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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Protocol
/
Protocol_1_10.cpp
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Commit message (
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)
Author
Age
Files
Lines
*
Kick clients when resource pack rejected (#5440)
plan1231
2022-10-28
1
-0
/
+1
*
Protocol sources fixes (#5411)
Simon Pribylski
2022-04-21
1
-13
/
+0
*
Updated protocol functions to Vector3x
x12xx12x
2022-04-20
1
-4
/
+4
*
Add skeleton bow pulling animation (#5355)
Persson-dev
2021-12-29
1
-1
/
+13
*
More cProtocol cleanup
Tiger Wang
2021-04-12
1
-11
/
+11
*
Deduplicate WriteBlockEntity
Tiger Wang
2021-03-18
1
-118
/
+0
*
Adding basic Banner functionality (#4806)
12xx12
2021-03-15
1
-0
/
+13
*
Mark UNREACHABLE with intrinsics
Tiger Wang
2021-02-20
1
-5
/
+2
*
zlib -> libdeflate (#5085)
Tiger Wang
2021-01-11
1
-1
/
+1
*
Adding new monster types to enum and saving/loading for easier future implementation (#4941)
12xx12
2020-11-23
1
-2
/
+60
*
Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)
12xx12
2020-11-06
1
-2
/
+2
*
Add beam target, configurable base visibility to Ender Crystals (#5010)
12xx12
2020-10-29
1
-0
/
+17
*
Made cProtocol::Version, EntityMetadata enums less verbose
Tiger Wang
2020-08-21
1
-1
/
+1
*
Inherit constructors, remove duplication
Tiger Wang
2020-07-19
1
-7
/
+2
*
Delete duplicated status request handlers
Tiger Wang
2020-07-18
1
-40
/
+4
*
Enable some more clang-tidy linter checks (#4738)
peterbell10
2020-05-15
1
-1
/
+1
*
Update submodules (#4727)
peterbell10
2020-05-09
1
-2
/
+2
*
Add Zombie Villagers
Bond-009
2020-04-10
1
-2
/
+19
*
Initial resource pack support (#4622)
Mat
2020-04-07
1
-0
/
+22
*
Implement wither skeletons (#4563)
Mat
2020-04-04
1
-9
/
+8
*
Protocol: Use logical outgoing packet types.
Mattes D
2019-09-10
1
-3
/
+3
*
Force all headers other than "Globals.h" to be included with relative paths (#4269)
peterbell10
2018-08-29
1
-1
/
+1
*
Prefer static_cast to reinterpret_cast (#4223)
peterbell10
2018-05-02
1
-37
/
+37
*
Fix switch warnings (#4013)
peterbell10
2017-09-14
1
-33
/
+35
*
GetPacketID for protocol packet IDs (#3977)
Lane Kolbly
2017-09-02
1
-1
/
+1
*
Implement Forge protocol handshake support (#3869)
satoshinm
2017-08-27
1
-0
/
+2
*
Add cUUID class (#3871)
peterbell10
2017-08-25
1
-1
/
+1
*
Minor changes (#3909)
mathiascode
2017-08-24
1
-1
/
+1
*
Tentative fix for player-limit race condition (#3862)
Tiger Wang
2017-07-28
1
-2
/
+2
*
Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawner
Lukas Pioch
2017-06-09
1
-0
/
+114
*
Exported boat
Lukas Pioch
2017-05-24
1
-1
/
+1
*
Use FastWriter instead of StyledWriter
mathiascode
2017-05-16
1
-1
/
+1
*
VarInt metadata written correctly for boats (#3709)
peterbell10
2017-05-15
1
-3
/
+3
*
Add 1.11 entity metadata (#3601)
Pokechu22
2017-03-03
1
-1
/
+1
*
Add 1.11.1/1.11.2 protocol (#3575)
mathiascode
2017-02-21
1
-1
/
+1
*
Track skin part and main hand preferences (#3498)
Pokechu22
2017-01-03
1
-0
/
+8
*
Initial support for the 1.11 protocol.
Mattes D
2016-12-16
1
-0
/
+883