just hacked your million dolar product.
-#if 0
-
- // This is how I fixed it in III, but I can't apply it here because "forceFadeInCounter > 30" gives it a unique effect.
- static float fadeAlpha = 0.0f;
- if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
-
- // +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
- fadeAlpha += (frameTime) * 20.f / 33.f;
- m_nMenuFadeAlpha = clamp(fadeAlpha, 0, 255);
- m_menuTransitionProgress = clamp(fadeAlpha, 0, 255);
-#else
- static uint32 LastFade = 0;
+ static PauseModeTime LastFade = 0;
static uint8 forceFadeInCounter = 0;
if (m_nMenuFadeAlpha >= 255) {
if (m_nMenuFadeAlpha > 255)
m_nMenuFadeAlpha = 255;
} else {
- if (CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 30 || forceFadeInCounter > 30) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 30
+#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND // Dirty dirty hack
+ || forceFadeInCounter > 30
+#endif
+ ) {
m_nMenuFadeAlpha += 20;
m_menuTransitionProgress = Min(m_menuTransitionProgress + 20, 255);
LastFade = CTimer::GetTimeInMillisecondsPauseMode();
}
forceFadeInCounter++;
}
-#endif
if (!transitionCall && m_menuTransitionProgress == 255) {
- float oldAlpha = m_nMenuFadeAlpha;
- if (oldAlpha < 255) {
- int oldScreen = m_nCurrScreen;
+ int actualAlpha = m_nMenuFadeAlpha;
+ if (actualAlpha < 255) {
+ int actualScreen = m_nCurrScreen;
SetFrontEndRenderStates();
m_nCurrScreen = m_nPrevScreen;
m_nMenuFadeAlpha = 255 - m_nMenuFadeAlpha;
@@ -2401,15 +2433,15 @@ CMenuManager::DrawBackground(bool transitionCall)
case MENUPAGE_KEYBOARD_CONTROLS:
CMenuManager::DrawControllerSetupScreen();
break;
- /* case MENUPAGE_OUTRO:
+ case MENUPAGE_OUTRO:
CMenuManager::DrawQuitGameScreen();
- break; */ // TODO(Miami)
+ break;
default:
- CMenuManager::DrawStandardMenus();
+ CMenuManager::DrawStandardMenus(false);
break;
}
- m_nCurrScreen = oldScreen;
- m_nMenuFadeAlpha = oldAlpha;
+ m_nCurrScreen = actualScreen;
+ m_nMenuFadeAlpha = actualAlpha;
}
}
@@ -2420,25 +2452,39 @@ CMenuManager::DrawBackground(bool transitionCall)
case MENUPAGE_KEYBOARD_CONTROLS:
DrawControllerSetupScreen();
break;
- /* case MENUPAGE_OUTRO:
+ case MENUPAGE_OUTRO:
CMenuManager::DrawQuitGameScreen();
- break; */ // TODO(Miami)
+ break;
default:
- DrawStandardMenus();
+ DrawStandardMenus(true);
break;
}
CFont::DrawFonts();
SetFrontEndRenderStates();
-// TODO(Miami)
-// if (m_nCurrScreen != MENUPAGE_OUTRO)
+ if (m_nCurrScreen != MENUPAGE_OUTRO)
if (m_menuTransitionProgress == 255) {
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255));
} else {
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
+ if (m_ShowEmptyBindingError) {
+ static PauseModeTime lastBindingError = CTimer::GetTimeInMillisecondsPauseMode();
+ static bool bindingErrorShown = false;
+ if (bindingErrorShown) {
+ lastBindingError = CTimer::GetTimeInMillisecondsPauseMode();
+ bindingErrorShown = false;
+ }
+ SmallMessageScreen("FEC_ERI");
+ CFont::DrawFonts();
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastBindingError > 4000) {
+ m_ShowEmptyBindingError = false;
+ bindingErrorShown = true;
+ }
+ }
+
if (m_bShowMouse) {
CRect mouse(0.0f, 0.0f, MENU_X(40.0f), MENU_Y(40.0f));
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(55.0f), MENU_Y(43.0f));
@@ -2461,8 +2507,8 @@ CMenuManager::DrawPlayerSetupScreen()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
PREPARE_MENU_HEADER
@@ -2901,12 +2947,14 @@ CMenuManager::GetStartOptionsCntrlConfigScreens()
{
int number = 0;
switch (m_nCurrScreen) {
+#ifdef LEGACY_MENU_OPTIONS
case MENUPAGE_CONTROLLER_PC_OLD3:
number = 34;
break;
case MENUPAGE_CONTROLLER_DEBUG:
number = 35;
break;
+#endif
case MENUPAGE_KEYBOARD_CONTROLS:
number = 0;
break;
@@ -3202,7 +3250,7 @@ CMenuManager::SaveSettings()
}
void
-CMenuManager::MessageScreen(const char *text)
+CMenuManager::MessageScreen(const char *text, bool blackBg)
{
CSprite2d *splash = LoadSplash(nil);
if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
@@ -3212,25 +3260,32 @@ CMenuManager::MessageScreen(const char *text)
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
DefinedState();
+ // CRGBA unused(255, 255, 255, 255);
+ if (blackBg) {
+ CSprite2d::DrawRect(CRect(0, SCREEN_HEIGHT, SCREEN_WIDTH, 0), CRGBA(0, 0, 0, 255));
+ }
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
- splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ m_nMenuFadeAlpha = 255;
+ SmallMessageScreen(text);
+ CFont::DrawFonts();
+ DoRWStuffEndOfFrame();
+}
+// TODO(Miami)
+void
+CMenuManager::SmallMessageScreen(const char* text)
+{
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f));
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_SCALE_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
- CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
CFont::SetCentreOn();
- CFont::SetColor(CRGBA(255, 217, 106, 255));
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get(text));
- CFont::DrawFonts();
- DoRWStuffEndOfFrame();
}
void
@@ -3297,7 +3352,7 @@ CMenuManager::PrintStats()
// Scroll stats with mouse
#ifdef SCROLLABLE_STATS_PAGE
static float scrollY = 0;
- static uint32 lastChange = m_LastScreenSwitch;
+ static PauseModeTime lastChange = m_LastScreenSwitch;
if (CPad::GetPad(0)->GetLeftMouse()) {
scrollY += (m_nMouseOldPosY - m_nMousePosY);
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
@@ -3395,12 +3450,12 @@ CMenuManager::Process(void)
SwitchMenuOnAndOff();
}
+// TODO(Miami)
void
CMenuManager::ProcessButtonPresses(void)
{
- // TODO(Miami)
- // if (m_nCurrScreen == MENUPAGE_OUTRO)
- // return;
+ if (m_nCurrScreen == MENUPAGE_OUTRO)
+ return;
if (m_bWaitingForNewKeyBind) {
if (m_bStartWaitingForKeyBind)
@@ -3492,6 +3547,51 @@ CMenuManager::ProcessButtonPresses(void)
m_bShowMouse = true;
}
+ static int oldOption = -99;
+ oldOption = m_nCurrOption;
+ for (int rowToCheck = 0; rowToCheck < NUM_MENUROWS; ++rowToCheck) {
+ if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING ||
+ aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_LABEL)
+ continue;
+
+ int extraOffset = 0;
+ if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
+ extraOffset = MENURADIO_ICON_SCALE;
+
+ if (m_nMousePosY > MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y) &&
+ m_nMousePosY < MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y + MENU_DEFAULT_LINE_HEIGHT)) {
+ static int oldScreen = m_nCurrScreen;
+
+ m_nPrevOption = rowToCheck;
+ if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
+ m_nCurrOption = rowToCheck;
+ m_bShowMouse = true;
+ }
+
+ int action = aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action;
+ if (action != MENUACTION_BRIGHTNESS && action != MENUACTION_DRAWDIST && action != MENUACTION_MUSICVOLUME
+ && action != MENUACTION_SFXVOLUME && action != MENUACTION_MOUSESENS && action != MENUACTION_MP3VOLUMEBOOST)
+ m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
+
+ break;
+ }
+ if (m_bShowMouse && m_nMenuFadeAlpha == 255) {
+ m_nPrevOption = oldOption;
+ m_nCurrOption = oldOption;
+ }
+ }
+
+ if (m_bShowMouse) {
+ if (oldOption != m_nCurrOption) {
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LABEL) {
+ ++m_nCurrOption;
+ ++m_nPrevOption;
+ }
+ m_nOptionHighlightTransitionBlend = 0;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ }
+ }
+
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
m_nMousePosX = m_nMouseTempPosX;
@@ -3502,8 +3602,7 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nMousePosY < 0) m_nMousePosY = 0;
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
- if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT
- || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
m_nTotalListRow = m_nSkinsTotal;
@@ -3514,12 +3613,10 @@ CMenuManager::ProcessButtonPresses(void)
