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path: root/src/Blocks/BlockBigFlower.h (follow)
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* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-12/+17
* cBlockHandler: take player by refpeterbell102017-08-011-5/+5
* BigFlower fixes (#3826)peterbell102017-07-071-3/+28
* Generated tall flowers have flower type meta in both blockspeterbell102017-06-191-1/+4
* Double tall grass drops seeds when broken by water (#3763)dbhicks2017-06-141-6/+15
* FastRandom rewrite (#3754)peterbell102017-06-131-2/+1
* Replace double grass and large fern with placed blockLukas Pioch2017-04-061-1/+23
* Changed big flowers so they don't need air above them.Altenius2017-01-281-1/+11
* Changed big flowers so they can only be placed on dirtAltenius2017-01-281-1/+4
* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
* Improved mapsTiger Wang2015-07-141-5/+6
* Correct world height validations.Tommy Santerre2015-03-201-1/+1
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-12/+0
* Removed more unessicary includesTycho2014-09-261-1/+1
* Improved cBlockHandler::DropBlockTiger Wang2014-09-131-3/+3
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
* Code formatting fixes.Howaner2014-08-191-3/+3
* Fixed block dropsTiger Wang2014-07-241-3/+3
* Merge branch 'master' into saplingsandleavesTiger Wang2014-07-201-2/+2
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| * Basic style fixes.madmaxoft2014-07-171-2/+2
* | Fixed issues relating to saplings and leavesTiger Wang2014-07-171-3/+3
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* Change CanBeAt() from big flowerHowaner2014-04-031-5/+1
* Add "a_RelY < cChunkDef::Height" to BlockBigFlowerHowaner2014-03-291-0/+1
* Add tallgrass drop to big flowers.Howaner2014-03-281-3/+40
* door -> flowerHowaner2014-03-281-1/+1
* Add tall flower handler.Howaner2014-03-281-0/+97