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path: root/source/Generating/Noise3DGenerator.h (follow)
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* Moved source to srcAlexander Harkness2013-11-241-106/+0
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* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-106/+106
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* Noise3D generator is now using linear upscalingmadmaxoft@gmail.com2013-05-141-4/+9
| | | | | | Measured 30% performance increase. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1482 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Converted the Noise3D generator to optimized noise and lerpmadmaxoft@gmail.com2013-05-111-4/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1471 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Noise3D made into Composable - both a HeightGen and a CompositionGenmadmaxoft@gmail.com2013-04-271-2/+42
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1419 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Noise3D: Made settable through INI, added slight height control, added basic compositingmadmaxoft@gmail.com2013-04-271-0/+18
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1417 0a769ca7-a7f5-676a-18bf-c427514a06d6
* New terrain generator - Noise3D.madmaxoft@gmail.com2013-04-271-0/+39
A testbed for a generator based on 3D noise. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6