m_nSelectedListRow = m_nTotalListRow - 1;
}
-#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
m_bShowMouse = 0;
optionSelected = true;
}
-#endif
if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) {
if (m_nCurrExLayer == HOVEROPTION_LIST) {
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
@@ -3532,7 +3629,7 @@ CMenuManager::ProcessButtonPresses(void)
field_159 = false;
}
- static uint32 lastTimeClickedScrollButton = 0;
+ static PauseModeTime lastTimeClickedScrollButton = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
m_bPressedPgUpOnList = false;
@@ -3656,12 +3753,10 @@ CMenuManager::ProcessButtonPresses(void)
}
}
-#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
m_bShowMouse = false;
goBack = true;
}
-#endif
if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
switch (m_nHoverOption) {
@@ -3732,7 +3827,6 @@ CMenuManager::ProcessButtonPresses(void)
}
}
} else if (isPlainTextScreen(m_nCurrScreen)) {
-#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
optionSelected = true;
}
@@ -3741,19 +3835,19 @@ CMenuManager::ProcessButtonPresses(void)
goBack = true;
}
}
-#endif
} else {
if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
goDown = true;
+ m_nOptionHighlightTransitionBlend = 0;
} else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
goUp = true;
+ m_nOptionHighlightTransitionBlend = 0;
}
-#ifndef TIDY_UP_PBP
if ((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) {
if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
m_bShowMouse = false;
@@ -3765,7 +3859,6 @@ CMenuManager::ProcessButtonPresses(void)
optionSelected = true;
}
}
-#endif
if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
#ifndef TIDY_UP_PBP
@@ -3969,7 +4062,7 @@ CMenuManager::ProcessButtonPresses(void)
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
- }
+ }
#else
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
@@ -3988,7 +4081,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
#endif
- }
+ }
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
|| CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp()
@@ -4003,7 +4096,6 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
-#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetBackJustDown()) {
if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
m_bShowMouse = false;
@@ -4021,42 +4113,8 @@ CMenuManager::ProcessButtonPresses(void)
if (((goDown) || (goUp)) || (optionSelected)) {
goBack = false;
}
-#endif
- }
-
- // Centralized enter/back (except some conditions)
-#ifdef TIDY_UP_PBP
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() ||
- (isPlainTextScreen(m_nCurrScreen) && CPad::GetPad(0)->GetLeftMouseJustDown())) {
-
- if (!isPlainTextScreen(m_nCurrScreen))
- m_bShowMouse = false;
-
- optionSelected = true;
- }
- } else {
- if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
- m_bShowMouse = false;
- optionSelected = true;
- }
}
- if (!goDown && !goUp && !optionSelected) {
- if (m_nCurrScreen != MENUPAGE_START_MENU) {
- if (isPlainTextScreen(m_nCurrScreen)) {
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
- goBack = true;
- }
- } else {
- if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetBackJustDown())) {
- m_bShowMouse = false;
- goBack = true;
- }
- }
- }
- }
-#endif
#ifdef PS2_LIKE_MENU
if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
@@ -4097,13 +4155,13 @@ CMenuManager::ProcessButtonPresses(void)
}
#endif
- if (goDown && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
+ if (goDown) {
m_nCurrOption++;
if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
m_nCurrOption = 0;
}
}
- if (goUp && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
+ if (goUp) {
if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) {
while (m_nCurrOption != NUM_MENUROWS - 1
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) {
@@ -4116,7 +4174,8 @@ CMenuManager::ProcessButtonPresses(void)
if (optionSelected) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
- if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) {
+ if (option == MENUACTION_CHANGEMENU || option == MENUACTION_POPULATESLOTS_CHANGEMENU || option == MENUACTION_GOBACK
+ || option == MENUACTION_YES || option == MENUACTION_NO) {
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) != 0 &&
strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
@@ -4147,8 +4206,9 @@ CMenuManager::ProcessButtonPresses(void)
}
} else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST
&& option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME
- && option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24
- && option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) {
+ && option != MENUACTION_CHECKSAVE && option != MENUACTION_MOUSESENS
+ && option != MENUACTION_YES && option != MENUACTION_NO
+ && option != MENUACTION_SCREENRES) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
@@ -4194,7 +4254,7 @@ CMenuManager::ProcessButtonPresses(void)
} else {
SwitchToNewScreen(-2);
}
- } else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) {
+ } else {
option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
switch (option) {
case MENUACTION_RADIO:
@@ -4269,46 +4329,22 @@ CMenuManager::ProcessButtonPresses(void)
// fall through
case MENUACTION_CHANGEMENU:
+ case MENUACTION_YES:
+ case MENUACTION_NO:
{
- bool changeMenu = true;
- int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
-
- // This should be unused.
- if (saveSlot >= 2 && saveSlot <= 9) {
- m_nCurrSaveSlot = saveSlot - 2;
- switch (m_nCurrScreen) {
- case MENUPAGE_CHOOSE_LOAD_SLOT:
- if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY)
- changeMenu = false;
-
- break;
- case MENUPAGE_CHOOSE_DELETE_SLOT:
- if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY)
- changeMenu = false;
-
- break;
- }
- }
- if (changeMenu) {
- if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) {
-#ifndef TIDY_UP_PBP
- RequestFrontEndShutDown();
-#else
- goBack = true;
- break;
-#endif
- } else {
+ // TODO(Miami): TEMP
#ifdef MENU_MAP
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) {
- bMapLoaded = false;
- }
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) {
+ bMapLoaded = false;
+ }
#endif
- SwitchToNewScreen(0);
- }
- }
+ SwitchToNewScreen(0);
break;
}
+ case MENUACTION_GOBACK:
+ goBack = true;
+ break;
case MENUACTION_CHECKSAVE:
{
int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
@@ -4316,7 +4352,11 @@ CMenuManager::ProcessButtonPresses(void)
if (saveSlot >= 2 && saveSlot <= 9) {
m_nCurrSaveSlot = saveSlot - 2;
if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) {
- SwitchToNewScreen(0);
+ if (m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT) {
+ SwitchToNewScreen(MENUPAGE_LOAD_SLOT_CONFIRM);
+ } else if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
+ SwitchToNewScreen(MENUPAGE_DELETE_SLOT_CONFIRM);
+ }
}
}
break;
@@ -4327,14 +4367,6 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_RELOADIDE:
CFileLoader::ReloadObjectTypes("GTA3.IDE");
break;
- case MENUACTION_RELOADIPL:
- CGame::ReloadIPLs();
- break;
- case MENUACTION_SHOWCULL:
- // REMOVED(MIAMI)
- break;
- case MENUACTION_MEMCARDSAVECONFIRM:
- return;
case MENUACTION_RESUME_FROM_SAVEZONE:
RequestFrontEndShutDown();
break;
@@ -4352,17 +4384,13 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_CANCELGAME:
DMAudio.Service();
- RsEventHandler(rsQUITAPP, nil);
+ SwitchToNewScreen(MENUPAGE_OUTRO);
break;
case MENUACTION_RESUME:
-#ifndef TIDY_UP_PBP
if (m_PrefsVsyncDisp != m_PrefsVsync) {
m_PrefsVsync = m_PrefsVsyncDisp;
}
RequestFrontEndShutDown();
-#else
- goBack = true;
-#endif
break;
case MENUACTION_DONTCANCEL:
SwitchToNewScreen(-2);
@@ -4377,7 +4405,7 @@ CMenuManager::ProcessButtonPresses(void)
CentreMousePointer();
m_bShowMouse = true;
// m_nCurrOption = 5; // Why?
