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path: root/src/Generating/StructGen.h (follow)
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* Enable some more clang-tidy linter checks (#4738)peterbell102020-05-151-4/+4
* Add tree generation for ExtemeHills and other biomes (#4713)mBornand2020-05-061-3/+5
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-1/+0
* Bulk clearing of whitespaceLogicParrot2016-02-051-9/+9
* Added OrePockets and DirtPockets finish gens.Mattes D2015-11-251-48/+0
* Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactorMattes D2014-11-201-1/+1
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| * Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+1
* | Generator: Shape initial refactoring.Mattes D2014-11-121-15/+18
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* Generator: Rewritten to use SharedPtrs.Mattes D2014-10-191-10/+10
* Fixed compilationSTRWarrior2014-09-281-1/+10
* Added Granite, Diorite and Andesite to the NaturalPatches generator.STRWarrior2014-09-281-5/+6
* Bunch of tweaks:STRWarrior2014-08-101-7/+7
* Changed cStructGenOreNests to take a list of ores + the block to replace.STRWarrior2014-08-101-4/+22
* Unified StructureGens and FinisherGens.madmaxoft2014-03-011-15/+15
* Moved source to srcAlexander Harkness2013-11-241-0/+165