#include <al.h>
#include <alc.h>
#include <mpg123_pre.h>
//#include <mpg123.h>
#include <time.h>
#include <io.h>
#include "samp_oal.h"
#include "AudioManager.h"
#include "MusicManager.h"
#include "Frontend.h"
#include "Timer.h"
#pragma comment( lib, "libmpg123.lib" )
#pragma comment( lib, "OpenAL32.lib" )
cSampleManager SampleManager;
int32 BankStartOffset[MAX_SAMPLEBANKS];
///////////////////////////////////////////////////////////////
class MP3Stream
{
public:
mpg123_handle *m_pMPG;
FILE *m_fpFile;
unsigned char *m_pBuf;
char m_aFilename[128];
size_t m_nBufSize;
size_t m_nLengthInBytes;
long m_nRate;
int m_nBitRate;
int m_nChannels;
int m_nEncoding;
int m_nLength;
int m_nBlockSize;
int m_nNumBlocks;
ALuint m_alSource;
ALuint m_alBuffers[5];
unsigned char *m_pBlocks;
bool m_bIsFree;
bool m_bIsOpened;
bool m_bIsPaused;
int m_nVolume;
void Initialize(void);
bool FillBuffer(ALuint alBuffer);
void Update(void);
void SetPos(uint32 nPos);
int32 FillBuffers();
MP3Stream(char *filename, ALuint source, ALuint *buffers);
~MP3Stream() { Delete(); }
void Delete();
};
///////////////////////////////////////////////////////////////
char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
FILE *fpSampleDescHandle;
FILE *fpSampleDataHandle;
bool bSampleBankLoaded [MAX_SAMPLEBANKS];
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
int32 nSampleBankSize [MAX_SAMPLEBANKS];
int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
int32 _nSampleDataEndOffset;
int32 nPedSlotSfx [MAX_PEDSFX];
int32 nPedSlotSfxAddr[MAX_PEDSFX];
uint8 nCurrentPedSlot;
uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
///////////////////////////////////////////////////////////////
ALuint alChannel[MAXCHANNELS+MAX2DCHANNELS];
ALuint ALStreamSources[MAX_STREAMS];
ALuint ALStreamBuffers[MAX_STREAMS][5];
struct
{
ALuint buffer;
ALuint timer;
}ALBuffers[SAMPLEBANK_MAX];
ALuint pedBuffers[MAX_PEDSFX];
//bank0Buffers
uint32 nNumMP3s;
MP3Stream *mp3Stream[MAX_STREAMS];
int8 nStreamPan [MAX_STREAMS];
int8 nStreamVolume[MAX_STREAMS];
float ChannelPitch[MAXCHANNELS+MAX2DCHANNELS];
uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
uint32 ChannelSample[MAXCHANNELS+MAX2DCHANNELS];
int32 currentChannelMaxFrontDistance[MAXCHANNELS+MAX2DCHANNELS];
int32 currentChannelFrequency[MAXCHANNELS+MAX2DCHANNELS];
int32 currentChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
cSampleManager::cSampleManager(void)
{
;
}
cSampleManager::~cSampleManager(void)
{
ASSERT((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED] == NULL);
free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
if ( fpSampleDescHandle != NULL )
{
fclose(fpSampleDescHandle);
fpSampleDescHandle = NULL;
}
if ( fpSampleDataHandle != NULL )
{
fclose(fpSampleDataHandle);
fpSampleDataHandle = NULL;
}
}
void cSampleManager::SetSpeakerConfig(int32 nConfig)
{
}
uint32 cSampleManager::GetMaximumSupportedChannels(void)
{
return 20;
}
uint32 cSampleManager::GetNum3DProvidersAvailable()
{
return 1;
}
void cSampleManager::SetNum3DProvidersAvailable(uint32 num)
{
;
}
char *cSampleManager::Get3DProviderName(uint8 id)
{
static char PROVIDER[256] = "OpenAL";
return PROVIDER;
}
