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2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-427/+0
2012-09-23Source files cleanup: UI files renamedmadmaxoft@gmail.com1-1/+1
2012-09-20Refactored windows.madmaxoft@gmail.com1-59/+36
2012-08-24Inventory doesn't use cPacketsmadmaxoft@gmail.com1-12/+3
2012-08-24Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.madmaxoft@gmail.com1-1/+10
2012-08-19Another handful of packets rewritten.madmaxoft@gmail.com1-4/+3
2012-08-18Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com1-1/+1
2012-08-14Shift-click completed in survival inventory windowmadmaxoft@gmail.com1-1/+1
2012-08-11Added partial shift+click handling to the survival inventorymadmaxoft@gmail.com1-6/+98
2012-08-06A bit of cleanup and documentation around the UI window handlingmadmaxoft@gmail.com1-4/+3
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-360/+360
2012-06-12Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.madmaxoft@gmail.com1-10/+75
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-2/+7
2012-01-01CreativeInventory Updatelapayo94@gmail.com1-0/+10
2012-01-01- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)lapayo94@gmail.com1-158/+74
2011-12-22Fixes:lapayo94@gmail.com1-3/+3
2011-12-21- Crafting fixed in 1.0.0lapayo94@gmail.com1-1/+1
2011-10-31Player data is saved and loaded as human readable JSON now.faketruth1-11/+11
2011-10-03MCServer c++ source filesfaketruth1-0/+364