#include "common.h"
#include "Script.h"
#include "ScriptCommands.h"
#include "Boat.h"
#include "CarCtrl.h"
#include "Clock.h"
#include "ColStore.h"
#include "Coronas.h"
#include "Cranes.h"
#include "CutsceneMgr.h"
#include "Darkel.h"
#include "Explosion.h"
#include "Fire.h"
#include "General.h"
#include "Garages.h"
#include "Heli.h"
#include "Messages.h"
#include "Pad.h"
#include "ParticleObject.h"
#include "Phones.h"
#include "Pickups.h"
#include "PointLights.h"
#include "Population.h"
#include "Pools.h"
#include "ProjectileInfo.h"
#include "Radar.h"
#include "Restart.h"
#include "Stats.h"
#include "Streaming.h"
#include "User.h"
#include "WaterLevel.h"
#include "Weather.h"
#include "Zones.h"
#include "GameLogic.h"
#include "Bike.h"
#include "Wanted.h"
// LCS: file done except TODOs
int8 CRunningScript::ProcessCommands500To599(int32 command)
{
switch (command) {
case COMMAND_IS_CAR_UPSIDEDOWN:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->GetUp().z <= UPSIDEDOWN_UP_THRESHOLD);
return 0;
}
case COMMAND_GET_PLAYER_CHAR:
{
CollectParameters(&m_nIp, 1);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(pPed));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CANCEL_OVERRIDE_RESTART:
CRestart::CancelOverrideRestart();
return 0;
case COMMAND_SET_POLICE_IGNORE_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
if (GET_INTEGER_PARAM(1)) {
pPed->m_pWanted->m_bIgnoredByCops = true;
CWorld::StopAllLawEnforcersInTheirTracks();
}
else {
pPed->m_pWanted->m_bIgnoredByCops = false;
}
return 0;
}
/*
case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CUserDisplay::Pager.AddMessageWithNumber(text, GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1,
GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
return 0;
}
*/
case COMMAND_START_KILL_FRENZY:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CDarkel::StartFrenzy((eWeaponType)GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2),
GET_INTEGER_PARAM(3), text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5),
GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7) != 0, false);
return 0;
}
case COMMAND_READ_KILL_FRENZY_STATUS:
{
SET_INTEGER_PARAM(0, CDarkel::ReadStatus());
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SQRT:
{
CollectParameters(&m_nIp, 1);
SET_FLOAT_PARAM(0, Sqrt(GET_FLOAT_PARAM(0)));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
LocatePlayerCarCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
LocateCharCarCommand(command, &m_nIp);
return 0;
case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE:
CollectParameters(&m_nIp, 2);
SET_FLOAT_PARAM(0, CGeneral::GetRandomNumberInRange(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1)));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_GENERATE_RANDOM_INT_IN_RANGE:
CollectParameters(&m_nIp, 2);
SET_INTEGER_PARAM(0, CGeneral::GetRandomNumberInRange(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_LOCK_CAR_DOORS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->m_nDoorLock = (eCarLock)GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_EXPLODE_CAR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bCanBeDamaged = true;
pVehicle->BlowUpCar(nil);
return 0;
}
case COMMAND_ADD_EXPLOSION:
CollectParameters(&m_nIp, 4);
CExplosion::AddExplosion(nil, nil, (eExplosionType)GET_INTEGER_PARAM(3), GET_VECTOR_PARAM(0), 0, true); // last argument is 0 (default? - TODO)
return 0;
case COMMAND_IS_CAR_UPRIGHT:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f);
return 0;
}
case COMMAND_TURN_CHAR_TO_FACE_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pSourcePed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
if (angle > TWOPI)
angle -= TWOPI;
if (!pVehicle) {
pSourcePed->m_fRotationCur = angle;
pSourcePed->m_fRotationDest = angle;
pSourcePed->SetHeading(angle);
}
return 0;
}
case COMMAND_TURN_CHAR_TO_FACE_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPed* pSourcePed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CPed* pTargetPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
if (angle > TWOPI)
angle -= TWOPI;
if (!pVehicle) {
pSourcePed->m_fRotationCur = angle;
pSourcePed->m_fRotationDest = angle;
pSourcePed->SetHeading(angle);
}
return 0;
}
case COMMAND_TURN_PLAYER_TO_FACE_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pSourcePed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
if (angle > TWOPI)
angle -= TWOPI;
if (!pVehicle) {
pSourcePed->m_fRotationCur = angle;
pSourcePed->m_fRotationDest = angle;
pSourcePed->SetHeading(angle);
}
return 0;
}
case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector target;
target.x = GET_FLOAT_PARAM(1);
target.y = GET_FLOAT_PARAM(2);
target.z = CWorld::FindGroundZForCoord(target.x, target.y);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target);
return 0;
}
//case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR:
case COMMAND_CREATE_PICKUP:
{
CollectParameters(&m_nIp, 5);
int16 model = GET_INTEGER_PARAM(0);
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
CVector pos = GET_VECTOR_PARAM(2);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, model, GET_INTEGER_PARAM(1), 0));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_HAS_PICKUP_BEEN_COLLECTED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CPickups::IsPickUpPickedUp(GET_INTEGER_PARAM(0)) != 0);
return 0;
case COMMAND_REMOVE_PICKUP:
CollectParameters(&m_nIp, 1);
CPickups::RemovePickUp(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_TAXI_LIGHTS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
((CAutomobile*)pVehicle)->SetTaxiLight(GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_PRINT_BIG_Q:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddBigMessageQ(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1) - 1);
return 0;
}
case COMMAND_PRINT_WITH_NUMBER_BIG_Q:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
CMessages::AddBigMessageWithNumberQ(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2) - 1,
GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1);
return 0;
}
case COMMAND_SET_GARAGE:
{