void cSampleManager::Set3DProviderName(uint8 id, char *name)
{
;
}
int8 cSampleManager::GetCurrent3DProviderIndex(void)
{
return 0;
}
int8 cSampleManager::SetCurrent3DProvider(uint8 which)
{
return 0;
}
bool
cSampleManager::IsMP3RadioChannelAvailable(void)
{
return nNumMP3s != 0;
}
void cSampleManager::ReleaseDigitalHandle(void)
{
}
void cSampleManager::ReacquireDigitalHandle(void)
{
}
bool
cSampleManager::Initialise(void)
{
ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,0};
m_pDevice = alcOpenDevice(NULL);
ASSERT(m_pDevice != NULL);
m_pContext = alcCreateContext(m_pDevice, attr);
ASSERT(m_pContext != NULL);
alcMakeContextCurrent(m_pContext);
mpg123_init();
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
{
m_aSamples[i].nOffset = 0;
m_aSamples[i].nSize = 0;
m_aSamples[i].nFrequency = MAX_FREQ;
m_aSamples[i].nLoopStart = 0;
m_aSamples[i].nLoopEnd = -1;
}
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
nStreamLength[i] = 3600000;
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
mp3Stream[i] = NULL;
nStreamVolume[i] = 100;
nStreamPan[i] = 63;
}
alGenSources(MAX_STREAMS, (ALuint *)ALStreamSources);
alGenBuffers(MAX_STREAMS*5, (ALuint *)ALStreamBuffers);
m_nMonoMode = 0;
m_nEffectsVolume = MAX_VOLUME;
m_nMusicVolume = MAX_VOLUME;
m_nEffectsFadeVolume = MAX_VOLUME;
m_nMusicFadeVolume = MAX_VOLUME;
memset(alChannel, 0, sizeof(alChannel));
memset(nChannelVolume, 0, sizeof(nChannelVolume));
memset(ChannelSample, 0, sizeof(ChannelSample));
for ( int32 i = 0; i < ARRAY_SIZE(ChannelPitch); i++ )
ChannelPitch[i] = 1.0f;
fpSampleDescHandle = NULL;
fpSampleDataHandle = NULL;
for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ )
{
bSampleBankLoaded[i] = false;
nSampleBankDiscStartOffset[i] = 0;
nSampleBankSize[i] = 0;
nSampleBankMemoryStartAddress[i] = 0;
}
alGenBuffers(MAX_PEDSFX, pedBuffers);
for ( int32 i = 0; i < MAX_PEDSFX; i++ )
{
nPedSlotSfx[i] = NO_SAMPLE;
nPedSlotSfxAddr[i] = 0;
}
nCurrentPedSlot = 0;
for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
{
ALBuffers[i].buffer = 0;
ALBuffers[i].timer = 0;
}
alListenerf (AL_GAIN, 1.0f);
alListener3f(AL_POSITION, 0.0f, 0.0f, 0.0f);
alListener3f(AL_VELOCITY, 0.0f, 0.0f, 0.0f);
ALfloat orientation[6] = { 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f };
alListenerfv(AL_ORIENTATION, orientation);
if ( !InitialiseSampleBanks() )
{
Terminate();
return false;
}
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL);
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL )
{
Terminate();
return false;
}
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL);
alGenSources(MAXCHANNELS, alChannel);
for ( int32 i = 0; i < MAXCHANNELS; i++ )
{
if ( alChannel[i] )
alSourcei(alChannel[i], AL_SOURCE_RELATIVE, AL_TRUE);
}
alGenSources(MAX2DCHANNELS, &alChannel[CHANNEL2D]);
if ( alChannel[CHANNEL2D] )
{
alSourcei (alChannel[CHANNEL2D], AL_SOURCE_RELATIVE, AL_TRUE);
alSource3f(alChannel[CHANNEL2D], AL_POSITION, 0.0f, 0.0f, 0.0f);
alSourcef (alChannel[CHANNEL2D], AL_GAIN, 1.0f);
}
LoadSampleBank(SAMPLEBANK_MAIN);
return true;
}
void
cSampleManager::Terminate(void)
{
mpg123_exit();
alcMakeContextCurrent(NULL);
alcDestroyContext(m_pContext);
alcCloseDevice(m_pDevice);
}
void
