index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Mobs
/
Skeleton.cpp
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Commit message (
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Author
Age
Files
Lines
*
Renamed all new Mob files and classes
Samuel Barney
2014-08-21
1
-0
/
+58
*
Moved old mob code into its own sub directory
Samuel Barney
2014-08-21
1
-107
/
+0
*
Monster fixes
Tiger Wang
2014-07-18
1
-1
/
+1
*
Skeletons should spawn with a bow in the hand.
Howaner
2014-07-18
1
-0
/
+15
*
Bettered zombie and skeleton AI
Tiger Wang
2014-06-22
1
-3
/
+2
*
Nullify deleted pointers.
archshift
2014-06-19
1
-0
/
+1
*
Fixed deadlock when moving players to other worlds.
Mattes D
2014-06-08
1
-1
/
+1
*
Fixed projectile source filenames, indentations
archshift
2014-04-28
1
-1
/
+1
*
Moved cArrowEntity out of ProjectileEntity.h
archshift
2014-04-27
1
-0
/
+1
*
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Samuel Barney
2014-03-25
1
-1
/
+1
*
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
TheJumper
2014-02-23
1
-2
/
+20
*
Zombies and skeletons use AI
Tiger Wang
2014-01-25
1
-4
/
+7
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+70