1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "PassiveMonster.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "BoundingBox.h"
cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) :
super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height)
{
m_EMPersonality = PASSIVE;
}
cPassiveMonster::~cPassiveMonster()
{
}
bool cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
if (!super::DoTakeDamage(a_TDI))
{
return false;
}
m_BehaviorCoward.DoTakeDamage(a_TDI);
return true;
}
void cPassiveMonster::Destroyed()
{
m_BehaviorBreeder.Destroyed();
super::Destroyed();
}
void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
for (;;)
{
/*if (m_BehaviorCoward.Tick())
{
break;
}
if (m_BehaviorBreeder.Tick())
{
break;
}
if (m_BehaviorItemFollower.Tick())
{
break;
}
if (m_BehaviorWanderer.ActiveTick(a_Dt, a_Chunk))
{
break;
}*/
ASSERT(!"Not a single Behavior took control, this is not normal. ");
break;
}
m_BehaviorBreeder.PostTick(a_Dt, a_Chunk);
}
void cPassiveMonster::OnRightClicked(cPlayer & a_Player)
{
super::OnRightClicked(a_Player);
m_BehaviorBreeder.OnRightClicked(a_Player);
}
|