cSampleManager::UpdateSoundBuffers(void)
{
for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
{
if ( ALBuffers[i].timer > 0 )
{
ALBuffers[i].timer -= ALuint(CTimer::GetTimeStep() * 20.0f);
if ( ALBuffers[i].timer <= 0 )
{
if ( ALBuffers[i].buffer != 0 && alIsBuffer(ALBuffers[i].buffer) )
{
alDeleteBuffers(1, &ALBuffers[i].buffer);
if ( alGetError() == AL_NO_ERROR )
ALBuffers[i].buffer = 0;
else
ALBuffers[i].buffer = 120000;
}
}
}
}
}
bool cSampleManager::CheckForAnAudioFileOnCD(void)
{
return true;
}
char cSampleManager::GetCDAudioDriveLetter(void)
{
return '\0';
}
void
cSampleManager::SetEffectsMasterVolume(uint8 nVolume)
{
m_nEffectsVolume = nVolume;
}
void
cSampleManager::SetMusicMasterVolume(uint8 nVolume)
{
m_nMusicVolume = nVolume;
}
void
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
{
m_nEffectsFadeVolume = nVolume;
}
void
cSampleManager::SetMusicFadeVolume(uint8 nVolume)
{
m_nMusicFadeVolume = nVolume;
}
void
cSampleManager::SetMonoMode(uint8 nMode)
{
m_nMonoMode = nMode;
}
bool
cSampleManager::LoadSampleBank(uint8 nBank)
{
ASSERT( nBank < MAX_SAMPLEBANKS );
if ( CTimer::GetIsCodePaused() )
return false;
if ( MusicManager.IsInitialised()
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& nBank != SAMPLEBANK_MAIN )
{
return false;
}
if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
return false;
if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank], fpSampleDataHandle) != nSampleBankSize[nBank] )
return false;
bSampleBankLoaded[nBank] = true;
return true;
}
void
cSampleManager::UnloadSampleBank(uint8 nBank)
{
ASSERT( nBank < MAX_SAMPLEBANKS );
; // NOIMP
}
bool
cSampleManager::IsSampleBankLoaded(uint8 nBank)
{
ASSERT( nBank < MAX_SAMPLEBANKS );
return true;
}
bool
cSampleManager::IsPedCommentLoaded(uint32 nComment)
{
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
uint8 slot;
for ( int32 i = 0; i < _TODOCONST(3); i++ )
{
slot = nCurrentPedSlot - i - 1;
if ( nComment == nPedSlotSfx[slot] )
return true;
}
return false;
}
int32
cSampleManager::_GetPedCommentSlot(uint32 nComment)
{
uint8 slot;
for (int32 i = 0; i < _TODOCONST(3); i++)
{
slot = nCurrentPedSlot - i - 1;
if (nComment == nPedSlotSfx[slot])
return slot;
}
return -1;
}
bool
cSampleManager::LoadPedComment(uint32 nComment)
{
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
if ( CTimer::GetIsCodePaused() )
return false;
// no talking peds during cutsenes or the game end
if ( MusicManager.IsInitialised() )
{
switch ( MusicManager.GetMusicMode() )
{
case MUSICMODE_CUTSCENE:
{
return false;
break;
}
case MUSICMODE_FRONTEND:
{
if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_GAME_COMPLETED )
return false;
break;
}
}
}
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
return false;
if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
return false;
nPedSlotSfx[nCurrentPedSlot] = nComment;
alBufferData(pedBuffers[nCurrentPedSlot],
AL_FORMAT_MONO16,
(void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot),
m_aSamples[nComment].nSize,
MAX_FREQ);
if ( ++nCurrentPedSlot >= MAX_PEDSFX )
nCurrentPedSlot = 0;
return true;
}
int32
cSampleManager::GetBankContainingSound(uint32 offset)
{
if ( offset >= BankStartOffset[SAMPLEBANK_PED] )