- bOptionHighlightTransitionBlend = 0;
+ m_nOptionHighlightTransitionBlend = 0;
SaveSettings();
}
break;
@@ -4460,7 +4488,7 @@ CMenuManager::ProcessButtonPresses(void)
CMBlur::BlurOn = true;
#endif
SaveSettings();
- } else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) {
+ } else if (m_nCurrScreen == MENUPAGE_CONTROLLER_PC) {
ControlsManager.MakeControllerActionsBlank();
ControlsManager.InitDefaultControlConfiguration();
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
@@ -4506,6 +4534,21 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
break;
+ case MENUACTION_SAVEGAME:
+ {
+ int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
+
+ if (saveSlot >= 2 && saveSlot <= 9) {
+ m_nCurrSaveSlot = m_nCurrOption;
+ SwitchToNewScreen(MENUPAGE_SAVE_OVERWRITE_CONFIRM);
+ }
+ break;
+ }
+ case MENUACTION_KEYBOARDCTRLS:
+ SwitchToNewScreen(MENUPAGE_KEYBOARD_CONTROLS);
+ m_nSelectedListRow = 0;
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ break;
}
}
ProcessOnOffMenuOptions();
@@ -4546,7 +4589,7 @@ CMenuManager::ProcessButtonPresses(void)
}
#endif
- int oldScreen = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0];
+ int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage;
if (oldScreen != -1) {
ThingsToDoBeforeLeavingPage();
@@ -4581,13 +4624,13 @@ CMenuManager::ProcessButtonPresses(void)
bool increase = false;
#endif
if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
- static uint32 lastSliderDecrease = 0;
+ static PauseModeTime lastSliderDecrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
CheckSliderMovement(-1);
lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
}
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
- static uint32 lastSliderIncrease = 0;
+ static PauseModeTime lastSliderIncrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
CheckSliderMovement(1);
lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
@@ -4647,11 +4690,11 @@ CMenuManager::ProcessButtonPresses(void)
if (changeValueBy > 0) {
m_PrefsUseWideScreen++;
if (m_PrefsUseWideScreen > 2)
- m_PrefsUseWideScreen = 2;
+ m_PrefsUseWideScreen = 0;
} else {
m_PrefsUseWideScreen--;
if (m_PrefsUseWideScreen < 0)
- m_PrefsUseWideScreen = 0;
+ m_PrefsUseWideScreen = 2;
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
@@ -4772,14 +4815,6 @@ CMenuManager::ProcessOnOffMenuOptions()
gbBigWhiteDebugLightSwitchedOn = !gbBigWhiteDebugLightSwitchedOn;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
- case MENUACTION_PEDROADGROUPS:
- // REMOVED(MIAMI)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- break;
- case MENUACTION_CARROADGROUPS:
- // REMOVED(MIAMI)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- break;
case MENUACTION_COLLISIONPOLYS:
gbShowCollisionPolys = !gbShowCollisionPolys;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
@@ -4835,32 +4870,6 @@ CMenuManager::ResetHelperText()
}
void
-CMenuManager::SaveLoadFileError_SetUpErrorScreen()
-{
- switch (PcSaveHelper.nErrorCode) {
- case SAVESTATUS_ERR_SAVE_CREATE:
- case SAVESTATUS_ERR_SAVE_WRITE:
- case SAVESTATUS_ERR_SAVE_CLOSE:
- SwitchToNewScreen(MENUPAGE_SAVE_FAILED);
- break;
- case SAVESTATUS_ERR_LOAD_OPEN:
- case SAVESTATUS_ERR_LOAD_READ:
- case SAVESTATUS_ERR_LOAD_CLOSE:
- SwitchToNewScreen(MENUPAGE_LOAD_FAILED);
- break;
- case SAVESTATUS_ERR_DATA_INVALID:
- SwitchToNewScreen(MENUPAGE_LOAD_FAILED_2);
- break;
- case SAVESTATUS_DELETEFAILED8:
- case SAVESTATUS_DELETEFAILED9:
- case SAVESTATUS_DELETEFAILED10:
- SwitchToNewScreen(MENUPAGE_DELETE_FAILED);
- break;
- default: break;
- }
-}
-
-void
CMenuManager::SetHelperText(int text)
{
m_nHelperTextMsgId = text;
@@ -4889,37 +4898,65 @@ float CMenuManager::StretchY(float y)
void
CMenuManager::ProcessFileActions()
{
- if (m_nCurrScreen == MENUPAGE_DELETING) {
- bool SlotPopulated = false;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_LOADING_IN_PROGRESS:
+ if (CheckSlotDataValid(m_nCurrSaveSlot)) {
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ scriptToLoad = 0;
+#endif
+ if (!m_bGameNotLoaded)
+ MessageScreen("FELD_WR", true);
- if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
- PcSaveHelper.PopulateSlotInfo();
- SlotPopulated = true;
+ DoSettingsBeforeStartingAGame();
+ m_bWantToLoad = true;
+ } else
+ SwitchToNewScreen(MENUPAGE_NEW_GAME);
+
+ break;
+ case MENUPAGE_DELETING_IN_PROGRESS:
+ {
+ static bool waitedForScreen = false;
+
+ if (waitedForScreen) {
+ bool SlotPopulated = false;
+ if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
+ PcSaveHelper.PopulateSlotInfo();
+ SlotPopulated = true;
+ }
+
+ if (SlotPopulated) {
+ SwitchToNewScreen(MENUPAGE_DELETE_SUCCESSFUL);
+ } else {
+ SwitchToNewScreen(MENUPAGE_SAVE_CUSTOM_WARNING);
+ strncpy(aScreens[m_nCurrScreen].m_ScreenName, "FES_DEL", 8);
+ strncpy(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName, "FES_DEE", 8);
+ }
+ waitedForScreen = false;
+ } else if (m_nMenuFadeAlpha >= 255)
+ waitedForScreen = true;
+
+ break;
}
+ case MENUPAGE_SAVING_IN_PROGRESS:
+ {
+ static bool waitedForScreen = false;
+
+ if (waitedForScreen) {
+ int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
+ PcSaveHelper.PopulateSlotInfo();
+ if (SaveSlot) {
+ SwitchToNewScreen(MENUPAGE_SAVE_CUSTOM_WARNING);
+ strncpy(aScreens[m_nCurrScreen].m_ScreenName, "FET_SG", 8);
+ strncpy(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName, "FES_CMP", 8);
+ } else
+ SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL);
- if (SlotPopulated)
- SwitchToNewScreen(MENUPAGE_DELETE_SUCCESS);
- else
- SaveLoadFileError_SetUpErrorScreen();
- }
- if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
- int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
- PcSaveHelper.PopulateSlotInfo();
- if (SaveSlot)
- SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL);
- else
- SaveLoadFileError_SetUpErrorScreen();
- }
- if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
- if (CheckSlotDataValid(m_nCurrSaveSlot)) {
-#ifdef USE_DEBUG_SCRIPT_LOADER
- scriptToLoad = 0;
-#endif
- DoSettingsBeforeStartingAGame();
- m_bWantToLoad = true;
+ waitedForScreen = false;
+ } else if (m_nMenuFadeAlpha >= 255)
+ waitedForScreen = true;
+
+ break;
}
- else
- SaveLoadFileError_SetUpErrorScreen();
}
}
@@ -4931,7 +4968,7 @@ CMenuManager::SwitchMenuOnAndOff()
// Reminder: You need REGISTER_START_BUTTON defined to make it work.
if ((CPad::GetPad(0)->GetStartJustDown() || CPad::GetPad(0)->GetEscapeJustDown())
- && (!m_bMenuActive || m_nCurrScreen == MENUPAGE_PAUSE_MENU || m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT/* || m_nCurrScreen == 20 */) // TODO(Miami): What is screen 20?
+ && (!m_bMenuActive || m_nCurrScreen == MENUPAGE_PAUSE_MENU || m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT || m_nCurrScreen == MENUPAGE_SAVE_CHEAT_WARNING)
|| m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) {
if (m_nCurrScreen != MENUPAGE_LOADING_IN_PROGRESS) {
@@ -4949,10 +4986,10 @@ CMenuManager::SwitchMenuOnAndOff()
m_bMenuActive = !m_bMenuActive;
if (m_bMenuActive) {
+ // TODO(Miami): DxInput??
+
Initialise();
LoadAllTextures();
-
- // TODO(Miami): DxInput??
} else {
if (CMBlur::BlurOn)
CMBlur::MotionBlurOpen(Scene.camera);
@@ -5012,8 +5049,10 @@ CMenuManager::SwitchMenuOnAndOff()
Initialise();
LoadAllTextures();
+
+ // TODO(Miami): Cheat warning
m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
- m_nCurrOption = 0;
+ m_nCurrOption = 8;
}
m_bStartUpFrontEndRequested = false;
@@ -5070,7 +5109,7 @@ CMenuManager::WaitForUserCD()
HandleExit();
CPad::UpdatePads();
- MessageScreen("NO_PCCD");
+ MessageScreen("NO_PCCD", true);
if (CPad::GetPad(0)->GetEscapeJustDown()) {
m_bQuitGameNoCD = true;
@@ -5078,6 +5117,43 @@ CMenuManager::WaitForUserCD()
}
}
+void
+CMenuManager::DrawQuitGameScreen(void)
+{
+ static int32 exitSignalTimer = 0;
+#ifndef MUCH_SHORTER_OUTRO_SCREEN
+ static PauseModeTime lastTickIncrease = 0;
+ if (m_nMenuFadeAlpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - lastTickIncrease > 10) {
+ exitSignalTimer++;
+ lastTickIncrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+#else
+ static PauseModeTime sincePress = 0;
+ sincePress += frameTime;
+ if (sincePress > 500)
+ exitSignalTimer = 150;
+#endif
+ static CSprite2d *splash = nil;
+
+ if (splash == nil)
+ splash = LoadSplash("OUTRO");
+
+ m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, -(m_nMenuFadeAlpha + 1)));
+
+ // Or we can see menu background from sides
+#ifdef ASPECT_RATIO_SCALE
+ CSprite2d::DrawRect(CRect(0, 0, MENU_X_LEFT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(0, 0, 0, m_nMenuFadeAlpha));
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(0.f), 0, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, m_nMenuFadeAlpha));
+#endif
+
+ splash->Draw(CRect(MENU_X_LEFT_ALIGNED(0.f), 0, MENU_X_RIGHT_ALIGNED(0.f), SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
+ if (m_nMenuFadeAlpha == 255 && exitSignalTimer == 150)
+ RsEventHandler(rsQUITAPP, nil);
+
+ m_bShowMouse = false;
+ m_AllowNavigation = false;
+}
+
#ifdef MENU_MAP
#define ZOOM(x, y, in) \
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index e40efeea..20ada82b 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -9,28 +9,41 @@
#else
#define MENUHEADER_POS_X 10.0f
#define MENUHEADER_POS_Y 10.0f
-#define MENUHEADER_HEIGHT 1.6f
+#define MENUHEADER_HEIGHT 2.0f
#endif
-#define MENUHEADER_WIDTH 0.84f
+#define MENUHEADER_WIDTH 1.0f
+
+#define MENU_UNK_X_MARGIN 10.0f
+#define MENU_UNK_WIDTH 10.0f
-#define MENU_X_MARGIN 40.0f
-#define MENUACTION_POS_Y 60.0f
-#define MENUACTION_WIDTH 38.0f
#define MENUACTION_SCALE_MULT 0.9f
-#define MENURADIO_ICON_SCALE 60.0f
+#define MENULABEL_X_MARGIN 80.0f
+#define MENULABEL_WIDTH 80.0f
+#define MENULABEL_POS_X 100.0f
+#define MENULABEL_POS_Y 97.0f
-#define MENUSLIDER_X 128.0f
-#define MENUSLIDER_UNK 256.0f
+#define MENU_DEFAULT_CONTENT_X 320
+#define MENU_DEFAULT_CONTENT_Y 100
+#define MENU_DEFAULT_LINE_HEIGHT 29
-#define BIGTEXT_X_SCALE 0.75f
-#define BIGTEXT_Y_SCALE 0.9f
-#define MEDIUMTEXT_X_SCALE 0.55f
-#define MEDIUMTEXT_Y_SCALE 0.8f
-#define SMALLTEXT_X_SCALE 0.45f
-#define SMALLTEXT_Y_SCALE 0.7f
-#define SMALLESTTEXT_X_SCALE 0.4f
-#define SMALLESTTEXT_Y_SCALE 0.6f
+#define MENURADIO_ICON_SCALE 60.0f
+
+#define MENUSLIDER_X 500.0f
+#define MENUSLIDER_UNK 100.0f
+#define MENUSLIDER_SMALLEST_BAR 8.0f
+#define MENUSLIDER_BIGGEST_BAR 25.0f
+
+#define BIGTEXT2_X_SCALE 0.6f
+#define BIGTEXT2_Y_SCALE 1.2f
+#define BIGTEXT_X_SCALE 0.6f
+#define BIGTEXT_Y_SCALE 1.0f
+#define MEDIUMTEXT_X_SCALE 0.48f
+#define MEDIUMTEXT_Y_SCALE 1.0f
+#define SMALLTEXT_X_SCALE 0.42f
+#define SMALLTEXT_Y_SCALE 0.9f
+#define SMALLESTTEXT_X_SCALE 0.3f
+#define SMALLESTTEXT_Y_SCALE 0.7f
#define PLAYERSETUP_LIST_TOP 28.0f
#define PLAYERSETUP_LIST_BOTTOM 125.0f
@@ -95,6 +108,13 @@ enum eLanguages
#endif
};
+enum
+{
+ MENUALIGN_LEFT = 1,
+ MENUALIGN_RIGHT,
+ MENUALIGN_CENTER,
+};
+
enum eMenuSprites
{
MENUSPRITE_BACKGROUND,
@@ -144,67 +164,49 @@ enum eSaveSlot
enum eMenuScreen
{
MENUPAGE_DISABLED = -1,
- MENUPAGE_NONE = 0,
- MENUPAGE_STATS = 1,
- MENUPAGE_NEW_GAME = 2,
- MENUPAGE_BRIEFS = 3,
- MENUPAGE_CONTROLLER_SETTINGS = 4,
- MENUPAGE_SOUND_SETTINGS = 5,
- MENUPAGE_GRAPHICS_SETTINGS = 6,
- MENUPAGE_LANGUAGE_SETTINGS = 7,
+ MENUPAGE_STATS = 0,
+ MENUPAGE_NEW_GAME = 1,
+ MENUPAGE_BRIEFS = 2,
+ MENUPAGE_SOUND_SETTINGS = 3,
+ MENUPAGE_GRAPHICS_SETTINGS = 4,
+ MENUPAGE_LANGUAGE_SETTINGS = 5,
+ MENUPAGE_MAP = 6,
+ MENUPAGE_NEW_GAME_RELOAD = 7,
MENUPAGE_CHOOSE_LOAD_SLOT = 8,
MENUPAGE_CHOOSE_DELETE_SLOT = 9,
- MENUPAGE_NEW_GAME_RELOAD = 10,
- MENUPAGE_LOAD_SLOT_CONFIRM = 11,
- MENUPAGE_DELETE_SLOT_CONFIRM = 12,
- MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
- MENUPAGE_LOADING_IN_PROGRESS = 14,
- MENUPAGE_DELETING_IN_PROGRESS = 15,
- MENUPAGE_PS2_LOAD_FAILED = 16,
- MENUPAGE_DELETE_FAILED = 17,
- MENUPAGE_DEBUG_MENU = 18,
- MENUPAGE_MEMORY_CARD_DEBUG = 19,
- MENUPAGE_MEMORY_CARD_TEST = 20,
- MENUPAGE_MULTIPLAYER_MAIN = 21,
- MENUPAGE_PS2_SAVE_FAILED = 22,
- MENUPAGE_PS2_SAVE_FAILED_2 = 23,
- MENUPAGE_SAVE = 24,
- MENUPAGE_NO_MEMORY_CARD_2 = 25,
- MENUPAGE_CHOOSE_SAVE_SLOT = 26,
- MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
- MENUPAGE_MULTIPLAYER_MAP = 28,
- MENUPAGE_MULTIPLAYER_CONNECTION = 29,
- MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
- MENUPAGE_MULTIPLAYER_MODE = 31,
- MENUPAGE_MULTIPLAYER_CREATE = 32,
- MENUPAGE_MULTIPLAYER_START = 33,
- MENUPAGE_SKIN_SELECT_OLD = 34,
- MENUPAGE_CONTROLLER_PC = 35,
- MENUPAGE_CONTROLLER_PC_OLD1 = 36,
- MENUPAGE_CONTROLLER_PC_OLD2 = 37,
- MENUPAGE_CONTROLLER_PC_OLD3 = 38,
- MENUPAGE_CONTROLLER_PC_OLD4 = 39,
- MENUPAGE_CONTROLLER_DEBUG = 40,
- MENUPAGE_OPTIONS = 41,
- MENUPAGE_EXIT = 42,
- MENUPAGE_SAVING_IN_PROGRESS = 43,
- MENUPAGE_SAVE_SUCCESSFUL = 44,
- MENUPAGE_DELETING = 45,
- MENUPAGE_DELETE_SUCCESS = 46,
- MENUPAGE_SAVE_FAILED = 47,
- MENUPAGE_LOAD_FAILED = 48,
- MENUPAGE_LOAD_FAILED_2 = 49,
- MENUPAGE_FILTER_GAME = 50,
- MENUPAGE_START_MENU = 51,
- MENUPAGE_PAUSE_MENU = 52,
- MENUPAGE_CHOOSE_MODE = 53,
- MENUPAGE_SKIN_SELECT = 54,
- MENUPAGE_KEYBOARD_CONTROLS = 55,
- MENUPAGE_MOUSE_CONTROLS = 56,
- MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile
- MENUPAGE_58 = 58,
-#ifdef MENU_MAP
- MENUPAGE_MAP = 59,
+ MENUPAGE_LOAD_SLOT_CONFIRM = 10,
+ MENUPAGE_DELETE_SLOT_CONFIRM = 11,
+ MENUPAGE_LOADING_IN_PROGRESS = 12,
+ MENUPAGE_DELETING_IN_PROGRESS = 13,
+ MENUPAGE_DELETE_SUCCESSFUL = 14,
+ MENUPAGE_CHOOSE_SAVE_SLOT = 15,
+ MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16,
+ MENUPAGE_SAVING_IN_PROGRESS = 17,
+ MENUPAGE_SAVE_SUCCESSFUL = 18,
+ MENUPAGE_SAVE_CUSTOM_WARNING = 19,
+ MENUPAGE_SAVE_CHEAT_WARNING = 20,
+ MENUPAGE_SKIN_SELECT = 21,
+ MENUPAGE_SAVE_UNUSED = 22,
+ MENUPAGE_SAVE_FAILED = 23,
+ MENUPAGE_SAVE_FAILED_2 = 24,
+ MENUPAGE_LOAD_FAILED = 25,
+ MENUPAGE_CONTROLLER_PC = 26,
+ MENUPAGE_OPTIONS = 27,
+ MENUPAGE_EXIT = 28,
+ MENUPAGE_START_MENU = 29,
+ MENUPAGE_KEYBOARD_CONTROLS = 30,
+ MENUPAGE_MOUSE_CONTROLS = 31,
+ MENUPAGE_PAUSE_MENU = 32,
+ MENUPAGE_NONE = 33, // Then chooses main menu or pause menu
+ MENUPAGE_OUTRO = 34,
+#ifdef LEGACY_MENU_OPTIONS
+ MENUPAGE_CONTROLLER_SETTINGS,
+ MENUPAGE_DEBUG_MENU,
+ MENUPAGE_CONTROLLER_PC_OLD1,
+ MENUPAGE_CONTROLLER_PC_OLD2,
+ MENUPAGE_CONTROLLER_PC_OLD3,
+ MENUPAGE_CONTROLLER_PC_OLD4,
+ MENUPAGE_CONTROLLER_DEBUG,
#endif
MENUPAGES
};
@@ -213,20 +215,19 @@ enum eMenuAction
{
MENUACTION_NOTHING,
MENUACTION_LABEL,
+ MENUACTION_YES,
+ MENUACTION_NO,
MENUACTION_CHANGEMENU,
MENUACTION_CTRLVIBRATION,
MENUACTION_CTRLCONFIG,
- MENUACTION_CTRLDISPLAY,
MENUACTION_FRAMESYNC,
MENUACTION_FRAMELIMIT,
MENUACTION_TRAILS,
MENUACTION_SUBTITLES,
MENUACTION_WIDESCREEN,
MENUACTION_BRIGHTNESS,
- MENUACTION_DRAWDIST,
MENUACTION_MUSICVOLUME,
MENUACTION_SFXVOLUME,
- MENUACTION_UNK15,
MENUACTION_RADIO,
MENUACTION_LANG_ENG,
MENUACTION_LANG_FRE,
@@ -235,74 +236,33 @@ enum eMenuAction
MENUACTION_LANG_SPA,
MENUACTION_POPULATESLOTS_CHANGEMENU,
MENUACTION_CHECKSAVE,
- MENUACTION_UNK24,
MENUACTION_NEWGAME,
+ MENUACTION_RESUME_FROM_SAVEZONE,
MENUACTION_RELOADIDE,
- MENUACTION_RELOADIPL,
MENUACTION_SETDBGFLAG,
+ MENUACTION_LOADRADIO,
+ MENUACTION_SAVEGAME,
+
+ // Below this is TODO(Miami)
+ MENUACTION_DRAWDIST,
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
- MENUACTION_PEDROADGROUPS,
- MENUACTION_CARROADGROUPS,
MENUACTION_COLLISIONPOLYS,
- MENUACTION_REGMEMCARD1,
- MENUACTION_TESTFORMATMEMCARD1,
- MENUACTION_TESTUNFORMATMEMCARD1,
- MENUACTION_CREATEROOTDIR,
- MENUACTION_CREATELOADICONS,
- MENUACTION_FILLWITHGUFF,
- MENUACTION_SAVEONLYTHEGAME,
- MENUACTION_SAVEGAME,
- MENUACTION_SAVEGAMEUNDERGTA,
- MENUACTION_CREATECOPYPROTECTED,
- MENUACTION_TESTSAVE,
- MENUACTION_TESTLOAD,
- MENUACTION_TESTDELETE,
+ MENUACTION_LEGENDS,
+ MENUACTION_RADARMODE,
+ MENUACTION_HUD,
+ MENUACTION_GOBACK,
+ MENUACTION_KEYBOARDCTRLS,
MENUACTION_PARSEHEAP,
- MENUACTION_SHOWCULL,
- MENUACTION_MEMCARDSAVECONFIRM,
- MENUACTION_RESUME_FROM_SAVEZONE,
- MENUACTION_UNK50,
+ // MENUACTION_MEMCARDSAVECONFIRM is that on VC enum??
MENUACTION_DEBUGSTREAM,
- MENUACTION_MPMAP_LIBERTY,
- MENUACTION_MPMAP_REDLIGHT,
- MENUACTION_MPMAP_CHINATOWN,
- MENUACTION_MPMAP_TOWER,
- MENUACTION_MPMAP_SEWER,
- MENUACTION_MPMAP_INDUSTPARK,
- MENUACTION_MPMAP_DOCKS,
- MENUACTION_MPMAP_STAUNTON,
- MENUACTION_MPMAP_DEATHMATCH1,
- MENUACTION_MPMAP_DEATHMATCH2,
- MENUACTION_MPMAP_TEAMDEATH1,
- MENUACTION_MPMAP_TEAMDEATH2,
- MENUACTION_MPMAP_STASH,
- MENUACTION_MPMAP_CAPTURE,
- MENUACTION_MPMAP_RATRACE,
- MENUACTION_MPMAP_DOMINATION,
- MENUACTION_STARTMP,
- MENUACTION_UNK69,
- MENUACTION_UNK70,
- MENUACTION_FINDMP,
MENUACTION_REDEFCTRL,
- MENUACTION_UNK73,
- MENUACTION_INITMP,
- MENUACTION_MP_PLAYERCOLOR,
- MENUACTION_MP_PLAYERNAME,
- MENUACTION_MP_GAMENAME,
MENUACTION_GETKEY,
MENUACTION_SHOWHEADBOB,
MENUACTION_UNK80,
MENUACTION_INVVERT,
MENUACTION_CANCELGAME,
- MENUACTION_MP_PLAYERNUMBER,
MENUACTION_MOUSESENS,
- MENUACTION_CHECKMPGAMES,
- MENUACTION_CHECKMPPING,
- MENUACTION_MP_SERVER,
- MENUACTION_MP_MAP,
- MENUACTION_MP_GAMETYPE,
- MENUACTION_MP_LAN,
- MENUACTION_MP_INTERNET,
+ MENUACTION_MP3VOLUMEBOOST,
MENUACTION_RESUME,
MENUACTION_DONTCANCEL,
MENUACTION_SCREENRES,
@@ -312,7 +272,6 @@ enum eMenuAction
MENUACTION_RESTOREDEF,
MENUACTION_CTRLMETHOD,
MENUACTION_DYNAMICACOUSTIC,
- MENUACTION_LOADRADIO,
MENUACTION_MOUSESTEER,
MENUACTION_UNK103,
MENUACTION_UNK104,
@@ -384,7 +343,11 @@ enum eCheckHover
enum
{
- NUM_MENUROWS = 18,
+#ifdef LEGACY_MENU_OPTIONS
+ NUM_MENUROWS = 13,
+#else
+ NUM_MENUROWS = 12,
+#endif
};
enum eControlMethod
@@ -418,9 +381,8 @@ struct BottomBarOption
struct CMenuScreen
{
char m_ScreenName[8];
- int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
- int32 m_PreviousPage[2]; // eMenuScreen
- int32 m_ParentEntry[2]; // row
+ int32 m_PreviousPage; // eMenuScreen
+ int32 m_ParentEntry; // row
struct CMenuEntry
{
@@ -428,6 +390,9 @@ struct CMenuScreen
char m_EntryName[8];
int32 m_SaveSlot; // eSaveSlot
int32 m_TargetMenu; // eMenuScreen
+ uint16 m_X;
+ uint16 m_Y;
+ uint8 m_Align;
} m_aEntries[NUM_MENUROWS];
};
@@ -570,9 +535,9 @@ public:
int32 m_nCurrScreen;
int32 m_nPrevScreen;
int32 m_nCurrSaveSlot;
- int32 m_LastScreenSwitch;
+ uint32 m_LastScreenSwitch;
int32 m_nMenuFadeAlpha;
- int32 bOptionHighlightTransitionBlend;
+ int32 m_nOptionHighlightTransitionBlend;
bool bMenuChangeOngoing;
int32 MouseButtonJustClicked;
int32 JoyButtonJustClicked;
@@ -651,12 +616,13 @@ public:
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
void DisplayHelperText();
- int DisplaySlider(float, float, float, float, float, float);
+ int DisplaySlider(float, float, float, float, float, float, float);
void DoSettingsBeforeStartingAGame();
- void DrawStandardMenus();
+ void DrawStandardMenus(bool);
void DrawControllerBound(int32, int32, int32, int8);
void DrawControllerScreenExtraText(int, int, int);
void DrawControllerSetupScreen();
+ void DrawQuitGameScreen();
void DrawFrontEnd();
void DrawBackground(bool transitionCall);
void DrawPlayerSetupScreen();
@@ -666,9 +632,8 @@ public:
void InitialiseChangedLanguageSettings();
void LoadAllTextures();
void LoadSettings();
- void MessageScreen(const char *);
- // TODO(MIAMI): implement the second argument
- void MessageScreen(const char *str, bool) { MessageScreen(str); }
+ void MessageScreen(const char *str, bool);
+ void SmallMessageScreen(const char *str);
void PrintBriefs();
static void PrintErrorMessage();
void PrintStats();
@@ -679,7 +644,6 @@ public:
void RequestFrontEndShutDown();
void RequestFrontEndStartUp();
void ResetHelperText();
- void SaveLoadFileError_SetUpErrorScreen();
void SaveSettings();
void SetHelperText(int text);
float StretchX(float);
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index f401ca3f..a25f99d0 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -492,22 +492,7 @@ void CGame::ReInitGameObjectVariables(void)
void CGame::ReloadIPLs(void)
{
- CTimer::Stop();
- CWorld::RemoveStaticObjects();
- ThePaths.Init();
- CCullZones::Init();
- CFileLoader::ReloadPaths("GTA3.IDE");
- CFileLoader::LoadScene("INDUST.IPL");
- CFileLoader::LoadScene("COMMER.IPL");
- CFileLoader::LoadScene("SUBURBAN.IPL");
- CFileLoader::LoadScene("CULL.IPL");
- ThePaths.PreparePathData();
- CTrafficLights::ScanForLightsOnMap();
- CRoadBlocks::Init();
- CCranes::InitCranes();
- CGarages::Init();
- CRenderer::SortBIGBuildings();
- CTimer::Update();
+ // Empty and unused
}
void CGame::ShutDownForRestart(void)
@@ -578,7 +563,7 @@ void CGame::InitialiseWhenRestarting(void)
for ( int32 i = 0; i < 50; i++ )
{
HandleExit();
- FrontEndMenuManager.MessageScreen("FED_LFL"); // Loading save game has failed. The game will restart now.
+ FrontEndMenuManager.MessageScreen("FED_LFL", true); // Loading save game has failed. The game will restart now.
