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path: root/src/Mobs/Horse.cpp (follow)
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* Using Super.Mattes D2020-04-161-5/+5
* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* cWorld: Manually bind deprecated broadcast functions (#4265)peterbell102018-07-271-4/+4
* Broadcast refactor (#4264)peterbell102018-07-241-2/+1
* Implement horse inventory (#4053)peterbell102017-10-211-20/+114
* Fixed some small passive mob issues (#4057)Bond-0092017-10-211-0/+5
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-2/+2
* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-12/+16
* Sound effect horse rejects player when tamingPablo Beltrán2017-07-101-0/+1
* Fix horse taming (#3820)Bond-0092017-07-021-14/+26
* FastRandom rewrite (#3754)peterbell102017-06-131-3/+5
* Clang 5.0 fixesLukas Pioch2017-05-211-2/+2
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
* fixed horse bugtonibm192016-03-011-1/+4
* PF - "Special blocks" handlingSafwat Halaby2015-12-241-3/+3
* allow horse control (still quite buggy)Gargaj2015-12-151-1/+21
* implement breedingGargaj2015-11-291-0/+2
* Add enum for Sound and Particle EffectsDave Tucker2015-11-241-4/+5
* Fix commentstycho2015-05-281-4/+4
* Made -Weverything an error.tycho2015-05-241-4/+4
* Make -Werror disabling file onlytycho2015-05-191-1/+1
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-3/+3
* More trailing whitespace fixes.madmaxoft2014-07-171-1/+1
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+6
* Moved source to srcAlexander Harkness2013-11-241-0/+152