return SAMPLEBANK_PED;
if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] )
return SAMPLEBANK_MAIN;
return SAMPLEBANK_INVALID;
}
int32
cSampleManager::GetSampleBaseFrequency(uint32 nSample)
{
ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
return m_aSamples[nSample].nFrequency;
}
int32
cSampleManager::GetSampleLoopStartOffset(uint32 nSample)
{
ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
return m_aSamples[nSample].nLoopStart;
}
int32
cSampleManager::GetSampleLoopEndOffset(uint32 nSample)
{
ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
return m_aSamples[nSample].nLoopEnd;
}
uint32
cSampleManager::GetSampleLength(uint32 nSample)
{
ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
return m_aSamples[nSample].nSize >> 1;
}
bool cSampleManager::UpdateReverb(void)
{
return false;
}
void
cSampleManager::SetChannelReverbFlag(uint32 nChannel, uint8 nReverbFlag)
{
; // NOIMP
}
bool
cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
ALuint buffer;
if ( nSfx < SAMPLEBANK_MAX )
{
int32 offset = (m_aSamples[nSfx].nLoopStart > 0) ? (m_aSamples[nSfx].nOffset - m_aSamples[nSfx].nLoopStart) : m_aSamples[nSfx].nOffset;
int32 size = (m_aSamples[nSfx].nLoopStart > 0) ? (m_aSamples[nSfx].nLoopEnd - m_aSamples[nSfx].nLoopStart) : m_aSamples[nSfx].nSize;
void *data = malloc(size);
ASSERT(data != NULL);
if ( fseek(fpSampleDataHandle, offset + nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
{
free(data);
return false;
}
if ( fread(data, 1, size, fpSampleDataHandle) != size )
{
free(data);
return false;
}
ALuint buf;
alGenBuffers(1, &buf);
alBufferData(buf, AL_FORMAT_MONO16, data, size, MAX_FREQ);
free(data);
if ( !IsSampleBankLoaded(nBank) )
return false;
ALBuffers[nSfx].buffer = buf;
ALBuffers[nSfx].timer = 120000;
buffer = ALBuffers[nSfx].buffer;
ChannelSample[nChannel] = nSfx;
}
else
{
if ( !IsPedCommentLoaded(nSfx) )
return false;
int32 slot = _GetPedCommentSlot(nSfx);
buffer = pedBuffers[slot];
}
if ( buffer == 0 )
{
TRACE("No buffer to play id %d", nSfx);
return false;
}
if ( GetChannelUsedFlag(nChannel) )
{
TRACE("Stopping channel %d - really!!!", nChannel);
StopChannel(nChannel);
}
alSourcei(alChannel[nChannel], AL_BUFFER, 0);
currentChannelVolume [nChannel] = -1;
currentChannelFrequency [nChannel] = -1;
currentChannelMaxFrontDistance[nChannel] = -1;
if ( alChannel[nChannel] )
{
alSourcei(alChannel[nChannel], AL_BUFFER, buffer);
alSourcef(alChannel[nChannel], AL_PITCH, 1.0f);
ChannelPitch[nChannel] = 1.0f;
return true;
}
return false;
}
void
cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
uint32 vol = nVolume;
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
nChannelVolume[nChannel] = vol;
// reduce the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{
nChannelVolume[nChannel] >>= 2;
}
uint32 channelVol = m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14;
if ( ChannelSample[nChannel] >= SFX_CAR_REV_1 && SFX_CAR_REV_10 >= ChannelSample[nChannel] ) // nice hack
channelVol >>= 1;
if ( alChannel[nChannel] )
{
if ( currentChannelVolume[nChannel] != channelVol )
{
ALfloat gain = ALfloat(channelVol) / MAX_VOLUME;
alSourcef(alChannel[nChannel], AL_GAIN, gain);
