index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Chunk.h
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*
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
madmaxoft@gmail.com
2013-04-13
1
-5
/
+12
*
Proper fix for FS #347. Also unification of ticking block entities.
madmaxoft@gmail.com
2013-04-01
1
-1
/
+1
*
Fixed block update queueing and water meta change not propagated to clients.
madmaxoft@gmail.com
2013-03-22
1
-0
/
+3
*
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
keyboard.osh@gmail.com
2013-03-18
1
-0
/
+1
*
Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
madmaxoft@gmail.com
2013-03-15
1
-14
/
+15
*
Small performance improvements in fluid simulator.
madmaxoft@gmail.com
2013-03-14
1
-1
/
+1
*
Player can sit in minecarts (but not move them yet)
madmaxoft@gmail.com
2013-03-03
1
-0
/
+1
*
Simulators are woken up upon chunk load
madmaxoft@gmail.com
2013-03-03
1
-0
/
+4
*
Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
madmaxoft@gmail.com
2013-03-02
1
-0
/
+3
*
Floody fluid simulator has been converted to use direct chunk access
madmaxoft@gmail.com
2013-03-02
1
-1
/
+7
*
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
madmaxoft@gmail.com
2013-03-01
1
-15
/
+24
*
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
2013-02-28
1
-4
/
+18
*
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
2013-01-12
1
-2
/
+0
*
Fixed slab usage in creative mode
luksor111@gmail.com
2012-12-27
1
-2
/
+2
*
Dispensers can dispense items and liquids now
luksor111@gmail.com
2012-12-26
1
-0
/
+6
*
Added dispensers (they can't dispense items yet)
luksor111@gmail.com
2012-12-19
1
-4
/
+6
*
cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al.
madmaxoft@gmail.com
2012-12-14
1
-4
/
+13
*
Removed an unused obsolete function chain - cWorld::GetChunkBlockData()
madmaxoft@gmail.com
2012-11-11
1
-3
/
+0
*
Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)
madmaxoft@gmail.com
2012-10-21
1
-2
/
+3
*
Added jukeboxes (patch contributed by Luksor)
madmaxoft@gmail.com
2012-10-21
1
-19
/
+20
*
Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.
madmaxoft@gmail.com
2012-10-20
1
-3
/
+4
*
Floody fluid simulator now dries up correctly, too.
madmaxoft@gmail.com
2012-10-14
1
-0
/
+4
*
BlockArea writing support (BlockTypes with BlockMeta only)
madmaxoft@gmail.com
2012-10-06
1
-0
/
+4
*
Moved blockticking into blockhandler classes.
madmaxoft@gmail.com
2012-10-03
1
-4
/
+3
*
Beds can be slept in now (it doesn't change the time though)
faketruth
2012-09-29
1
-0
/
+1
*
Added the block dig animation packet (patch contributed by l0udPL)
madmaxoft@gmail.com
2012-09-25
1
-0
/
+1
*
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
2012-09-24
1
-0
/
+321