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authoraap <aap@papnet.eu>2021-08-04 13:54:26 +0200
committeraap <aap@papnet.eu>2021-08-04 13:54:26 +0200
commitbec1cbc1cb8de15ebd056ed35b6d91b7f397e530 (patch)
tree0684d7a4ceaa0ab0ed65b644ea5bf88e2a717de3
parentCPhysical fixes and cleanup (diff)
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-rw-r--r--src/peds/Ped.cpp2
-rw-r--r--src/vehicles/Vehicle.cpp30
-rw-r--r--src/vehicles/Vehicle.h4
3 files changed, 17 insertions, 19 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 7194d824..535445c5 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -287,7 +287,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bHeadStuckInCollision = false;
bDeadPedInFrontOfCar = false;
- m_gangFlags = 0xFF;
+ m_gangFlags = ~0;
bStayInCarOnJack = false;
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index d7d8cd76..d1054191 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -841,7 +841,8 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
#ifdef FIX_BUGS
// contactSpeedFwd is independent of framerate but fwd has timestep as a factor
// so we probably have to fix this
- fwd *= CTimer::GetTimeStepFix();
+ // better get rid of it here too
+ //fwd *= CTimer::GetTimeStepFix();
#endif
if(!bBraking){
@@ -977,7 +978,8 @@ CVehicle::ProcessBikeWheel(CVector &wheelFwd, CVector &wheelRight, CVector &whee
#ifdef FIX_BUGS
// contactSpeedRight is independent of framerate but right has timestep as a factor
// so we probably have to fix this
- right *= CTimer::GetTimeStepFix();
+ // see above
+ //right *= CTimer::GetTimeStepFix();
#endif
if(wheelStatus == WHEEL_STATUS_BURST){
@@ -1002,7 +1004,8 @@ CVehicle::ProcessBikeWheel(CVector &wheelFwd, CVector &wheelRight, CVector &whee
#ifdef FIX_BUGS
// contactSpeedFwd is independent of framerate but fwd has timestep as a factor
// so we probably have to fix this
- fwd *= CTimer::GetTimeStepFix();
+ // see above
+ //fwd *= CTimer::GetTimeStepFix();
#endif
if(!bBraking){
@@ -1514,9 +1517,8 @@ CVehicle::MakeNonDraggedPedsLeaveVehicle(CPed *ped1, CPed *ped2, CPlayerPed *&pl
if(p && p != ped1 && !p->bStayInCarOnJack){
peds[numPeds++] = p;
// uhh what?
- if(i < 1 && !ped1IsDriver)
- continue;
- peds2[numPeds2++] = p;
+ if(i > 0 || ped1IsDriver)
+ peds2[numPeds2++] = p;
}
}
@@ -1566,10 +1568,8 @@ CVehicle::ProcessDelayedExplosion(void)
if(IsCar() && ((CAutomobile*)this)->m_bombType == CARBOMB_TIMEDACTIVE && (m_nBombTimer & 0xFE00) != (prev & 0xFE00))
DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_BOMB_TICK, 0.0f);
- if (m_nBombTimer != 0)
- return;
-
- BlowUpCar(m_pBlowUpEntity);
+ if (m_nBombTimer == 0)
+ BlowUpCar(m_pBlowUpEntity);
}
bool
@@ -1690,7 +1690,7 @@ CVehicle::CanPedOpenLocks(CPed *ped)
if(m_nDoorLock == CARLOCK_LOCKED ||
m_nDoorLock == CARLOCK_LOCKED_INITIALLY ||
m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE ||
- m_nDoorLock == CARLOCK_SKIP_SHUT_DOORS)
+ m_nDoorLock == CARLOCK_LOCKED_BUT_CAN_BE_DAMAGED)
return false;
if(ped->IsPlayer() && m_nDoorLock == CARLOCK_LOCKOUT_PLAYER_ONLY)
return false;
@@ -1702,7 +1702,7 @@ CVehicle::CanDoorsBeDamaged(void)
{
return m_nDoorLock == CARLOCK_NOT_USED ||
m_nDoorLock == CARLOCK_UNLOCKED ||
- m_nDoorLock == CARLOCK_SKIP_SHUT_DOORS;
+ m_nDoorLock == CARLOCK_LOCKED_BUT_CAN_BE_DAMAGED;
}
bool
@@ -1975,9 +1975,7 @@ CVehicle::RemovePassenger(CPed *p)
bool
CVehicle::IsDriver(CPed *ped)
{
- if(ped == nil)
- return false;
- return ped == pDriver;
+ return ped && ped == pDriver;
}
bool
@@ -2028,7 +2026,7 @@ CVehicle::ProcessCarAlarm(void)
{
uint32 step;
- if(!IsAlarmOn())
+ if(m_nAlarmState == 0 || m_nAlarmState == -1)
return;
step = CTimer::GetTimeStepInMilliseconds();
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 31b52138..b59b6b19 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -60,7 +60,7 @@ enum eCarLock {
CARLOCK_LOCKED_PLAYER_INSIDE,
CARLOCK_LOCKED_INITIALLY,
CARLOCK_FORCE_SHUT_DOORS,
- CARLOCK_SKIP_SHUT_DOORS
+ CARLOCK_LOCKED_BUT_CAN_BE_DAMAGED
};
enum eBombType
@@ -271,7 +271,7 @@ public:
uint8 m_bRainSamplesCounter;
uint32 m_nCarHornTimer;
uint8 m_nCarHornPattern;
- bool m_bSirenOrAlarm;
+ uint8 m_bSirenOrAlarm;
uint8 m_nCarHornDelay;
int8 m_comedyControlState;
CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car