CollectParameters(&m_nIp, 9);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float X2 = GET_FLOAT_PARAM(3);
float Y2 = GET_FLOAT_PARAM(4);
float supX = GET_FLOAT_PARAM(5);
float supY = GET_FLOAT_PARAM(6);
float supZ = GET_FLOAT_PARAM(7);
SET_INTEGER_PARAM(0, CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, GET_INTEGER_PARAM(8), 0));
StoreParameters(&m_nIp, 1);
return 0;
}
/*
case COMMAND_SET_GARAGE_WITH_CAR_MODEL:
{
CollectParameters(&m_nIp, 10);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float X2 = GET_FLOAT_PARAM(3);
float Y2 = GET_FLOAT_PARAM(4);
float supX = GET_FLOAT_PARAM(5);
float supY = GET_FLOAT_PARAM(6);
float supZ = GET_FLOAT_PARAM(7);
SET_INTEGER_PARAM(0, CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, GET_INTEGER_PARAM(8), GET_INTEGER_PARAM(9)));
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE:
{
CollectParameters(&m_nIp, 2);
CVehicle* pTarget;
if (GET_INTEGER_PARAM(1) >= 0) {
pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
}
else {
pTarget = nil;
}
CGarages::SetTargetCarForMissonGarage(GET_INTEGER_PARAM(0), pTarget);
return 0;
}
case COMMAND_IS_CAR_IN_MISSION_GARAGE:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(GET_INTEGER_PARAM(0)));
return 0;
case COMMAND_SET_FREE_BOMBS:
CollectParameters(&m_nIp, 1);
CGarages::SetFreeBombs(GET_INTEGER_PARAM(0) != 0);
return 0;
/*
case COMMAND_SET_POWERPOINT:
{
CollectParameters(&m_nIp, 7);
float f1 = GET_FLOAT_PARAM(0);
float f2 = GET_FLOAT_PARAM(1);
float f3 = GET_FLOAT_PARAM(2);
float f4 = GET_FLOAT_PARAM(3);
float f5 = GET_FLOAT_PARAM(4);
float f6 = GET_FLOAT_PARAM(5);
float temp;
if (f1 > f4) {
temp = f1;
f1 = f4;
f4 = temp;
}
if (f2 > f5) {
temp = f2;
f2 = f5;
f5 = temp;
}
if (f3 > f6) {
temp = f3;
f3 = f6;
f6 = temp;
}
CPowerPoints::GenerateNewOne(f1, f2, f3, f4, f5, f6, *(uint8*)&GET_INTEGER_PARAM(6));
return 0;
}
case COMMAND_SET_ALL_TAXI_LIGHTS:
CollectParameters(&m_nIp, 1);
CAutomobile::SetAllTaxiLights(GET_INTEGER_PARAM(0) != 0);
return 0;
*/
case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB:
{
CollectParameters(&m_nIp, 1);
CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pCar);
script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
return 0;
}
case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR:
CollectParameters(&m_nIp, 2);
CPad::GetPad(GET_INTEGER_PARAM(0))->bApplyBrakes = (GET_INTEGER_PARAM(1) != 0);
return 0;
case COMMAND_SET_PLAYER_HEALTH:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->m_fHealth = Min(GET_INTEGER_PARAM(1), CWorld::Players[GET_INTEGER_PARAM(0)].m_nMaxHealth);
return 0;
}
case COMMAND_SET_CHAR_HEALTH:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
if (GET_INTEGER_PARAM(1)) {
pPed->m_fHealth = GET_INTEGER_PARAM(1);
}
else if (pPed->bInVehicle) {
pPed->SetDead();
if (!pPed->IsPlayer())
pPed->FlagToDestroyWhenNextProcessed();
}
else {
pPed->SetDie(); // last argument = 13 (default? TODO)
}
return 0;
}
case COMMAND_SET_CAR_HEALTH:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->m_fHealth = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_GET_PLAYER_HEALTH:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
SET_INTEGER_PARAM(0, pPed->m_fHealth);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_CHAR_HEALTH:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
SET_INTEGER_PARAM(0, pPed->m_fHealth);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_CAR_HEALTH:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
SET_INTEGER_PARAM(0, pVehicle->m_fHealth);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_CAR_ARMED_WITH_BOMB:
{
CollectParameters(&m_nIp, 2);
CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pCar);
//script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
UpdateCompareFlag(pCar->m_bombType == GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_CHANGE_CAR_COLOUR:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
if (GET_INTEGER_PARAM(1) >= 256 || GET_INTEGER_PARAM(2) >= 256)
debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256);
pVehicle->m_currentColour1 = GET_INTEGER_PARAM(1);
pVehicle->m_currentColour2 = GET_INTEGER_PARAM(2);
return 0;
}
case COMMAND_SWITCH_PED_ROADS_ON:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
return 0;
}
case COMMAND_SWITCH_PED_ROADS_OFF:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
return 0;
}
case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pSourcePed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pSourcePed);
CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTargetPed);
pSourcePed->SetLookFlag(pTargetPed, true, true);
pSourcePed->SetLookTimer(60000);
return 0;
}
case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pSourcePed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pSourcePed);
CPed* pTargetPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
script_assert(pTargetPed);
pSourcePed->SetLookFlag(pTargetPed, true);
pSourcePed->SetLookTimer(60000);
return 0;
}
case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pSourcePed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pSourcePed);
CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTargetPed);
pSourcePed->SetLookFlag(pTargetPed, true);
pSourcePed->SetLookTimer(60000);
return 0;
}
case COMMAND_STOP_CHAR_LOOKING:
{
CollectParameters(&m_nIp, 1);
CPed* pSourcePed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pSourcePed);
pSourcePed->ClearLookFlag();
pSourcePed->bKeepTryingToLook = false;
if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
pSourcePed->RestorePreviousState();
return 0;
}
case COMMAND_STOP_PLAYER_LOOKING:
{
CollectParameters(&m_nIp, 1);
CPed* pSourcePed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pSourcePed);
pSourcePed->ClearLookFlag();
pSourcePed->bKeepTryingToLook = false;
if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
pSourcePed->RestorePreviousState();
return 0;
}
/*
case COMMAND_SWITCH_HELICOPTER:
CollectParameters(&m_nIp, 1);
CHeli::ActivateHeli(GET_INTEGER_PARAM(0) != 0);
return 0;
*/
//case COMMAND_SET_GANG_ATTITUDE:
//case COMMAND_SET_GANG_GANG_ATTITUDE:
//case COMMAND_SET_GANG_PLAYER_ATTITUDE:
case COMMAND_SET_GANG_PED_MODELS:
CollectParameters(&m_nIp, 3);
CGangs::SetGangPedModels(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
case COMMAND_SET_GANG_CAR_MODEL:
CollectParameters(&m_nIp, 2);
CGangs::SetGangVehicleModel(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_SET_GANG_WEAPONS:
CollectParameters(&m_nIp, 3);
CGangs::SetGangWeapons(GET_INTEGER_PARAM(0), (eWeaponType)GET_INTEGER_PARAM(1), (eWeaponType)GET_INTEGER_PARAM(2));
return 0;
/*
case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA:
{
CollectParameters(&m_nIp, 5);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
float infX = GET_FLOAT_PARAM(1);
float infY = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius);
return 0;
}
*/
case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector pos;
pos.x = GET_FLOAT_PARAM(1);
pos.y = GET_FLOAT_PARAM(2);
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos);
return 0;
}
/*
case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
bool isTouching = false;
if (pPed->bInVehicle)
isTouching = false;
else if (pPed->GetHasCollidedWith(pObject))
isTouching = true;
UpdateCompareFlag(isTouching);
return 0;
}
case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
bool isTouching = false;
if (pPed->InVehicle())
isTouching = false;
else if (pPed->GetHasCollidedWith(pObject))
isTouching = true;
UpdateCompareFlag(isTouching);
return 0;
}
*/
case COMMAND_LOAD_SPECIAL_CHARACTER:
{
CollectParameters(&m_nIp, 1);
char name[16];
strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
name[i] = tolower(name[i]);
CStreaming::RequestSpecialChar(GET_INTEGER_PARAM(0) - 1, name, STREAMFLAGS_DEPENDENCY | (m_bIsMissionScript ? STREAMFLAGS_SCRIPTOWNED : STREAMFLAGS_AMBIENT_SCRIPT_OWNED));
m_nIp += KEY_LENGTH_IN_SCRIPT;
return 0;
}
case COMMAND_HAS_SPECIAL_CHARACTER_LOADED:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(GET_INTEGER_PARAM(0) - 1));
return 0;
}
/*
case COMMAND_FLASH_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bHasBlip = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_FLASH_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bHasBlip = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_FLASH_OBJECT:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
pObject->bHasBlip = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
*/
case COMMAND_IS_PLAYER_IN_REMOTE_MODE:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CWorld::Players[GET_INTEGER_PARAM(0)].IsPlayerInRemoteMode());
return 0;
case COMMAND_ARM_CAR_WITH_BOMB:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
((CAutomobile*)pVehicle)->m_bombType = GET_INTEGER_PARAM(1);
((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
return 0;
}
case COMMAND_SET_CHAR_PERSONALITY:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->SetPedStats((ePedStats)GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_SET_CUTSCENE_OFFSET:
CollectParameters(&m_nIp, 3);
CCutsceneMgr::SetCutsceneOffset(GET_VECTOR_PARAM(0));
return 0;
case COMMAND_SET_ANIM_GROUP_FOR_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_animGroup = (AssocGroupId)GET_INTEGER_PARAM(1);
pPed->bOverrideMoveAnim = false;
return 0;
}
/*
case COMMAND_SET_ANIM_GROUP_FOR_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->m_animGroup = (AssocGroupId)GET_INTEGER_PARAM(1);
return 0;
}
*/
case COMMAND_REQUEST_MODEL:
{
CollectParameters(&m_nIp, 1);
int model = GET_INTEGER_PARAM(0);
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | (m_bIsMissionScript ? STREAMFLAGS_SCRIPTOWNED : STREAMFLAGS_AMBIENT_SCRIPT_OWNED));
if (model == MI_MINIGUN)
#ifdef FIX_BUGS
CStreaming::RequestModel(MI_MINIGUN2, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | (m_bIsMissionScript ? STREAMFLAGS_SCRIPTOWNED : STREAMFLAGS_AMBIENT_SCRIPT_OWNED));
#else
CStreaming::RequestModel(MI_MINIGUN2, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED);
#endif
return 0;
}
case COMMAND_HAS_MODEL_LOADED:
{
CollectParameters(&m_nIp, 1);
int model = GET_INTEGER_PARAM(0);
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
UpdateCompareFlag(CStreaming::HasModelLoaded(model)/* || cWorldStream::Instance()->pDynamic(model, 0) */); // TODO
return 0;
}
case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED:
{
CollectParameters(&m_nIp, 1);
int model = GET_INTEGER_PARAM(0);
if (model < 0)
model = CTheScripts::UsedObjectArray[-model].index;
CStreaming::SetMissionDoesntRequireModel(model);
return 0;
}
case COMMAND_GRAB_PHONE:
{
CollectParameters(&m_nIp, 2);
SET_INTEGER_PARAM(0, gPhoneInfo.GrabPhone(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1)));
StoreParameters(&m_nIp, 1);
return 0;
}
/*
case COMMAND_SET_REPEATED_PHONE_MESSAGE:
{
CollectParameters(&m_nIp, 1);
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_Repeatedly(GET_INTEGER_PARAM(0), text, nil, nil, nil, nil, nil);
return 0;
}
case COMMAND_SET_PHONE_MESSAGE:
{
CollectParameters(&m_nIp, 1);
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), text, nil, nil, nil, nil, nil);
return 0;
}
case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(gPhoneInfo.HasMessageBeenDisplayed(GET_INTEGER_PARAM(0)));
return 0;
}
*/
case COMMAND_TURN_PHONE_OFF:
{
CollectParameters(&m_nIp, 1);
gPhoneInfo.SetPhoneMessage_JustOnce(GET_INTEGER_PARAM(0), nil, nil, nil, nil, nil, nil);
return 0;
}
case COMMAND_DRAW_CORONA:
{
uint32 ip = m_nIp;
int32* ptr = GetPointerToScriptVariable(&ip, 0);
CollectParameters(&m_nIp, 9);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CCoronas::RegisterCorona((uintptr)ptr, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8),
255, pos, -GET_FLOAT_PARAM(3), 450.0f, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), 1, 0, 0, 0.0f);
return 0;
}
/*
case COMMAND_DRAW_LIGHT:
{
CollectParameters(&m_nIp, 6);
CVector pos = GET_VECTOR_PARAM(0);
CVector unused(0.0f, 0.0f, 0.0f);
CPointLights::AddLight(0, GET_VECTOR_PARAM(0), CVector(0.0f, 0.0f, 0.0f), 12.0f,
GET_INTEGER_PARAM(3) / 255.0f, GET_INTEGER_PARAM(4) / 255.0f, GET_INTEGER_PARAM(5) / 255.0f, 0, true);
return 0;
}
*/
case COMMAND_STORE_WEATHER:
CWeather::StoreWeatherState();
return 0;
case COMMAND_RESTORE_WEATHER:
CWeather::RestoreWeatherState();
case COMMAND_STORE_CLOCK:
CClock::StoreClock();
return 0;
case COMMAND_RESTORE_CLOCK:
CClock::RestoreClock();
return 0;
case COMMAND_RESTART_CRITICAL_MISSION:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::OverrideNextRestart(pos, GET_FLOAT_PARAM(3));
if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING)
printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n");
CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission();
return 0;
}
case COMMAND_IS_PLAYER_PLAYING:
{
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CWorld::Players[GET_INTEGER_PARAM(0)].m_WBState == WBSTATE_PLAYING);
return 0;
}
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_NO_OBJ:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_NONE);
return 0;
#endif
default:
script_assert(0);
}
return -1;
}
int8 CRunningScript::ProcessCommands600To699(int32 command)
{
switch (command){
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_WAIT_ON_FOOT);
return 0;
case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
return 0;
case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GUARD_AREA, pos);
return 0;
}
case COMMAND_SET_COLL_OBJ_GUARD_AREA:
{
CollectParameters(&m_nIp, 5);
float infX = GET_FLOAT_PARAM(1);
float supX = GET_FLOAT_PARAM(3);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
float infY = GET_FLOAT_PARAM(2);
float supY = GET_FLOAT_PARAM(4);
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GUARD_AREA, pos, radius);
return 0;
}
case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_WAIT_IN_CAR);
return 0;
case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_LEAVE_CAR);
return 0;
case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
return 0;
}
case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
return 0;
}
/*
case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
*/
case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_DESTROY_CAR, pVehicle);
return 0;
}
case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
{
CollectParameters(&m_nIp, 5);
float infX = GET_FLOAT_PARAM(1);
float supX = GET_FLOAT_PARAM(3);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
float infY = GET_FLOAT_PARAM(2);
float supY = GET_FLOAT_PARAM(4);
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
return 0;
}
/*
case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
*/
case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
CollectParameters(&m_nIp, 3);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_FOLLOW_ROUTE, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
{
CollectParameters(&m_nIp, 3);
CVector pos(GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), CWorld::FindGroundZForCoord(GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2)));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GOTO_AREA_ON_FOOT, pos);
return 0;
}
//case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
{
CollectParameters(&m_nIp, 5);
float infX = GET_FLOAT_PARAM(1);
float supX = GET_FLOAT_PARAM(3);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
float infY = GET_FLOAT_PARAM(2);
float supY = GET_FLOAT_PARAM(4);
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_RUN_TO_AREA, pos, radius);
return 0;
}
case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
{
CollectParameters(&m_nIp, 3);
CVector pos(GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), CWorld::FindGroundZForCoord(GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2)));
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_RUN_TO_AREA, pos);
return 0;
}
case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
{
CollectParameters(&m_nIp, 3);
float X = GET_FLOAT_PARAM(0);
float Y = GET_FLOAT_PARAM(1);
float Z = CWorld::FindGroundZForCoord(X, Y);
float radius = GET_FLOAT_PARAM(2);
SET_INTEGER_PARAM(0, CTheScripts::AddPedsInAreaToCollective(X, Y, Z, radius));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
CollectParameters(&m_nIp, 1);
SET_INTEGER_PARAM(0, CTheScripts::AddPedsInVehicleToCollective(GET_INTEGER_PARAM(0)));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_CLEAR_COLL:
CollectParameters(&m_nIp, 1);
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CTheScripts::CollectiveArray[i].colIndex == GET_INTEGER_PARAM(0)) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
}
}
return 0;
case COMMAND_IS_COLL_IN_CARS:
{
CollectParameters(&m_nIp, 1);
bool result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
}
else {
result = false;
break;
}
}
UpdateCompareFlag(result);
return 0;
}
case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_COLL_IN_CAR_2D:
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
LocateCollectiveCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
LocateCollectiveCharCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
LocateCollectiveCarCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
LocateCollectivePlayerCommand(command, &m_nIp);
return 0;
case COMMAND_IS_COLL_IN_AREA_2D:
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
CollectiveInAreaCheckCommand(command, &m_nIp);
return 0;
case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
{
CollectParameters(&m_nIp, 1);
int total = 0;
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
}
else {
total++;
}
}
SET_INTEGER_PARAM(0, total);
StoreParameters(&m_nIp, 1);
return 0;
}
#endif
case COMMAND_SET_CHAR_HEED_THREATS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bRespondsToThreats = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_PLAYER_HEED_THREATS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->bRespondsToThreats = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_GET_CONTROLLER_MODE:
#if defined(GTA_PC) && !defined(DETECT_PAD_INPUT_SWITCH)
SET_INTEGER_PARAM(0, 0);
#else
SET_INTEGER_PARAM(0, CPad::IsAffectedByController ? CPad::GetPad(0)->Mode : 0);
#endif
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_SET_CAN_RESPRAY_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
//assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
// they DO call this for bikes, we don't really want to destroy the structure...