}
ShutDownForRestart();
diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h
index 805a5aff..2d23b199 100644
--- a/src/core/MenuScreens.h
+++ b/src/core/MenuScreens.h
@@ -1,461 +1,339 @@
#pragma once
-// TODO: There are some missing/wrong entries in here.
+// --MIAMI: Done except commented things
-const CMenuScreen aScreens[] = {
- // MENUPAGE_NONE = 0
- { "", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
+CMenuScreen aScreens[] = {
+ // MENUPAGE_STATS = 0
+ { "FET_STA", MENUPAGE_NONE, 3,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 190, 320, MENUALIGN_RIGHT,
+ },
- // MENUPAGE_STATS = 1
-#ifdef MENU_MAP
- { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3,
-#else
- { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
-#endif
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_NEW_GAME = 1
+ { "FEP_STG", MENUPAGE_NONE, 1,
+ MENUACTION_CHANGEMENU, "FES_NGA", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, 320, 155, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FES_LOA", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FES_DEL", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
+ },
+
+ // MENUPAGE_BRIEFS = 2
+ { "FEH_BRI", MENUPAGE_NONE, 4,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 190, 320, MENUALIGN_RIGHT,
},
- // MENUPAGE_NEW_GAME = 2
- { "FET_SGA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
- MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
- MENUACTION_POPULATESLOTS_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
- MENUACTION_POPULATESLOTS_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_SOUND_SETTINGS = 3
+ { "FEH_AUD", MENUPAGE_OPTIONS, 1,
+ MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 40, 76, MENUALIGN_LEFT,
+ MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_MP3VOLUMEBOOST, "FEA_MPB", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SPEAKERCONF, "FEA_SPK", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_DYNAMICACOUSTIC, "FET_DAM", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_RADIO, "FEA_RSS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 320, 367, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, MENUALIGN_CENTER,
},
- // MENUPAGE_BRIEFS = 3
-#ifdef MENU_MAP
- { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4,
+ // MENUPAGE_GRAPHICS_SETTINGS = 4
+#ifdef LEGACY_MENU_OPTIONS
+ #define Y_OFFSET 50
#else
- { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
+ #define Y_OFFSET 0
#endif
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
- // MENUPAGE_CONTROLLER_SETTINGS = 4
- { "FET_CON", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
- MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
- MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
- MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_SOUND_SETTINGS = 5
- { "FET_AUD", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
- MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_SPEAKERCONF, "FEA_SPK", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_DYNAMICACOUSTIC, "FET_DAM", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_RADIO, "FEA_RSS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_GRAPHICS_SETTINGS = 6
- { "FET_DIS", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
- MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
-#ifdef IMPROVED_VIDEOMODE
- MENUACTION_SCREENMODE, "SCRFOR", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
+ { "FEH_DIS", MENUPAGE_OPTIONS, 2,
+ MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 78, MENUALIGN_LEFT,
+ MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 103, MENUALIGN_LEFT,
+#ifdef LEGACY_MENU_OPTIONS
+ MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128, MENUALIGN_LEFT,
#endif
- MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_LANGUAGE_SETTINGS = 7
- { "FET_LAN", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
- MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_NONE,
-#ifdef MORE_LANGUAGES
- MENUACTION_LANG_PL, "FEL_POL", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_LANG_RUS, "FEL_RUS", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_LANG_JAP, "FEL_JAP", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128 + Y_OFFSET/2, MENUALIGN_LEFT,
+#ifdef LEGACY_MENU_OPTIONS
+ MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178, MENUALIGN_LEFT,
#endif
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 153 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_LEGENDS, "MAP_LEG", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 202 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_RADARMODE, "FED_RDR", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 228 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_HUD, "FED_HUD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 253 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 278 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 320, 303 + Y_OFFSET, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 320, 328 + Y_OFFSET, 3
},
- // MENUPAGE_CHOOSE_LOAD_SLOT = 8
- { "FET_LG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
- MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
- MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM,
- },
+#undef Y_OFFSET
- // MENUPAGE_CHOOSE_DELETE_SLOT = 9
- { "FET_DG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
- MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
- MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
- MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
+ // MENUPAGE_LANGUAGE_SETTINGS = 5
+ { "FEH_LAN", MENUPAGE_OPTIONS, 3,
+ MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 320, 132, MENUALIGN_CENTER,
+ MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, MENUALIGN_CENTER,
},
- // MENUPAGE_NEW_GAME_RELOAD = 10
- { "FET_NG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
- MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
- MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
+ // TODO(Miami): This is still my implementation
+ // MENUPAGE_MAP = 6
+ { "FEG_MAP", MENUPAGE_NONE, 2,
+ MENUACTION_UNK110, "", SAVESLOT_NONE, 0, 0, 0, 0, // to prevent cross/enter to go back
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
},
- // MENUPAGE_LOAD_SLOT_CONFIRM = 11
- { "FET_LG", 1, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
- MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
- MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS,
+ // MENUPAGE_NEW_GAME_RELOAD = 7
+ { "FES_NGA", MENUPAGE_NEW_GAME, 0,
+ MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 320, 200, MENUALIGN_CENTER,
+ MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_DELETE_SLOT_CONFIRM = 12
- { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
- MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
- MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING,
+ // MENUPAGE_CHOOSE_LOAD_SLOT = 8
+ { "FET_LG", MENUPAGE_NEW_GAME, 1,
+ MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, 0, 40, 90, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 320, 345, MENUALIGN_CENTER,
},
- // MENUPAGE_NO_MEMORY_CARD = 13
- { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- // hud adjustment page in mobile
+ // MENUPAGE_CHOOSE_DELETE_SLOT = 9
+ { "FES_DEL", MENUPAGE_NEW_GAME, 2,
+ MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, 0, 40, 90, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, 0, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 320, 345, MENUALIGN_CENTER,
},
- // MENUPAGE_LOADING_IN_PROGRESS = 14
- { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM,
+ // MENUPAGE_LOAD_SLOT_CONFIRM = 10
+ { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, 0,
+ MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, 320, 200, MENUALIGN_CENTER,
+ MENUACTION_YES, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_DELETING_IN_PROGRESS = 15
- { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_DELETE_SLOT_CONFIRM = 11
+ { "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, 0,
+ MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, 320, 200, MENUALIGN_CENTER,
+ MENUACTION_YES, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING_IN_PROGRESS, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_PS2_LOAD_FAILED = 16
- { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_LOADING_IN_PROGRESS = 12
+ { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, 0,
},
- // MENUPAGE_DELETE_FAILED = 17
- { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
+ // MENUPAGE_DELETING_IN_PROGRESS = 13
+ { "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, 0,
},
- // MENUPAGE_DEBUG_MENU = 18
- { "FED_DBG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 4, 0,
- MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_RELOADIPL, "FED_RIP", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_PEDROADGROUPS, "FED_SPR", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CARROADGROUPS, "FED_SCR", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_SHOWCULL, "FED_SCZ", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_DELETE_SUCCESSFUL = 14
+ { "FES_DEL", MENUPAGE_NEW_GAME, 0,
+ MENUACTION_LABEL, "FES_DSC", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_CHANGEMENU, "FEM_OK", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_MEMORY_CARD_DEBUG = 19
- { "FEM_MCM", 1, MENUPAGE_NONE, MENUPAGE_NONE, 7, 0,
- MENUACTION_REGMEMCARD1, "FEM_RMC", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_TESTFORMATMEMCARD1, "FEM_TFM", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_TESTUNFORMATMEMCARD1, "FEM_TUM", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CREATEROOTDIR, "FEM_CRD", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CREATELOADICONS, "FEM_CLI", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_FILLWITHGUFF, "FEM_FFF", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_SAVEONLYTHEGAME, "FEM_SOG", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_SAVEGAME, "FEM_STG", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_SAVEGAMEUNDERGTA, "FEM_STS", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CREATECOPYPROTECTED, "FEM_CPD", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_CHOOSE_SAVE_SLOT = 15
+ { "FET_SG", MENUPAGE_DISABLED, 0,
+ MENUACTION_SAVEGAME, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 40, 90, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_SAVEGAME, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_RESUME_FROM_SAVEZONE,"FESZ_CA", SAVESLOT_NONE, 0, 320, 345, MENUALIGN_CENTER,
},
- // MENUPAGE_MEMORY_CARD_TEST = 20
- { "FEM_MC2", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
+ MENUACTION_LABEL, "FESZ_QZ", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_NO, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 200, MENUALIGN_CENTER,
+ MENUACTION_YES, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_MULTIPLAYER_MAIN = 21
- { "FET_MP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_SAVING_IN_PROGRESS = 17
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
},
- // MENUPAGE_PS2_SAVE_FAILED = 22
- { "MCDNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_SAVE_SUCCESSFUL = 18
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
+ MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_RESUME_FROM_SAVEZONE, "FEM_OK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_PS2_SAVE_FAILED_2 = 23
- { "MCGNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_SAVE_CUSTOM_WARNING = 19
+ { "FET_SG", MENUPAGE_NONE, 0,
+ MENUACTION_LABEL, "", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_CHANGEMENU, "FEM_OK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_SAVE = 24
- { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
- MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_SAVE_CHEAT_WARNING = 20
+ { "FET_SG", MENUPAGE_NEW_GAME, 0,
+ MENUACTION_LABEL, "FES_CHE", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_CHANGEMENU, "FEM_OK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 320, 225, MENUALIGN_CENTER,
},
- // MENUPAGE_NO_MEMORY_CARD_2 = 25
- { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
+ // MENUPAGE_SKIN_SELECT = 21
