index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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/
src
/
Simulator
/
FloodyFluidSimulator.cpp
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Commit message (
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Author
Age
Files
Lines
*
Always use relative coordinates in AddBlock
Tiger Wang
2020-08-02
1
-1
/
+1
*
Using Super.
Mattes D
2020-04-16
1
-1
/
+1
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-0
/
+1
*
Moved growing from cWorld / cChunk to cBlockHandler descendants.
Mattes D
2019-10-28
1
-23
/
+24
*
Refactored block-to-pickup conversion. (#4417)
Mattes D
2019-10-16
1
-20
/
+10
*
Add a formatting function for Vector3 (#4282)
peterbell10
2018-09-24
1
-25
/
+22
*
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
2018-07-26
1
-0
/
+1
*
Broadcast refactor (#4264)
peterbell10
2018-07-24
1
-2
/
+2
*
Add the fmt library (#4065)
peterbell10
2018-01-03
1
-18
/
+18
*
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
Lane Kolbly
2017-09-19
1
-6
/
+2
*
Changed int parameters to vector parameters in cCuboid and simulators (#3874)
Lane Kolbly
2017-08-17
1
-1
/
+1
*
Updated sounds and effect IDs (#3422)
mathiascode
2017-02-15
1
-2
/
+2
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-9
/
+9
*
Updated old forum links
Mathias
2016-01-31
1
-1
/
+1
*
Moved variables into scope, removed unused variables and fixed variables
Lukas Pioch
2015-12-17
1
-1
/
+1
*
Now Water sources will also be created on top of existing water sources.
bibo38
2015-07-15
1
-3
/
+6
*
Fix comments
tycho
2015-05-28
1
-2
/
+6
*
Made -Weverything an error.
tycho
2015-05-24
1
-2
/
+12
*
Removed wrong else clause, which caused that the following if-Statement got only executed in rare cases. This has blocked the creation of new Fluid-Sources. Bugfix #1783
bibo38
2015-03-19
1
-1
/
+2
*
Fixed basic style.
Mattes D
2014-12-25
1
-1
/
+1
*
Removed unneeded newlines
Ivan Đorđević
2014-12-17
1
-6
/
+0
*
Merge branch 'master' of https://github.com/gushromp/MCServer
gushromp
2014-12-16
1
-0
/
+1
|
\
|
*
Fixed water from spreading on bottom of world
gushromp
2014-12-16
1
-5
/
+8
*
|
Fixed water from spreading on bottom of world
gushromp
2014-12-16
1
-7
/
+11
|
/
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-2
/
+2
*
Removed more unessicary includes
Tycho
2014-09-26
1
-0
/
+1
*
Basic style fixes.
madmaxoft
2014-07-17
1
-5
/
+5
*
Changed BroadcastSoundEffect function to take floating pos.
Howaner
2014-07-13
1
-2
/
+2
*
Fixed bad water/redstone simulator communication
Tiger Wang
2014-06-28
1
-32
/
+22
*
Fixed vanilla fluid simulator.
madmaxoft
2014-05-02
1
-2
/
+2
*
Added some comments
andrew
2014-03-07
1
-0
/
+2
*
Fixed water/lava interaction
andrew
2014-03-07
1
-2
/
+64
*
Implemented vanilla-like fluid simulator
andrew
2014-03-05
1
-5
/
+18
*
Changed Signiture of OnUpdate
Tycho
2014-02-02
1
-1
/
+7
*
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
2013-12-20
1
-2
/
+2
*
Fixed Floody lava to stone fizzle
Tiger Wang
2013-12-10
1
-2
/
+16
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+330