diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Defines.h | 70 | ||||
-rw-r--r-- | src/Entities/Player.h | 3 |
2 files changed, 72 insertions, 1 deletions
diff --git a/src/Defines.h b/src/Defines.h index 5b868b2e5..17885394e 100644 --- a/src/Defines.h +++ b/src/Defines.h @@ -1,6 +1,8 @@ #pragma once +#include "ChatColor.h" + @@ -441,7 +443,73 @@ inline float GetSpecialSignf( float a_Val ) -// tolua_begin +enum ChatPrefixCodes +{ + // http://forum.mc-server.org/showthread.php?tid=1212 + // MessageType... + + mtCustom, // Plugin prints what it wants + mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege) + mtInformation, // Informational message (i.e. command usage) + mtSuccess, // Something executed successfully + mtWarning, // Something concerning (i.e. reload) is about to happen + mtFatal, // Something catastrophic occured (i.e. plugin crash) + mtDeath, // Denotes death of player + mtPrivateMessage // Player to player messaging identifier +}; + + + + +inline AString AppendChatEpithet(const AString & a_ChatMessage, ChatPrefixCodes a_ChatPrefix) +{ + switch (a_ChatPrefix) + { + case mtCustom: return a_ChatMessage; + case mtFailure: + { + AString Message(Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str())); + Message.append(a_ChatMessage); + return Message; + } + case mtInformation: + { + AString Message(Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str())); + Message.append(a_ChatMessage); + return Message; + } + case mtSuccess: + { + AString Message(Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str())); + Message.append(a_ChatMessage); + return Message; + } + case mtWarning: + { + AString Message(Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str())); + Message.append(a_ChatMessage); + return Message; + } + case mtFatal: + { + AString Message(Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str())); + Message.append(a_ChatMessage); + return Message; + } + case mtDeath: + { + AString Message(Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str())); + Message.append(a_ChatMessage); + return Message; + } + case mtPrivateMessage: + { + AString Message(Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str())); + Message.append(a_ChatMessage); + return Message; + } + } +}// tolua_begin /// Normalizes an angle in degrees to the [-180, +180) range: inline double NormalizeAngleDegrees(const double a_Degrees) diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 50f7560d6..764b47ae0 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -196,6 +196,9 @@ public: cClientHandle * GetClientHandle(void) const { return m_ClientHandle; } void SendMessage(const AString & a_Message); + void SendMessageInfo(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtInformation)); } + void SendMessageFailure(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); } + void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); } const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } |