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* Update entity sizesTiger Wang2021-04-121-1/+1
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* Using Super.Mattes D2020-04-161-1/+1
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* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
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* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
| | | | | | | Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
* FastRandom rewrite (#3754)peterbell102017-06-131-3/+3
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* En masse NULL -> nullptr replaceTiger Wang2014-10-201-1/+1
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* Migrated random generators to std::randomTiger Wang2014-10-191-0/+1
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* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-7/+22
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* Moved source to srcAlexander Harkness2013-11-241-0/+32