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path: root/source/Mobs/Ocelot.h (follow)
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* Moved source to srcAlexander Harkness2013-11-241-26/+0
* Fixed loading allowed mobs in world.madmaxoft2013-10-201-1/+1
* Third round of fixesTiger Wang2013-10-111-2/+1
* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-27/+27
* Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com2013-07-011-1/+2
* Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com2012-12-221-1/+4
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-1/+1
* Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com2012-12-211-5/+14
* Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com2012-10-191-0/+14