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* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-66/+0
* Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com2012-08-281-4/+0
* Window, Chest, Furnace and Pawn are not using cPackets at allmadmaxoft@gmail.com2012-08-191-1/+1
* Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com2012-08-031-1/+1
* Simple health regeneration systemlapayo94@gmail.com2012-07-171-13/+1
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-82/+82
* Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntityfaketruth2012-02-221-1/+1
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-5/+19
* Removed nonsense "virtual inline" declaration from functionsmadmaxoft@gmail.com2012-02-021-13/+13
* - Initial food handling by cedeelmtilden@gmail.com2011-12-291-0/+14
* Linux fixmtilden@gmail.com2011-12-281-1/+1
* - Implemented Drops from Burning animalslapayo94@gmail.com2011-12-281-0/+23
* MCServer c++ source filesfaketruth2011-10-031-0/+31