#ifdef FIX_BUGS
if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
#endif
((CAutomobile*)pVehicle)->bFixedColour = (GET_INTEGER_PARAM(1) == 0);
#ifdef FIX_BUGS
else if (pVehicle->m_vehType == VEHICLE_TYPE_BIKE)
((CBike*)pVehicle)->bFixedColour = (GET_INTEGER_PARAM(1) == 0);
#endif
return 0;
}
case COMMAND_IS_TAXI:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->IsTaxi());
return 0;
}
case COMMAND_UNLOAD_SPECIAL_CHARACTER:
CollectParameters(&m_nIp, 1);
if (m_bIsMissionScript)
CStreaming::SetMissionDoesntRequireSpecialChar(GET_INTEGER_PARAM(0) - 1);
//else
// CStreaming::SetAmbientMissionDoesntRequireSpecialChar(GET_INTEGER_PARAM(0) - 1); // TODO
return 0;
case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
CDarkel::ResetModelsKilledByPlayer();
return 0;
case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
CollectParameters(&m_nIp, 1);
SET_INTEGER_PARAM(0, CDarkel::QueryModelsKilledByPlayer(GET_INTEGER_PARAM(0)));
StoreParameters(&m_nIp, 1);
return 0;
/*
case COMMAND_ACTIVATE_GARAGE:
CollectParameters(&m_nIp, 1);
CGarages::ActivateGarage(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SWITCH_TAXI_TIMER:
{
CollectParameters(&m_nIp, 1);
if (GET_INTEGER_PARAM(0) != 0){
CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
}else{
CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
}
return 0;
}
*/
case COMMAND_CREATE_OBJECT_NO_OFFSET:
{
CollectParameters(&m_nIp, 4);
int mi = GET_INTEGER_PARAM(0) >= 0 ? GET_INTEGER_PARAM(0) : CTheScripts::UsedObjectArray[-GET_INTEGER_PARAM(0)].index;
CObject* pObj = new CObject(mi, false);
; pObj->ObjectCreatedBy = MISSION_OBJECT;
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pObj->SetPosition(pos);
pObj->SetOrientation(0.0f, 0.0f, 0.0f);
pObj->GetMatrix().UpdateRW();
pObj->UpdateRwFrame();
CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
pObj->SetupBigBuilding();
CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
CWorld::Add(pObj);
SET_INTEGER_PARAM(0, CPools::GetObjectPool()->GetIndex(pObj));
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_OBJECT);
return 0;
}
case COMMAND_IS_BOAT:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
return 0;
}
/*
case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
{
CollectParameters(&m_nIp, 5);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
float infX = GET_FLOAT_PARAM(1);
float infY = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
return 0;
}
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
{
CollectParameters(&m_nIp, 5);
float infX = GET_FLOAT_PARAM(1);
float supX = GET_FLOAT_PARAM(3);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
float infY = GET_FLOAT_PARAM(2);
float supY = GET_FLOAT_PARAM(4);
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(GET_INTEGER_PARAM(0), OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
return 0;
}
#endif
*/
case COMMAND_IS_PLAYER_STOPPED:
{
CollectParameters(&m_nIp, 1);
CPlayerInfo* pPlayer = &CWorld::Players[GET_INTEGER_PARAM(0)];
UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
return 0;
}
case COMMAND_IS_CHAR_STOPPED:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
return 0;
}
case COMMAND_MESSAGE_WAIT:
CollectParameters(&m_nIp, 2);
m_nWakeTime = CTimer::GetTimeInMilliseconds() + GET_INTEGER_PARAM(0);
if (GET_INTEGER_PARAM(1) != 0)
m_bSkipWakeTime = true;
return 1;
/*
case COMMAND_ADD_PARTICLE_EFFECT:
{
CollectParameters(&m_nIp, 5);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CParticleObject::AddObject(GET_INTEGER_PARAM(0), pos, GET_INTEGER_PARAM(4) != 0);
return 0;
}
*/
case COMMAND_SWITCH_WIDESCREEN:
CollectParameters(&m_nIp, 1);
if (GET_INTEGER_PARAM(0) != 0)
TheCamera.SetWideScreenOn();
else {
// TODO: unknown field
TheCamera.SetWideScreenOff();
}
return 0;
/*
case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetEntityBlip(BLIP_CAR, GET_INTEGER_PARAM(0), 0, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(1));
SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetEntityBlip(BLIP_CHAR, GET_INTEGER_PARAM(0), 1, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(1));
SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetEntityBlip(BLIP_OBJECT, GET_INTEGER_PARAM(0), 6, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(1));
SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(3));
SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 4, BLIP_DISPLAY_BOTH);
CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(3));
SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bOnlyDamagedByPlayer = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bOnlyDamagedByPlayer = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_SET_CHAR_PROOFS:
{
CollectParameters(&m_nIp, 6);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bBulletProof = (GET_INTEGER_PARAM(1) != 0);
pPed->bFireProof = (GET_INTEGER_PARAM(2) != 0);
pPed->bExplosionProof = (GET_INTEGER_PARAM(3) != 0);
pPed->bCollisionProof = (GET_INTEGER_PARAM(4) != 0);
pPed->bMeleeProof = (GET_INTEGER_PARAM(5) != 0);
return 0;
}
case COMMAND_SET_CAR_PROOFS:
{
CollectParameters(&m_nIp, 6);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bBulletProof = (GET_INTEGER_PARAM(1) != 0);
pVehicle->bFireProof = (GET_INTEGER_PARAM(2) != 0);
pVehicle->bExplosionProof = (GET_INTEGER_PARAM(3) != 0);
pVehicle->bCollisionProof = (GET_INTEGER_PARAM(4) != 0);
pVehicle->bMeleeProof = (GET_INTEGER_PARAM(5) != 0);
return 0;
}
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
PlayerInAngledAreaCheckCommand(command, &m_nIp);
return 0;
/*
case COMMAND_DEACTIVATE_GARAGE:
CollectParameters(&m_nIp, 1);
CGarages::DeActivateGarage(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
CollectParameters(&m_nIp, 1);
SET_INTEGER_PARAM(0, CGarages::QueryCarsCollected(GET_INTEGER_PARAM(0)));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
CollectParameters(&m_nIp, 2);
UpdateCompareFlag(CGarages::HasThisCarBeenCollected(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1) - 1));
return 0;
*/
default:
script_assert(0);
}
return -1;
}
int8 CRunningScript::ProcessCommands700To799(int32 command)
{
switch (command){
/*