currentChannelVolume[nChannel] = channelVol;
}
}
}
void
cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( alChannel[nChannel] )
{
alSource3f(alChannel[nChannel], AL_POSITION, -fX, fY, fZ);
}
}
void
cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( alChannel[nChannel] )
{
if ( float(currentChannelMaxFrontDistance[nChannel]) != fMax )
{
alSourcef(alChannel[nChannel], AL_MAX_DISTANCE, fMax);
alSourcef(alChannel[nChannel], AL_REFERENCE_DISTANCE, 5.0f);
alSourcef(alChannel[nChannel], AL_MAX_GAIN, 1.0f);
currentChannelMaxFrontDistance[nChannel] = int32(fMax);
}
}
}
void
cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( nChannel == CHANNEL2D )
{
uint32 vol = nVolume;
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
nChannelVolume[nChannel] = vol;
// increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{
nChannelVolume[nChannel] >>= 2;
}
uint32 channelVol = m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14;
if ( ChannelSample[nChannel] >= SFX_CAR_REV_1 && SFX_CAR_IDLE_10 >= ChannelSample[nChannel] ) // nice hack
channelVol >>= 1;
if ( alChannel[nChannel] )
{
if ( currentChannelVolume[nChannel] != channelVol )
{
ALfloat gain = ALfloat(channelVol) / MAX_VOLUME;
alSourcef(alChannel[nChannel], AL_GAIN, gain);
currentChannelVolume[nChannel] = channelVol;
}
}
}
}
void
cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
; // NOIMP
}
void
cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( alChannel[nChannel] )
{
if ( currentChannelFrequency[nChannel] != nFreq )
{
ALfloat pitch = ALfloat(nFreq) / MAX_FREQ;
alSourcef(alChannel[nChannel], AL_PITCH, pitch);
currentChannelFrequency[nChannel] = nFreq;
if ( Abs(1.0f - pitch) < 0.01f )
ChannelPitch[nChannel] = 1.0f;
else
ChannelPitch[nChannel] = pitch;
}
}
}
void
cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
; // NOIMP
}
void
cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( nLoopCount != 0 )
alSourcei(alChannel[nChannel], AL_LOOPING, AL_FALSE);
else
alSourcei(alChannel[nChannel], AL_LOOPING, AL_TRUE);
}
bool
cSampleManager::GetChannelUsedFlag(uint32 nChannel)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( alChannel[nChannel] )
{
ALint sourceState;
alGetSourcei(alChannel[nChannel], AL_SOURCE_STATE, &sourceState);
return sourceState == AL_PLAYING;
}
return false;
}
void
cSampleManager::StartChannel(uint32 nChannel)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( alChannel[nChannel] )
{
if ( ChannelSample[nChannel] > SAMPLEBANK_END ) // PED's Bank
{
if ( ChannelPitch[nChannel] != 1.0f )
ChannelPitch[nChannel] = 1.0f;
}
alSourcef (alChannel[nChannel], AL_PITCH, ChannelPitch[nChannel]);
alSourcePlay(alChannel[nChannel]);
}
}
void
cSampleManager::StopChannel(uint32 nChannel)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
if ( alChannel[nChannel] )
{
alSourceStop(alChannel[nChannel]);
currentChannelVolume [nChannel] = -1;
currentChannelFrequency [nChannel] = -1;
currentChannelMaxFrontDistance[nChannel] = -1;
ChannelPitch [nChannel] = 1.0f;
}
}
void
cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
{
char filename[256];
ASSERT( nStream < MAX_STREAMS );
if ( nFile < TOTAL_STREAMED_SOUNDS )
{
if ( mp3Stream[nStream] )