+ { "FET_PS", MENUPAGE_OPTIONS, 4,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_OPTIONS, 0, 0, 0,
},
- // MENUPAGE_CHOOSE_SAVE_SLOT = 26
- { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
- MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
+ // MENUPAGE_SAVE_UNUSED = 22
+ { "FET_SG", MENUPAGE_NEW_GAME, 0,
+ MENUACTION_LABEL, "FED_LWR", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, 0,
},
- // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
- { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
- MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS,
- MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
+ // MENUPAGE_SAVE_FAILED = 23
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
+ MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, 0,
},
- // MENUPAGE_MULTIPLAYER_MAP = 28
- { "FET_MAP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_SAVE_FAILED_2 = 24
+ { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, 0,
+ MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, 0, 0, 0, 0,
},
- // MENUPAGE_MULTIPLAYER_CONNECTION = 29
- { "FET_CON", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_LOAD_FAILED = 25
+ { "FET_LG", MENUPAGE_NEW_GAME, 0,
+ MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 0, 0, 0,
},
- // MENUPAGE_MULTIPLAYER_FIND_GAME = 30
- { "FET_FG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_CONTROLLER_PC = 26
+ { "FET_CTL", MENUPAGE_OPTIONS, 0,
+ MENUACTION_CTRLMETHOD, "FET_STI", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 320, 150, MENUALIGN_CENTER,
+ MENUACTION_KEYBOARDCTRLS,"FEC_RED", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEC_MOU", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
},
- // MENUPAGE_MULTIPLAYER_MODE = 31
- { "FET_GT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_OPTIONS = 27
+ { "FET_OPT", MENUPAGE_NONE, 5,
+ MENUACTION_CHANGEMENU, "FEO_CON", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 320, 132, MENUALIGN_CENTER,
+ MENUACTION_LOADRADIO, "FEO_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEO_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEO_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_PLAYERSETUP, "FET_PS", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
},
- // MENUPAGE_MULTIPLAYER_CREATE = 32
- { "FET_HG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_EXIT = 28
+ { "FET_QG", MENUPAGE_NONE, 6,
+ MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, 0, 0, 0, 0,
+ MENUACTION_DONTCANCEL, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, 320, 200, MENUALIGN_CENTER,
+ MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, 320, 225, MENUALIGN_CENTER,
+ },
+ // MENUPAGE_START_MENU = 29
+ { "FEM_MM", MENUPAGE_DISABLED, 0,
+ MENUACTION_CHANGEMENU, "FEP_STG", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 320, 170, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEP_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEP_QUI", SAVESLOT_NONE, MENUPAGE_EXIT, 0, 0, MENUALIGN_CENTER,
+ },
+
+ // TODO(Miami)
+ // MENUPAGE_KEYBOARD_CONTROLS = 30
+ { "FET_STI", MENUPAGE_CONTROLLER_PC, 1,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 0, 0, 0,
},
- // MENUPAGE_MULTIPLAYER_START = 33
- { "FEN_STA", 2, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_MOUSE_CONTROLS = 31
+ { "FEC_MOU", MENUPAGE_CONTROLLER_PC, 2,
+ MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 40, 170, MENUALIGN_LEFT,
+ MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 320, 260, MENUALIGN_CENTER,
+ },
+ // MENUPAGE_PAUSE_MENU = 32
+ { "FET_PAU", MENUPAGE_DISABLED, 0,
+ MENUACTION_RESUME, "FEP_RES", SAVESLOT_NONE, 0, 320, 120, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEH_SGA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEH_MAP", SAVESLOT_NONE, MENUPAGE_MAP, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEH_BRI", SAVESLOT_NONE, MENUPAGE_BRIEFS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEP_QUI", SAVESLOT_NONE, MENUPAGE_EXIT, 0, 0, MENUALIGN_CENTER,
},
- // MENUPAGE_SKIN_SELECT_OLD = 34
- { "FET_PS", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_NONE = 33
+ { "", 0, 0, },
- },
+ // MENUPAGE_OUTRO = 34
+ { "", 0, 0, },
- // MENUPAGE_CONTROLLER_PC = 35
- { "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
- MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
-#ifdef FREE_CAM
- MENUACTION_FREECAM, "FREECAM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
-#endif
- MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
- MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
- MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
+#ifdef LEGACY_MENU_OPTIONS
+ // MENUPAGE_CONTROLLER_SETTINGS = 4
+ { "FET_CON", MENUPAGE_OPTIONS, 0,
+ MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, 0, 0, 0,
+ MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, 0, 0, 0,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
},
+ // MENUPAGE_DEBUG_MENU = 18
+ { "FED_DBG", MENUPAGE_NONE, 0,
+ MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ },
+
// MENUPAGE_CONTROLLER_PC_OLD1 = 36
- { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
- MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_LKT", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_PJP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_PSP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_TLF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_TRG", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_GETKEY, "FEC_CCM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
+ { "FET_CTL", MENUPAGE_CONTROLLER_PC, 0,
+ MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_LKT", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_PJP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_PSP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_TLF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_TRG", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_CCM", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, 0, 0, 0,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
},
// MENUPAGE_CONTROLLER_PC_OLD2 = 37
- { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
+ { "FET_CTL", MENUPAGE_CONTROLLER_PC, 1,
},
// MENUPAGE_CONTROLLER_PC_OLD3 = 38
- { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
- MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
- MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
- MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
- MENUACTION_SHOWHEADBOB, "FEC_GSL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_CONTROLLER_PC_OLD4 = 39
- { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
-
- },
-
- // MENUPAGE_CONTROLLER_DEBUG = 40
- { "FEC_DBG", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
- MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
- MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
- MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
- MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_OPTIONS = 41
-#ifdef MENU_MAP
- { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5,
-#else
- { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
-#endif
- MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
- MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
- MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
- MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
- MENUACTION_PLAYERSETUP, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_EXIT = 42
-#ifdef MENU_MAP
- { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6,
-#else
- { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
-#endif
- MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_SAVING_IN_PROGRESS = 43
- { "", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
- MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_SAVE_SUCCESSFUL = 44
- { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
- MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
- MENUACTION_RESUME_FROM_SAVEZONE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
- },
-
- // MENUPAGE_DELETING = 45
- { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
- MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_DELETE_SUCCESS = 46
- { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
- MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
- },
-
- // MENUPAGE_SAVE_FAILED = 47
- { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
- MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
- },
-
- // MENUPAGE_LOAD_FAILED = 48
- { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
- MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_LOAD_FAILED_2 = 49
- { "FET_LG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
- MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
- },
-
- // MENUPAGE_FILTER_GAME = 50
- { "FIL_FLT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
- },
-
- // MENUPAGE_START_MENU = 51
- { "FEM_MM", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
- MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
- MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
- },
-
- // MENUPAGE_PAUSE_MENU = 52
- { "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
- MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
- MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
-#ifdef MENU_MAP
- MENUACTION_CHANGEMENU, "FEG_MAP", SAVESLOT_NONE, MENUPAGE_MAP,
-#endif
- MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS,
- MENUACTION_CHANGEMENU, "FEP_BRI", SAVESLOT_NONE, MENUPAGE_BRIEFS,
- MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
- MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
- },
-
- // MENUPAGE_CHOOSE_MODE = 53
- { "FEN_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
- MENUACTION_CHANGEMENU, "FET_SP", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
- MENUACTION_INITMP, "FET_MP", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_SKIN_SELECT = 54
- { "FET_PSU", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
- },
-
- // MENUPAGE_KEYBOARD_CONTROLS = 55
- { "FET_STI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
- },
-
- // MENUPAGE_MOUSE_CONTROLS = 56
- { "FET_MTI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
- MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
- MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
- MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
-
- // MENUPAGE_57 = 57
- { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
- // mission failed, wanna restart page in mobile
- },
-
- // MENUPAGE_58 = 58
- { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
-
- },
-
-#ifdef MENU_MAP
- // MENUPAGE_MAP = 59
- { "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
- MENUACTION_UNK110, "", SAVESLOT_NONE, MENUPAGE_NONE, // to prevent cross/enter to go back
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
- },
+ { "FET_CTL", MENUPAGE_CONTROLLER_PC, 2,
+ MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
+ MENUACTION_SHOWHEADBOB, "FEC_GSL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, 0, 0, 0,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ },
+
+ // MENUPAGE_CONTROLLER_PC_OLD4 = 39
+ { "FET_CTL", MENUPAGE_CONTROLLER_PC, 3,
+
+ },
+
+ // MENUPAGE_CONTROLLER_DEBUG = 40
+ { "FEC_DBG", MENUPAGE_CONTROLLER_PC, 3,
+ MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
+ MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, 0, 0, 0,
+ MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
+ },
#endif
};
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index ed5580fd..f60adf07 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -7,7 +7,8 @@
#include "Timer.h"
uint32 CTimer::m_snTimeInMilliseconds;
-uint32 CTimer::m_snTimeInMillisecondsPauseMode = 1;
+PauseModeTime CTimer::m_snTimeInMillisecondsPauseMode = 1;
+
uint32 CTimer::m_snTimeInMillisecondsNonClipped;
uint32 CTimer::m_snPreviousTimeInMilliseconds;
uint32 CTimer::m_FrameCounter;
@@ -33,7 +34,7 @@ RsTimerType suspendPcTimer;
uint32 suspendDepth;
-#ifdef FIX_BUGS
+#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
double frameTime;
#endif
@@ -97,7 +98,7 @@ void CTimer::Update(void)
float updInCyclesScaled = updInCycles * ms_fTimeScale;
// We need that real frame time to fix transparent menu bug.