case COMMAND_SET_SWAT_REQUIRED:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_bSwatRequired = (GET_INTEGER_PARAM(0) != 0);
return 0;
case COMMAND_SET_FBI_REQUIRED:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_bFbiRequired = (GET_INTEGER_PARAM(0) != 0);
return 0;
case COMMAND_SET_ARMY_REQUIRED:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_bArmyRequired = (GET_INTEGER_PARAM(0) != 0);
return 0;
*/
case COMMAND_IS_CAR_IN_WATER:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
UpdateCompareFlag(pVehicle && pVehicle->bIsInWater);
return 0;
}
case COMMAND_GET_CLOSEST_CHAR_NODE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 800.0f, true)];
SET_VECTOR_PARAM(0, pNode->GetPosition());
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_GET_CLOSEST_CAR_NODE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
SET_VECTOR_PARAM(0, ThePaths.FindNodeCoorsForScript(ThePaths.FindNodeClosestToCoors(pos, 0, 800.0f, true, true)));
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
uint8 nOldMission = pVehicle->AutoPilot.m_nCarMission;
if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
else
pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
pVehicle->SetStatus(STATUS_PHYSICS);
pVehicle->bEngineOn = true;
pVehicle->AutoPilot.m_nCruiseSpeed = Max(1, pVehicle->AutoPilot.m_nCruiseSpeed);
if (nOldMission != pVehicle->AutoPilot.m_nCarMission)
pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
return 0;
}
/*
case COMMAND_START_PACMAN_RACE:
CollectParameters(&m_nIp, 1);
CPacManPickups::StartPacManRace(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_START_PACMAN_RECORD:
CPacManPickups::StartPacManRecord();
return 0;
case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
SET_INTEGER_PARAM(0, CPacManPickups::QueryPowerPillsEatenInRace());
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_CLEAR_PACMAN:
CPacManPickups::CleanUpPacManStuff();
return 0;
case COMMAND_START_PACMAN_SCRAMBLE:
{
CollectParameters(&m_nIp, 5);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPacManPickups::StartPacManScramble(pos, GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4));
return 0;
}
case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
SET_INTEGER_PARAM(0, CPacManPickups::QueryPowerPillsCarriedByPlayer());
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
CPacManPickups::ResetPowerPillsCarriedByPlayer();
return 0;
*/
case COMMAND_IS_CAR_ON_SCREEN:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
return 0;
}
case COMMAND_IS_CHAR_ON_SCREEN:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
return 0;
}
case COMMAND_IS_OBJECT_ON_SCREEN:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
return 0;
}
case COMMAND_GOSUB_FILE:
{
CollectParameters(&m_nIp, 2);
script_assert(m_nStackPointer < MAX_STACK_DEPTH);
m_anStack[m_nStackPointer++] = m_nIp;
SetIP(GET_INTEGER_PARAM(0));
// GET_INTEGER_PARAM(1) == filename
return 0;
}
case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
bool success;
SET_FLOAT_PARAM(0, CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_START_SCRIPT_FIRE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
SET_INTEGER_PARAM(0, gFireManager.StartScriptFire(pos, nil, 0.8f, 1));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(GET_INTEGER_PARAM(0)));
return 0;
case COMMAND_REMOVE_SCRIPT_FIRE:
CollectParameters(&m_nIp, 1);
gFireManager.RemoveScriptFire(GET_INTEGER_PARAM(0));
return 0;
/*
case COMMAND_SET_COMEDY_CONTROLS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->bComedyControls = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
*/
case COMMAND_BOAT_GOTO_COORDS:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
CBoat* pBoat = (CBoat*)pVehicle;
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
pBoat->AutoPilot.m_vecDestinationCoors = pos;
pBoat->SetStatus(STATUS_PHYSICS);
pBoat->bEngineOn = true;
pBoat->AutoPilot.m_nCruiseSpeed = Max(1, pBoat->AutoPilot.m_nCruiseSpeed);
pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
return 0;
}
case COMMAND_BOAT_STOP:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
CBoat* pBoat = (CBoat*)pVehicle;
pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
pBoat->SetStatus(STATUS_PHYSICS);
pBoat->bEngineOn = false;
pBoat->AutoPilot.m_nCruiseSpeed = 0;
return 0;
}
case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
{
CollectParameters(&m_nIp, 6);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
float x1 = GET_FLOAT_PARAM(1);
float y1 = GET_FLOAT_PARAM(2);
float x2 = GET_FLOAT_PARAM(3);
float y2 = GET_FLOAT_PARAM(4);
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (GET_INTEGER_PARAM(5))
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
/*
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
*/
return 0;
}
case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
{
CollectParameters(&m_nIp, 6);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
float x1 = GET_FLOAT_PARAM(1);
float y1 = GET_FLOAT_PARAM(2);
float x2 = GET_FLOAT_PARAM(3);
float y2 = GET_FLOAT_PARAM(4);
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (GET_INTEGER_PARAM(5))
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
/*
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
*/
return 0;
}
case COMMAND_IS_CURRENT_PLAYER_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(GET_INTEGER_PARAM(1) == pPed->GetWeapon()->m_eWeaponType);
return 0;
}
case COMMAND_IS_CURRENT_CHAR_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(GET_INTEGER_PARAM(1) == pPed->GetWeapon()->m_eWeaponType);
return 0;
}
/*
case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
CPacManPickups::ResetPowerPillsEatenInRace();
return 0;
case COMMAND_ADD_POWER_PILL:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPacManPickups::GenerateOnePMPickUp(pos);
return 0;
}
*/
case COMMAND_SET_BOAT_CRUISE_SPEED:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
CBoat* pBoat = (CBoat*)pVehicle;
pBoat->AutoPilot.m_nCruiseSpeed = GET_FLOAT_PARAM(1);
return 0;
}
case COMMAND_GET_RANDOM_CHAR_IN_AREA:
{
CollectParameters(&m_nIp, 7);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
float x1 = GET_FLOAT_PARAM(0);
float y1 = GET_FLOAT_PARAM(1);
float x2 = GET_FLOAT_PARAM(2);
float y2 = GET_FLOAT_PARAM(3);
