| Commit message (Expand) | Author | Age | Files | Lines |
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -714/+0 |
* | Source files cleanup: OSSupport-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -2/+2 |
* | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -1/+1 |
* | Source files cleanup: Protocol-related files in a separate subfolder | madmaxoft@gmail.com | 2012-09-23 | 1 | -1/+1 |
* | Refactored windows. | madmaxoft@gmail.com | 2012-09-20 | 1 | -1/+0 |
* | Officially added 1.3.2 protocol support | madmaxoft@gmail.com | 2012-09-06 | 1 | -1/+2 |
* | Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership. | madmaxoft@gmail.com | 2012-09-04 | 1 | -1/+1 |
* | Removed OS dependencies from CryptoPP; Removed unused modules that didn't compile on some platforms | madmaxoft@gmail.com | 2012-09-04 | 1 | -1/+4 |
* | Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet (http://wiki.vg/Protocol_FAQ step 14) | madmaxoft@gmail.com | 2012-08-30 | 1 | -0/+18 |
* | Cut out all packet handling to a separate cProtocol descendant | madmaxoft@gmail.com | 2012-08-27 | 1 | -18/+0 |
* | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 2012-08-24 | 1 | -14/+32 |
* | Chat packet handled in the new way; fixed missing packet sending for inventory slot. | madmaxoft@gmail.com | 2012-08-18 | 1 | -36/+15 |
* | Console command "chunkstats" now lists each world and also totals | madmaxoft@gmail.com | 2012-08-15 | 1 | -26/+1 |
* | Added a true "all chunks saved" message for the save-all console command (FS #215) | madmaxoft@gmail.com | 2012-08-15 | 1 | -1/+1 |
* | Fixed a possible crash when restarting / stopping the server. | madmaxoft@gmail.com | 2012-06-19 | 1 | -0/+1 |
* | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 2012-06-14 | 1 | -738/+738 |
* | Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether. | madmaxoft@gmail.com | 2012-06-12 | 1 | -1/+0 |
* | More ini settings save their defaults | madmaxoft@gmail.com | 2012-06-09 | 1 | -6/+2 |
* | Added more statistics to the "chunkstats" server console command | madmaxoft@gmail.com | 2012-05-30 | 1 | -1/+19 |
* | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 2012-05-25 | 1 | -64/+79 |
* | Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin | faketruth | 2012-04-11 | 1 | -60/+0 |
* | Added the permission "builtin.regeneratechunk" needed for regenerating chunks using a command. | madmaxoft@gmail.com | 2012-04-10 | 1 | -0/+5 |
* | Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks! | madmaxoft@gmail.com | 2012-04-10 | 1 | -1/+28 |
* | Added the supported client version to banner; shamelessly added myself to the authors list ;) | madmaxoft@gmail.com | 2012-03-26 | 1 | -3/+5 |
* | Fixed player heads always pointing north (new EntityHeadLook packet) | madmaxoft@gmail.com | 2012-03-19 | 1 | -3/+7 |
* | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 2012-03-14 | 1 | -1/+1 |
* | Fixed a few obsoleted functions | madmaxoft@gmail.com | 2012-03-10 | 1 | -3/+3 |
* | Using references instead of pointers for sending packets | madmaxoft@gmail.com | 2012-03-10 | 1 | -1/+1 |
* | Fixed *nix threading issue; | madmaxoft@gmail.com | 2012-03-10 | 1 | -3/+3 |
* | cClientHandles have a unique ID now to distinguish them | faketruth | 2012-03-09 | 1 | -5/+5 |
* | Fixed a potential deadlock ( http://forum.mc-server.org/showthread.php?tid=374 ) | madmaxoft@gmail.com | 2012-03-05 | 1 | -4/+9 |
* | Improved threading performance by reducing thread-hopping in queue locks (cs unlocked before event set) | madmaxoft@gmail.com | 2012-02-28 | 1 | -3/+5 |
* | Attempt at fixing crashes with disconnecting players | madmaxoft@gmail.com | 2012-02-26 | 1 | -0/+9 |
* | Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :) | madmaxoft@gmail.com | 2012-02-26 | 1 | -24/+136 |
* | Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities) | madmaxoft@gmail.com | 2012-02-26 | 1 | -1/+1 |
* | Made the viewdistance settable by users and default in settings.ini. The default is 9. | madmaxoft@gmail.com | 2012-02-23 | 1 | -13/+34 |
* | Lots of logging added | madmaxoft@gmail.com | 2012-02-17 | 1 | -1/+1 |
* | git-svn-id: http://mc-server.googlecode.com/svn/trunk@281 0a769ca7-a7f5-676a-18bf-c427514a06d6 | faketruth | 2012-02-16 | 1 | -1/+1 |
* | New server command "unload" to manually unload unused chunks | madmaxoft@gmail.com | 2012-02-16 | 1 | -1/+9 |
* | Fixed logging in cServer | madmaxoft@gmail.com | 2012-02-16 | 1 | -1/+1 |
* | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 2012-02-13 | 1 | -17/+17 |
* | cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties. | madmaxoft@gmail.com | 2012-02-08 | 1 | -49/+16 |
* | Now showing proper error messages when sockets fail :) | faketruth | 2012-02-05 | 1 | -3/+3 |
* | cSocket API fix (possible invalid pointer) | madmaxoft@gmail.com | 2012-02-02 | 1 | -8/+14 |
* | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 2012-02-01 | 1 | -8/+101 |
* | Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! | madmaxoft@gmail.com | 2012-02-01 | 1 | -39/+17 |
* | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 2012-01-29 | 1 | -11/+7 |
* | Improved Core's WebAmin interface a bit. | faketruth | 2012-01-22 | 1 | -3/+9 |
* | Bug FS#131 http://www.mc-server.org/support/index.php?do=details&task_id=131 should be fixed | faketruth | 2012-01-21 | 1 | -0/+1 |
* | Terrain generation is synchronous again, async generation has bugs. | faketruth | 2012-01-19 | 1 | -2/+1 |
* | Fixed the numchunks console command. | faketruth | 2012-01-01 | 1 | -1/+1 |
* | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 2011-12-26 | 1 | -10/+0 |
* | Code improvements | lapayo94@gmail.com | 2011-12-25 | 1 | -1/+18 |
* | Added thread names to cThread so when debugging in Visual Studio you actually know what thread you're looking at | faketruth | 2011-12-23 | 1 | -2/+2 |
* | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 2011-11-01 | 1 | -19/+19 |
* | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 2011-10-31 | 1 | -3/+5 |
* | Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. | faketruth | 2011-10-23 | 1 | -58/+24 |
* | Compiles for linux | faketruth | 2011-10-21 | 1 | -0/+1 |
* | MCServer c++ source files | faketruth | 2011-10-03 | 1 | -0/+553 |