-#ifndef FIX_BUGS
+#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND
double
#endif
frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
@@ -121,7 +122,7 @@ void CTimer::Update(void)
RsTimerType updInMs = timer - oldPcTimer;
// We need that real frame time to fix transparent menu bug.
-#ifndef FIX_BUGS
+#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND
double
#endif
frameTime = (double)updInMs * ms_fTimeScale;
diff --git a/src/core/Timer.h b/src/core/Timer.h
index e7b6fec8..b2b8e633 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -1,10 +1,16 @@
#pragma once
+#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
+#define PauseModeTime double
+#else
+#define PauseModeTime uint32
+#endif
+
class CTimer
{
static uint32 m_snTimeInMilliseconds;
- static uint32 m_snTimeInMillisecondsPauseMode;
+ static PauseModeTime m_snTimeInMillisecondsPauseMode;
static uint32 m_snTimeInMillisecondsNonClipped;
static uint32 m_snPreviousTimeInMilliseconds;
static uint32 m_FrameCounter;
@@ -29,7 +35,7 @@ public:
static void SetTimeInMilliseconds(uint32 t) { m_snTimeInMilliseconds = t; }
static uint32 GetTimeInMillisecondsNonClipped(void) { return m_snTimeInMillisecondsNonClipped; }
static void SetTimeInMillisecondsNonClipped(uint32 t) { m_snTimeInMillisecondsNonClipped = t; }
- static uint32 GetTimeInMillisecondsPauseMode(void) { return m_snTimeInMillisecondsPauseMode; }
+ static PauseModeTime GetTimeInMillisecondsPauseMode(void) { return m_snTimeInMillisecondsPauseMode; }
static void SetTimeInMillisecondsPauseMode(uint32 t) { m_snTimeInMillisecondsPauseMode = t; }
static uint32 GetPreviousTimeInMilliseconds(void) { return m_snPreviousTimeInMilliseconds; }
static void SetPreviousTimeInMilliseconds(uint32 t) { m_snPreviousTimeInMilliseconds = t; }
@@ -63,6 +69,6 @@ public:
#endif
};
-#ifdef FIX_BUGS
+#ifdef FIX_HIGH_FPS_BUGS_ON_FRONTEND
extern double frameTime;
#endif
diff --git a/src/core/config.h b/src/core/config.h
index 6744e888..ac25d218 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -198,22 +198,28 @@ enum Config {
#endif
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
-#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
//#define MORE_LANGUAGES // Add more translations to the game
-#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
-#define USE_TXD_CDIMAGE // generate and load textures from txd.img
-#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
-//#define USE_TEXTURE_POOL
+#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+#define FIX_HIGH_FPS_BUGS_ON_FRONTEND
+
+// Just debug menu entries
#ifdef DEBUGMENU
+#define TOGGLEABLE_BETA_FEATURES // not too many things
#define RELOADABLES // some debug menu options to reload TXD files
#endif
-#define PC_WATER
-#define WATER_CHEATS
+// Rendering/display
+#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
+#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
+#define USE_TXD_CDIMAGE // generate and load textures from txd.img
+#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
+//#define USE_TEXTURE_POOL
-// Particle
+// Water & Particle
#define PC_PARTICLE
//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
+#define PC_WATER
+#define WATER_CHEATS
// Pad
#if !defined(RW_GL3) && defined(_WIN32)
@@ -226,7 +232,6 @@ enum Config {
#define REGISTER_START_BUTTON
// Hud, frontend and radar
-#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
#define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
@@ -235,14 +240,14 @@ enum Config {
// #define CIRCLE_BACK_BUTTON
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
#define BETA_SLIDING_TEXT
+#define LEGACY_MENU_OPTIONS
+#define MUCH_SHORTER_OUTRO_SCREEN
// Script
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script
#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
-#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
-
// Replay
//#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool!
//#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!)
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 406ac23f..33367484 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -8662,6 +8662,7 @@ CPed::HaveReachedNextPointOnRoute(float distToCountReached)
return true;
}
+// --MIAMI: Done
void
CPed::Idle(void)
{
@@ -8683,39 +8684,9 @@ CPed::Idle(void)
}
}
- CAnimBlendAssociation *armedIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_ARMED);
- CAnimBlendAssociation *unarmedIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
- int waitTime;
-
- if (m_nMoveState == PEDMOVE_STILL) {
-
- eWeaponType curWeapon = GetWeapon()->m_eWeaponType;
- if (!armedIdleAssoc ||
- CTimer::GetTimeInMilliseconds() <= m_nWaitTimer && curWeapon != WEAPONTYPE_UNARMED && curWeapon != WEAPONTYPE_MOLOTOV && curWeapon != WEAPONTYPE_GRENADE) {
-
- if ((!GetWeapon()->IsType2Handed() || curWeapon == WEAPONTYPE_SHOTGUN) && curWeapon != WEAPONTYPE_BASEBALLBAT
- || !unarmedIdleAssoc || unarmedIdleAssoc->blendAmount <= 0.95f || m_nWaitState != WAITSTATE_FALSE || CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
+ if (m_nMoveState != PEDMOVE_STILL && !IsPlayer())
+ SetMoveState(PEDMOVE_STILL);
- m_moved = CVector2D(0.0f, 0.0f);
- return;
- }
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_ARMED, 3.0f);
- waitTime = CGeneral::GetRandomNumberInRange(4000, 7500);
- } else {
- armedIdleAssoc->blendDelta = -2.0f;
- armedIdleAssoc->flags |= ASSOC_DELETEFADEDOUT;
- waitTime = CGeneral::GetRandomNumberInRange(3000, 8500);
- }
- m_nWaitTimer = CTimer::GetTimeInMilliseconds() + waitTime;
- } else {
- if (armedIdleAssoc) {
- armedIdleAssoc->blendDelta = -8.0f;
- armedIdleAssoc->flags |= ASSOC_DELETEFADEDOUT;
- m_nWaitTimer = 0;
- }
- if (!IsPlayer())
- SetMoveState(PEDMOVE_STILL);
- }
m_moved = CVector2D(0.0f, 0.0f);
}
@@ -17858,10 +17829,11 @@ CPed::SetObjective(eObjective newObj, CVector dest)
}
}
+// --MIAMI: Done
void
CPed::SetMoveAnim(void)
{
- if (m_nStoredMoveState == m_nMoveState || !IsPedInControl())
+ if (m_nStoredMoveState == m_nMoveState || !IsPedInControl() || m_attachedTo)
return;
if (m_nMoveState == PEDMOVE_NONE) {
@@ -17877,12 +17849,14 @@ CPed::SetMoveAnim(void)
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_BLOCK);
if (!animAssoc) {
- CAnimBlendAssociation *fightIdleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE);
- animAssoc = fightIdleAssoc;
- if (fightIdleAssoc && m_nPedState == PED_FIGHT)
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE);
+ if (!animAssoc)
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD);
+
+ if (animAssoc && m_nPedState == PED_FIGHT)
return;
- if (fightIdleAssoc) {
+ if (animAssoc) {
CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 3896efa5..a24c7fa3 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -1007,7 +1007,7 @@ CPlayerPed::FindWeaponLockOnTarget(void)
return true;
}
-// --MIAMI: Done, but uncomment new weapon types when weapons got ported
+// --MIAMI: Done
void
CPlayerPed::ProcessAnimGroups(void)
{
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 3dc80f73..29d8eb71 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -33,7 +33,7 @@ C_PcSave::DeleteSlot(int32 slot)
return true;
}
-bool
+int8
C_PcSave::SaveSlot(int32 slot)
{
MakeValidSaveName(slot);
@@ -45,10 +45,10 @@ C_PcSave::SaveSlot(int32 slot)
if (GenericSave(file)) {
if (!!CFileMgr::CloseFile(file))
nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
- return true;
+ return 0;
}
- return false;
+ return 2;
}
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CREATE;
return false;
diff --git a/src/save/PCSave.h b/src/save/PCSave.h
index 4a2d9a66..2e85867a 100644
--- a/src/save/PCSave.h
+++ b/src/save/PCSave.h
@@ -32,7 +32,7 @@ public:
C_PcSave() : nErrorCode(SAVESTATUS_SUCCESSFUL) {}
void PopulateSlotInfo();
bool DeleteSlot(int32 slot);
- bool SaveSlot(int32 slot);
+ int8 SaveSlot(int32 slot);
bool PcClassSaveRoutine(int32 a2, uint8 *data, uint32 size);
static void SetSaveDirectory(const char *path);
};