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-rw-r--r--src/Mobs/Slime.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp
index 05ef188f2..f2b16f071 100644
--- a/src/Mobs/Slime.cpp
+++ b/src/Mobs/Slime.cpp
@@ -71,6 +71,7 @@ void cSlime::KilledBy(TakeDamageInfo & a_TDI)
if (m_Size != 1)
{
+ // Queue slimes to be spawned after death animation delay:
auto & Random = GetRandomProvider();
int SpawnAmount = Random.RandInt(2, 4);
@@ -79,10 +80,18 @@ void cSlime::KilledBy(TakeDamageInfo & a_TDI)
double AddX = (i % 2 - 0.5) * m_Size / 4.0;
double AddZ = (i / 2 - 0.5) * m_Size / 4.0;
- auto NewSlime = std::make_unique<cSlime>(m_Size / 2);
- NewSlime->SetPosition(GetPosX() + AddX, GetPosY() + 0.5, GetPosZ() + AddZ);
- NewSlime->SetYaw(Random.RandReal(360.0f));
- m_World->SpawnMobFinalize(std::move(NewSlime));
+ Vector3d SpawnPos(GetPosX() + AddX, GetPosY() + 0.5, GetPosZ() + AddZ);
+ double Yaw = Random.RandReal(360.0f);
+ int Size = m_Size/2;
+ auto lambda = [SpawnPos, Yaw, Size](cWorld &a_World)
+ {
+ auto NewSlime = std::make_unique<cSlime>(Size);
+ NewSlime->SetPosition(SpawnPos);
+ NewSlime->SetYaw(Yaw);
+ a_World.SpawnMobFinalize(std::move(NewSlime));
+ };
+ cTickTime DelayTime(20);
+ m_World->ScheduleTask(DelayTime, lambda);
}
}
Super::KilledBy(a_TDI);