index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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source
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Simulator
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RedstoneSimulator.cpp
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Author
Age
Files
Lines
*
Possible compile fix
Tiger Wang
2013-11-19
1
-1
/
+1
*
Redstone Megacommit [SEE DESC]
Tiger Wang
2013-11-18
1
-866
/
+761
*
Redstone fixes [SEE DESC]
Tiger Wang
2013-08-25
1
-0
/
+24
*
Moved entities into the Entities subfolder.
madmaxoft
2013-08-19
1
-1
/
+1
*
Made redstone lamps turn on when powered and turn off when not powered.
nielsbreu@gmail.com
2013-06-22
1
-0
/
+10
*
TNT changes to primed TNT when powered by redstone.
nielsbreu@gmail.com
2013-06-22
1
-0
/
+8
*
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
madmaxoft@gmail.com
2013-06-04
1
-2
/
+2
*
Moved BlockEntities to a separate folder
madmaxoft@gmail.com
2013-05-28
1
-1
/
+1
*
More dropspenser redstone interaction fixes.
madmaxoft@gmail.com
2013-05-28
1
-0
/
+7
*
Added a forgotten change to make dropspensers activate only once on redstone activation
madmaxoft@gmail.com
2013-05-28
1
-1
/
+1
*
DropSpensers: Fixed activation when receiving redstone signal. Now only one item is dropspensed.
madmaxoft@gmail.com
2013-05-27
1
-12
/
+12
*
Implemented droppers
madmaxoft@gmail.com
2013-05-26
1
-16
/
+12
*
Pickups are now being saved into Anvil.
madmaxoft@gmail.com
2013-03-09
1
-4
/
+4
*
Redstone simulator: adding a block now checks if the neighbors are redstone-related; if not, the block is ignored.
madmaxoft@gmail.com
2013-03-03
1
-107
/
+144
*
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
2013-02-28
1
-35
/
+35
*
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
2013-02-28
1
-3
/
+2
*
Dispensers can dispense items and liquids now
luksor111@gmail.com
2012-12-26
1
-0
/
+37
*
Fixed a crash in redstone simulator when destroying blocks in Y < 2
madmaxoft@gmail.com
2012-12-20
1
-0
/
+4
*
RedstoneSimulator refactoring to use cWorld::GetBlockTypeMeta() as much as possible
madmaxoft@gmail.com
2012-12-16
1
-294
/
+383
*
Levers (patch contributed by Keyboard)
madmaxoft@gmail.com
2012-12-16
1
-12
/
+93
*
Fixed boolean comparison.
madmaxoft@gmail.com
2012-11-16
1
-4
/
+4
*
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
2012-10-13
1
-0
/
+886