int i = CPools::GetPedPool()->GetSize();
while (--i && ped_handle == -1){
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
if (!pPed)
continue;
if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
if (!pPed->IsPedInControl())
continue;
if (pPed->bRemoveFromWorld)
continue;
if (pPed->bFadeOut)
continue;
if (pPed->m_nWaitState != WAITSTATE_FALSE)
continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType, GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7)))
continue;
if (pPed->bIsLeader || pPed->m_leader)
continue;
if (!pPed->IsWithinArea(x1, y1, x2, y2))
continue;
if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
continue;
if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
continue;
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
CTheScripts::LastRandomPedId = ped_handle;
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
++CPopulation::ms_nTotalMissionPeds;
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
SET_INTEGER_PARAM(0, ped_handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (nZone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CZone* pZone = CTheZones::GetNavigationZone(nZone);
CollectParameters(&m_nIp, 3);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
while (--i && ped_handle == -1) {
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
if (!pPed)
continue;
if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
if (!pPed->IsPedInControl())
continue;
if (pPed->bRemoveFromWorld)
continue;
if (pPed->bFadeOut)
continue;
if (pPed->m_nWaitState != WAITSTATE_FALSE)
continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2)))
continue;
if (pPed->bIsLeader || pPed->m_leader)
continue;
if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
continue;
if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
continue;
if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
continue;
bool found;
CWorld::FindRoofZFor3DCoord(pos.x, pos.y, pos.z, &found);
if (found)
continue;
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
CTheScripts::LastRandomPedId = ped_handle;
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
++CPopulation::ms_nTotalMissionPeds;
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
SET_INTEGER_PARAM(0, ped_handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_PLAYER_IN_TAXI:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
return 0;
}
case COMMAND_IS_PLAYER_SHOOTING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bIsShooting);
return 0;
}
case COMMAND_IS_CHAR_SHOOTING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bIsShooting);
return 0;
}
case COMMAND_CREATE_MONEY_PICKUP:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, GET_INTEGER_PARAM(3))); // MI_MONEY -> gpModelIndices[...]
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CHAR_ACCURACY:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_wepAccuracy = GET_INTEGER_PARAM(1) * 1.25f;
return 0;
}
case COMMAND_GET_CAR_SPEED:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
SET_FLOAT_PARAM(0, pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_LOAD_CUTSCENE:
{
char name[KEY_LENGTH_IN_SCRIPT];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
// unknown call FUN_29df68(name) on PS2
m_nIp += KEY_LENGTH_IN_SCRIPT;
CColStore::RemoveAllCollision();
CCutsceneMgr::LoadCutsceneData(name);
return 0;
}
case COMMAND_CREATE_CUTSCENE_OBJECT:
{
CollectParameters(&m_nIp, 1);
CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(GET_INTEGER_PARAM(0));
SET_INTEGER_PARAM(0, CPools::GetObjectPool()->GetIndex(pCutObj));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CUTSCENE_ANIM:
{
CollectParameters(&m_nIp, 1);
char name[KEY_LENGTH_IN_SCRIPT];
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CCutsceneMgr::SetCutsceneAnim(name, pObject);
return 0;
}
case COMMAND_START_CUTSCENE:
CCutsceneMgr::StartCutscene();
return 0;
case COMMAND_GET_CUTSCENE_TIME:
SET_INTEGER_PARAM(0, CCutsceneMgr::GetCutsceneTimeInMilleseconds());
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_HAS_CUTSCENE_FINISHED:
{
bool bFinished = CCutsceneMgr::HasCutsceneFinished();
if (bFinished)
printf("cutscene has now finished\n");
UpdateCompareFlag(bFinished);
return 0;
}
case COMMAND_CLEAR_CUTSCENE:
// unknown call on PS2 FUN_29DFA0();
printf("clear cutscene\n");
CCutsceneMgr::DeleteCutsceneData();
return 0;
case COMMAND_RESTORE_CAMERA_JUMPCUT:
TheCamera.RestoreWithJumpCut();
return 0;
case COMMAND_CREATE_COLLECTABLE1:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0); // TODO: gpModelIndices
return 0;
}
case COMMAND_SET_COLLECTABLE1_TOTAL:
CollectParameters(&m_nIp, 1);
CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = GET_INTEGER_PARAM(0);
return 0;
/*
case COMMAND_IS_PROJECTILE_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_DESTROY_PROJECTILES_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_DROP_MINE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
return 0;
}
case COMMAND_DROP_NAUTICAL_MINE:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
return 0;
}
*/
case COMMAND_IS_CHAR_MODEL:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(GET_INTEGER_PARAM(1) == pPed->GetModelIndex());
return 0;
}
case COMMAND_LOAD_SPECIAL_MODEL:
{
CollectParameters(&m_nIp, 1);
char name[KEY_LENGTH_IN_SCRIPT];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
name[i] = tolower(name[i]);
CStreaming::RequestSpecialModel(GET_INTEGER_PARAM(0), name, STREAMFLAGS_DEPENDENCY | (m_bIsMissionScript ? STREAMFLAGS_SCRIPTOWNED : STREAMFLAGS_AMBIENT_SCRIPT_OWNED));
m_nIp += KEY_LENGTH_IN_SCRIPT;
return 0;
}
//case COMMAND_CREATE_CUTSCENE_HEAD:
//case COMMAND_SET_CUTSCENE_HEAD_ANIM:
case COMMAND_SIN:
CollectParameters(&m_nIp, 1);
SET_FLOAT_PARAM(0, Sin(DEGTORAD(GET_FLOAT_PARAM(0))));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_COS:
CollectParameters(&m_nIp, 1);
SET_FLOAT_PARAM(0, Cos(DEGTORAD(GET_FLOAT_PARAM(0))));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_GET_CAR_FORWARD_X:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
SET_FLOAT_PARAM(0, forwardX);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_CAR_FORWARD_Y:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
