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path: root/src/Entities/ItemFrame.cpp (follow)
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* Delet SpawnObject paramsTiger Wang2020-04-201-1/+1
* Using Super.Mattes D2020-04-161-4/+4
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-2/+2
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-1/+0
* Made -Weverything an error.tycho2015-05-241-3/+3
* cPainting saving implementedTiger Wang2015-03-141-0/+11
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
* Properly exported cItemFrame and cHangingEntity to Lua.Mattes D2014-10-211-8/+8
* Merge branch 'master' into EntityCustomNameHowaner2014-09-231-1/+1
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| * 1.8: Fixed hangings.Howaner2014-09-111-1/+1
* | Added name tagHowaner2014-09-011-0/+2
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* Removed unused codeTiger Wang2014-08-291-1/+0
* Fixed tabs used for alignment.madmaxoft2014-07-171-1/+1
* Normalized comments.madmaxoft2014-07-171-1/+1
* Tailored death messagesTiger Wang2014-07-041-3/+3
* Fix itemframe break.Howaner2014-06-041-1/+3
* Add item frame saving.Howaner2014-03-151-36/+3
* Changed BlockFace type to eBlockFaceTiger Wang2014-02-181-11/+24
* Added a braceTiger Wang2014-02-181-0/+2
* Implemented item frames, a part of #689Tiger Wang2014-02-181-0/+109