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target_sources(
${CMAKE_PROJECT_NAME} PRIVATE
EnchantmentSerializer.cpp
FastNBT.cpp
FireworksSerializer.cpp
MapSerializer.cpp
NBTChunkSerializer.cpp
SchematicFileSerializer.cpp
ScoreboardSerializer.cpp
StatSerializer.cpp
WSSAnvil.cpp
WorldStorage.cpp
EnchantmentSerializer.h
FastNBT.h
FireworksSerializer.h
MapSerializer.h
NBTChunkSerializer.h
SchematicFileSerializer.h
ScoreboardSerializer.h
StatSerializer.h
WSSAnvil.h
WorldStorage.h
)
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