1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPiston.h"
#include "cRedstone.h"
#include "cChunk.h"
#include "cPickup.h"
#include "cBlockToPickup.h"
#include "cItem.h"
#include "cRoot.h"
#include "cClientHandle.h"
#include "cWorld.h"
#include "BlockID.h"
#include "packets/cPacket_BlockAction.h"
#include "cServer.h"
extern bool g_BlockPistonBreakable[];
#define AddDir( x, y, z, dir, amount ) switch(dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
cPiston::cPiston( cWorld* a_World )
:m_World ( a_World )
{
}
unsigned short cPiston::FirstPassthroughBlock( int pistonX, int pistonY, int pistonZ, char pistonmeta ) {
unsigned short ret;
pistonmeta &= 7;
if(pistonmeta >= 6) { // just in case, it shouldn't happen but if it would, it'd case inf loop
printf("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n");
return 9001;
}
char currBlock;
for( ret = 0; ret < 24; ret++ ) { // push up to 24 blocks
AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1 )
currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ );
if(currBlock == E_BLOCK_BEDROCK || currBlock == E_BLOCK_OBSIDIAN || currBlock == E_BLOCK_PISTON_EXTENSION ) {return 9001;}
if(g_BlockPistonBreakable[currBlock]) {return ret;}
}
return 9001;
}
void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) {
char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8;
bool recalc = false;
if ( (pistonMeta & 0x8) == 0x0 ) // only extend if piston is not already extended
{
unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
if(dist>9000) return; // too many blocks
AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
char currBlock = m_World->GetBlock( pistx, pisty, pistz );
if( currBlock != E_BLOCK_AIR ) {
cItem PickupItem;
PickupItem.m_ItemID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID) currBlock, E_ITEM_EMPTY );
PickupItem.m_ItemCount = 1;
cPickup* Pickup = new cPickup( pistx*32 + 16, pisty*32 + 16, pistz*32 + 16, PickupItem );
Pickup->Initialize( m_World );
recalc = true;
}
int oldx = pistx, oldy = pisty, oldz = pistz;
char currBlockMeta;
for( int i = dist+1; i>0; i-- ) {
AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
currBlock = m_World->GetBlock( pistx, pisty, pistz );
currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
oldx = pistx;
oldy = pisty;
oldz = pistz;
}
cPacket_BlockAction Action;
Action.m_PosX = (int)pistx;
Action.m_PosY = (short)pisty;
Action.m_PosZ = (int)pistz;
Action.m_Byte1 = 0;
Action.m_Byte2 = pistonMeta;
m_World->BroadcastToChunkOfBlock(pistx, pisty, pistz, &Action);
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 );
int extx = pistx;
int exty = pisty;
int extz = pistz;
AddDir( extx, exty, extz, pistonMeta&7, 1 )
m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
if (recalc) {
cRedstone Redstone(m_World);
Redstone.ChangeRedstone( extx, exty, extz, false ); //recalculate redstone around current device.
Redstone.ChangeRedstone( pistx, pisty, pistz, false ); //recalculate redstone around current device.
}
}
}
void cPiston::RetractPiston( int pistx, int pisty, int pistz )
{
char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
if (pistonMeta <= 6) // only retract if piston is not already retracted
{
return;
}
//send blockaction packet
cPacket_BlockAction Action;
Action.m_PosX = (int)pistx;
Action.m_PosY = (short)pisty;
Action.m_PosZ = (int)pistz;
Action.m_Byte1 = 1;
Action.m_Byte2 = pistonMeta & ~(8);
m_World->BroadcastToChunkOfBlock(pistx, pisty, pistz, &Action );
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
if ( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION )
{
if ( pistonBlock == E_BLOCK_STICKY_PISTON )
{
int tempx = pistx, tempy = pisty, tempz = pistz;
AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 )
char tempblock = m_World->GetBlock( tempx, tempy, tempz );
if (
(tempblock == E_BLOCK_OBSIDIAN) ||
(tempblock == E_BLOCK_BEDROCK) ||
(tempblock == E_BLOCK_PISTON_EXTENSION)
)
{
// These cannot be moved by the sticky piston, bail out
return;
}
m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
}
else
{
m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
}
}
}
|