SET_FLOAT_PARAM(0, forwardY);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CHANGE_GARAGE_TYPE:
CollectParameters(&m_nIp, 2);
CGarages::ChangeGarageType(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), 0);
return 0;
case COMMAND_ACTIVATE_CRUSHER_CRANE:
{
CollectParameters(&m_nIp, 10);
float infX = GET_FLOAT_PARAM(2);
float infY = GET_FLOAT_PARAM(3);
float supX = GET_FLOAT_PARAM(4);
float supY = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(4);
supX = GET_FLOAT_PARAM(2);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(5);
supY = GET_FLOAT_PARAM(3);
}
CCranes::ActivateCrane(infX, supX, infY, supY,
GET_FLOAT_PARAM(6), GET_FLOAT_PARAM(7), GET_FLOAT_PARAM(8),
DEGTORAD(GET_FLOAT_PARAM(9)), true, false,
GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1));
return 0;
}
case COMMAND_PRINT_WITH_2_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddMessageWithNumber(text, GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddMessageSoonWithNumber(text, GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddMessageWithNumber(text, GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), -1, -1, -1);
return 0;
}
/*
case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddMessageSoonWithNumber(text, GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), -1, -1, -1);
return 0;
}
*/
case COMMAND_PRINT_WITH_4_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddMessageWithNumber(text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), -1, -1);
return 0;
}
/*
case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddMessageSoonWithNumber(text, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddMessageWithNumber(text, GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddMessageSoonWithNumber(text, GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), -1);
return 0;
}
*/
case COMMAND_PRINT_WITH_6_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddMessageWithNumber(text, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5));
return 0;
}
/*
case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5));
return 0;
}
case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddMessageSoonWithNumber(text, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5));
return 0;
}
*/
case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FOLLOW_CHAR_IN_FORMATION, pTargetPed);
pPed->SetFormation((eFormation)GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_PLAYER_MADE_PROGRESS:
CollectParameters(&m_nIp, 1);
CStats::ProgressMade += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_PROGRESS_TOTAL:
CollectParameters(&m_nIp, 1);
CStats::TotalProgressInGame = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_REGISTER_JUMP_DISTANCE:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpDistance = Max(CStats::MaximumJumpDistance, GET_FLOAT_PARAM(0));
return 0;
case COMMAND_REGISTER_JUMP_HEIGHT:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpHeight = Max(CStats::MaximumJumpHeight, GET_FLOAT_PARAM(0));
return 0;
case COMMAND_REGISTER_JUMP_FLIPS:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpFlips = Max(CStats::MaximumJumpFlips, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_JUMP_SPINS:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpSpins = Max(CStats::MaximumJumpSpins, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_JUMP_STUNT:
CollectParameters(&m_nIp, 1);
CStats::BestStuntJump = Max(CStats::BestStuntJump, GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
++CStats::NumberOfUniqueJumpsFound;
return 0;
case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
CollectParameters(&m_nIp, 1);
CStats::TotalNumberOfUniqueJumps = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
++CStats::PassengersDroppedOffWithTaxi;
return 0;
case COMMAND_REGISTER_MONEY_MADE_TAXI:
CollectParameters(&m_nIp, 1);
CStats::MoneyMadeWithTaxi += GET_INTEGER_PARAM(0);
return 0;
case COMMAND_REGISTER_MISSION_GIVEN:
++CStats::MissionsGiven;
return 0;
case COMMAND_REGISTER_MISSION_PASSED:
{
char name[KEY_LENGTH_IN_SCRIPT];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
strncpy(CStats::LastMissionPassedName, name, KEY_LENGTH_IN_SCRIPT);
++CStats::MissionsPassed;
CStats::CheckPointReachedSuccessfully();
CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds();
CGameLogic::RemoveShortCutDropOffPointForMission();
return 0;
}
case COMMAND_SET_CHAR_RUNNING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bIsRunning = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
gFireManager.RemoveAllScriptFires();
return 0;
/*
case COMMAND_IS_FIRST_CAR_COLOUR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->m_currentColour1 == GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_IS_SECOND_CAR_COLOUR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->m_currentColour2 == GET_INTEGER_PARAM(1));
return 0;
}
*/
case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
bool result = false;
if (!pPed)
printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
else {
if (GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYMELEE || GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYWEAPON)
result = CheckDamagedWeaponType(pPed->m_lastWepDam, GET_INTEGER_PARAM(1));
else
result = GET_INTEGER_PARAM(1) == pPed->m_lastWepDam;
}
UpdateCompareFlag(result);
return 0;
}
case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
bool result = false;
if (!pVehicle)
printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
else {
if (GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYMELEE || GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYWEAPON)
result = CheckDamagedWeaponType(pVehicle->m_nLastWeaponDamage, GET_INTEGER_PARAM(1));
else
result = GET_INTEGER_PARAM(1) == pVehicle->m_nLastWeaponDamage;
}
UpdateCompareFlag(result);
return 0;
}
case COMMAND_IS_CHAR_IN_CHARS_GROUP:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CPed* pLeader = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pPed);
script_assert(pLeader);
UpdateCompareFlag(pPed->m_leader == pLeader && !pPed->bWaitForLeaderToComeCloser);
return 0;
}
default:
script_assert(0);
}
return -1;
}