{
delete mp3Stream[nStream];
mp3Stream[nStream] = NULL;
}
strcpy(filename, StreamedNameTable[nFile]);
MP3Stream *stream = new MP3Stream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
ASSERT(stream != NULL);
mp3Stream[nStream] = stream;
if ( stream->m_bIsOpened )
{
;
}
else
{
delete stream;
mp3Stream[nStream] = NULL;
}
}
}
void
cSampleManager::PauseStream(uint8 nPauseFlag, uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
MP3Stream *stream = mp3Stream[nStream];
if ( stream )
{
if ( nPauseFlag != 0 )
{
if ( !stream->m_bIsPaused )
{
alSourcePause(stream->m_alSource);
stream->m_bIsPaused = true;
}
}
else
{
if ( stream->m_bIsPaused )
{
alSourcef(stream->m_alSource, AL_PITCH, 1.0f);
alSourcePlay(stream->m_alSource);
stream->m_bIsPaused = false;
}
}
}
}
void
cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
MP3Stream *stream = mp3Stream[nStream];
if ( stream )
{
stream->Initialize();
if ( stream->m_bIsOpened )
{
//NOTE: set pos here on mobile
if ( stream->FillBuffers() != 0 )
{
alSourcef(stream->m_alSource, AL_PITCH, 1.0f);
alSourcePlay(stream->m_alSource);
stream->m_bIsFree = false;
}
}
}
}
bool
cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
{
char filename[256];
ASSERT( nStream < MAX_STREAMS );
if ( nFile < TOTAL_STREAMED_SOUNDS )
{
if ( mp3Stream[nStream] )
{
delete mp3Stream[nStream];
mp3Stream[nStream] = NULL;
}
strcpy(filename, StreamedNameTable[nFile]);
MP3Stream *stream = new MP3Stream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
ASSERT(stream != NULL);
mp3Stream[nStream] = stream;
if ( stream->m_bIsOpened )
{
stream->Initialize();
nStreamLength[nFile] = stream->m_nLength;
//MusicManager.SetTrackInfoLength(nFile, stream->m_nLength);
if ( stream->m_bIsOpened )
{
if ( nPos != 0 )
{
stream->SetPos(nPos);
}
if ( stream->FillBuffers() != 0 )
{
alSourcef(stream->m_alSource, AL_PITCH, 1.0f);
alSourcePlay(stream->m_alSource);
stream->m_bIsFree = false;
}
}
return true;
}
else
{
delete stream;
mp3Stream[nStream] = NULL;
}
}
return false;
}
void
cSampleManager::StopStreamedFile(uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
MP3Stream *stream = mp3Stream[nStream];
if ( stream )
{
delete stream;
mp3Stream[nStream] = NULL;
}
}
int32
cSampleManager::GetStreamedFilePosition(uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
MP3Stream *stream = mp3Stream[nStream];
if ( stream )
{
return (ftell(stream->m_fpFile) * 8) / stream->m_nBitRate;
}
return 0;
}
void
cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
if ( nVolume > MAX_VOLUME )
nVolume = MAX_VOLUME;
if ( nPan > MAX_VOLUME )
nPan = MAX_VOLUME;
nStreamVolume[nStream] = m_nMusicFadeVolume * nVolume;
nStreamPan [nStream] = nPan;
MP3Stream *stream = mp3Stream[nStream];
if ( stream )
{
uint32 vol;
if ( nEffectFlag )
vol = m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14;
else
vol = m_nMusicFadeVolume*nVolume*m_nMusicVolume >> 14;
if ( stream->m_nVolume != vol )
{
if ( stream->m_bIsOpened )
{
ALuint source = stream->m_alSource;
if ( source )
{
ALfloat gain = ALfloat(vol) / MAX_VOLUME;
alSourcef(source, AL_GAIN, gain);
stream = mp3Stream[nStream];
}
}
stream->m_nVolume = vol;
}
}
}
int32
cSampleManager::GetStreamedFileLength(uint8 nStream)
