blob: e364798c46962912efbd94c782d8c60ef95e4f11 (
plain) (
tree)
|
|
#pragma once
#include "templates.h"
#include "Lists.h"
#include "Treadable.h"
#include "Object.h"
#include "CutsceneHead.h"
#include "PlayerPed.h"
#include "Automobile.h"
#include "DummyPed.h"
typedef CPool<CPtrNode> CCPtrNodePool;
typedef CPool<CEntryInfoNode> CEntryInfoNodePool;
typedef CPool<CPed,CPlayerPed> CPedPool;
typedef CPool<CVehicle,CAutomobile> CVehiclePool;
typedef CPool<CBuilding> CBuildingPool;
typedef CPool<CTreadable> CTreadablePool;
typedef CPool<CObject, CCutsceneHead> CObjectPool;
typedef CPool<CDummy, CDummyPed> CDummyPool;
class CPools
{
static CCPtrNodePool *&ms_pPtrNodePool;
static CEntryInfoNodePool *&ms_pEntryInfoNodePool;
static CPedPool *&ms_pPedPool;
static CVehiclePool *&ms_pVehiclePool;
static CBuildingPool *&ms_pBuildingPool;
static CTreadablePool *&ms_pTreadablePool;
static CObjectPool *&ms_pObjectPool;
static CDummyPool *&ms_pDummyPool;
// ms_pAudioScriptObjectPool
public:
static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
static CPedPool *GetPedPool(void) { return ms_pPedPool; }
static CVehiclePool *GetVehiclePool(void) { return ms_pVehiclePool; }
static CBuildingPool *GetBuildingPool(void) { return ms_pBuildingPool; }
static CTreadablePool *GetTreadablePool(void) { return ms_pTreadablePool; }
static CObjectPool *GetObjectPool(void) { return ms_pObjectPool; }
static CDummyPool *GetDummyPool(void) { return ms_pDummyPool; }
static void Initialise(void);
static int32 GetPedRef(CPed *ped);
static CPed *GetPed(int32 handle);
static int32 GetVehicleRef(CVehicle *vehicle);
static CVehicle *GetVehicle(int32 handle);
static int32 GetObjectRef(CObject *object);
static CObject *GetObject(int32 handle);
};
|