{
ASSERT( nStream < TOTAL_STREAMED_SOUNDS );
return nStreamLength[nStream];
}
bool
cSampleManager::IsStreamPlaying(uint8 nStream)
{
ASSERT( nStream < MAX_STREAMS );
MP3Stream *stream = mp3Stream[nStream];
if ( stream && stream->m_bIsOpened && !stream->m_bIsPaused )
{
ALint sourceState;
alGetSourcei(stream->m_alSource, AL_SOURCE_STATE, &sourceState);
if ( !stream->m_bIsFree || sourceState == AL_PLAYING )
return true;
}
return false;
}
void
cSampleManager::Service(void)
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
if ( mp3Stream[i] )
mp3Stream[i]->Update();
}
UpdateSoundBuffers();
}
bool
cSampleManager::InitialiseSampleBanks(void)
{
int32 nBank = SAMPLEBANK_MAIN;
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
if ( fpSampleDescHandle == NULL )
return false;
fpSampleDataHandle = fopen(SampleBankDataFilename, "rb");
if ( fpSampleDataHandle == NULL )
{
fclose(fpSampleDescHandle);
fpSampleDescHandle = NULL;
return false;
}
fseek(fpSampleDataHandle, 0, SEEK_END);
int32 _nSampleDataEndOffset = ftell(fpSampleDataHandle);
rewind(fpSampleDataHandle);
fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle);
fclose(fpSampleDescHandle);
fpSampleDescHandle = NULL;
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
{
if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i )
{
nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
nBank++;
}
}
nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
return true;
}
/*
sub_1D8D40
PreloadSoundBank(tSample *,uchar)
CheckOpenALChannels(void)
*/
void MP3Stream::Initialize(void)
{
if ( !m_bIsOpened )
return;
mpg123_format_none(m_pMPG);
mpg123_format(m_pMPG, 11000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
mpg123_format(m_pMPG, 24000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
mpg123_format(m_pMPG, 32000, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
mpg123_format(m_pMPG, 44100, MPG123_MONO|MPG123_STEREO, MPG123_ENC_SIGNED_16);
if ( mpg123_open_feed(m_pMPG) != MPG123_OK )
return;
const uint32 CHUNK_SIZE = 1024*5;
if ( fread(m_pBuf, 1, CHUNK_SIZE, m_fpFile) != CHUNK_SIZE )
{
Delete();
return;
}
m_nBufSize -= CHUNK_SIZE;
mpg123_feed(m_pMPG, m_pBuf, CHUNK_SIZE);
if ( mpg123_getformat(m_pMPG, &m_nRate, &m_nChannels, &m_nEncoding) != MPG123_OK )
{
Delete();
return;
}
mpg123_frameinfo info;
if ( mpg123_info(m_pMPG, &info) != MPG123_OK )
{
Delete();
return;
}
m_nBitRate = info.bitrate;
m_nLength = 8 * m_nLengthInBytes / info.bitrate;
m_nBlockSize = mpg123_outblock(m_pMPG);
m_nNumBlocks = 5;
m_pBlocks = (unsigned char *)malloc(m_nNumBlocks * m_nBlockSize);
}
bool MP3Stream::FillBuffer(ALuint alBuffer)
{
size_t done;
uint8 *pBlockBuff = (uint8 *)m_pBlocks;
bool fail = !(m_nBufSize > 1);
int err = mpg123_read(m_pMPG, m_pBlocks, m_nBlockSize, &done);
if ( alBuffer == 0 )
{
if ( err == MPG123_OK )
{
while ( mpg123_read(m_pMPG, pBlockBuff, m_nBlockSize, &done) == MPG123_OK )
;
}
return true;
}
int32 blocks = 0;
for ( blocks = 0; blocks < m_nNumBlocks; blocks++ )
{
if ( err == MPG123_NEED_MORE )
{
if ( fail )
break;
size_t readSize = m_nBufSize;
if ( readSize > 0x4000 )
{
if ( fread(m_pBuf, 1, 0x4000, m_fpFile) != 0x4000 )
{
fail = true;
TRACE("MP3 ************* : MP3 read unsuccessful mid file, stopping queuing");
break;
}
m_nBufSize -= 0x4000;
mpg123_feed(m_pMPG, m_pBuf, 0x4000);
}
else
{
if ( fread(m_pBuf, 1, readSize, m_fpFile) != readSize )
{
fail = true;
break;
}
m_nBufSize -= readSize;
mpg123_feed(m_pMPG, m_pBuf, readSize);
}
}
else if ( err == MPG123_OK )
{
pBlockBuff += m_nBlockSize;
}
else
{
fail = true;
break;
}
err = mpg123_read(m_pMPG, pBlockBuff, m_nBlockSize, &done);
}
if ( blocks != 0 )
{
if ( m_nChannels == 1 )
alBufferData(alBuffer, AL_FORMAT_MONO16, m_pBlocks, m_nBlockSize*blocks, m_nRate);
else
alBufferData(alBuffer, AL_FORMAT_STEREO16, m_pBlocks, m_nBlockSize*blocks, m_nRate);
}
if ( fail && blocks < m_nNumBlocks )
m_bIsFree = true;
return blocks != 0;
}
void MP3Stream::Update(void)
{
if ( !m_bIsOpened )
return;
if ( m_bIsFree )
return;
if ( !m_bIsPaused )
{
ALint sourceState;
ALint buffersProcessed = 0;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed);
ALint looping = AL_FALSE;
alGetSourcei(m_alSource, AL_LOOPING, &looping);
if ( looping == AL_TRUE )
{
TRACE("stream set looping");
alSourcei(m_alSource, AL_LOOPING, AL_TRUE);
}
while( buffersProcessed-- )
{
ALuint buffer;
alSourceUnqueueBuffers(m_alSource, 1, &buffer);
if ( !m_bIsFree && FillBuffer(buffer) )
alSourceQueueBuffers(m_alSource, 1, &buffer);
}
if ( sourceState != AL_PLAYING )
{
alSourcef(m_alSource, AL_PITCH, 1.0f);
alSourcePlay(m_alSource);
}
}
}
void MP3Stream::SetPos(uint32 nPos)
{
uint32 pos = nPos;
if ( nPos > m_nLength )
pos %= m_nLength;
uint32 blockPos = m_nBitRate * pos / 8;
if ( blockPos > m_nLengthInBytes )
blockPos %= m_nLengthInBytes;
fseek(m_fpFile, blockPos, SEEK_SET);
size_t done;
while ( mpg123_read(m_pMPG, m_pBlocks, m_nBlockSize, &done) == MPG123_OK )
;
}
int32 MP3Stream::FillBuffers()
{
int32 i = 0;
for ( i = 0; i < ARRAY_SIZE(m_alBuffers); i++ )
{
if ( !FillBuffer(m_alBuffers[i]) )
break;
alSourceQueueBuffers(m_alSource, 1, &m_alBuffers[i]);
}
return i;
}
MP3Stream::MP3Stream(char *filename, ALuint source, ALuint *buffers)
{
strcpy(m_aFilename, filename);
memset(m_alBuffers, 0, sizeof(m_alBuffers));
m_alSource = source;
memcpy(m_alBuffers, buffers, sizeof(m_alBuffers));
m_nVolume = -1;
m_pBlocks = NULL;
m_pBuf = NULL;
m_pMPG = NULL;
m_bIsPaused = false;
m_bIsOpened = true;
m_bIsFree = true;
m_fpFile = fopen(m_aFilename, "rb");
if ( m_fpFile )
{
m_nBufSize = filelength(fileno(m_fpFile));
m_nLengthInBytes = m_nBufSize;
m_pMPG = mpg123_new(NULL, NULL);
m_pBuf = (unsigned char *)malloc(0x4000);
}
else
{
m_bIsOpened = false;
Delete();
}
}
void MP3Stream::Delete()
{
if ( m_pMPG )
{
mpg123_delete(m_pMPG);
m_pMPG = NULL;
}
if ( m_fpFile )
{
fclose(m_fpFile);
m_fpFile = NULL;
}
if ( m_alSource )
{
ALint sourceState = AL_STOPPED;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
if (sourceState != AL_STOPPED )
alSourceStop(m_alSource);
ALint buffersQueued;
alGetSourcei(m_alSource, AL_BUFFERS_QUEUED, &buffersQueued);
ALuint value;
while (buffersQueued--)
alSourceUnqueueBuffers(m_alSource, 1, &value);
m_alSource = 0;
}
if ( m_pBlocks )
{
free(m_pBlocks);
m_pBlocks = NULL;
}
if ( m_pBuf )
{
free(m_pBuf);
m_pBuf = NULL;
}
m_bIsOpened = false;
}