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-rw-r--r--src/Entities/Entity.cpp20
-rw-r--r--src/Entities/EntityEffect.cpp4
-rw-r--r--src/Entities/Player.cpp4
-rw-r--r--src/Entities/ThrownEggEntity.cpp10
-rw-r--r--src/Entities/ThrownSnowballEntity.cpp4
5 files changed, 21 insertions, 21 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 9bcdcffeb..4581eeda8 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -334,10 +334,10 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtSkeleton:
- case cMonster::mtZombie:
- case cMonster::mtWither:
- case cMonster::mtZombiePigman:
+ case mtSkeleton:
+ case mtZombie:
+ case mtWither:
+ case mtZombiePigman:
{
a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel);
break;
@@ -352,9 +352,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtSpider:
- case cMonster::mtCaveSpider:
- case cMonster::mtSilverfish:
+ case mtSpider:
+ case mtCaveSpider:
+ case mtSilverfish:
{
a_TDI.RawDamage += (int)ceil(2.5 * BaneOfArthropodsLevel);
// TODO: Add slowness effect
@@ -384,9 +384,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtGhast:
- case cMonster::mtZombiePigman:
- case cMonster::mtMagmaCube:
+ case mtGhast:
+ case mtZombiePigman:
+ case mtMagmaCube:
{
break;
};
diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp
index f08755674..8235275a6 100644
--- a/src/Entities/EntityEffect.cpp
+++ b/src/Entities/EntityEffect.cpp
@@ -349,8 +349,8 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target)
// Doesn't effect undead mobs, spiders
if (
Target.IsUndead() ||
- (Target.GetMobType() == cMonster::mtSpider) ||
- (Target.GetMobType() == cMonster::mtCaveSpider)
+ (Target.GetMobType() == mtSpider) ||
+ (Target.GetMobType() == mtCaveSpider)
)
{
return;
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index b0da6965a..4458cd32f 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2003,8 +2003,8 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos)
cMonster * Monster = (cMonster *)m_AttachedTo;
switch (Monster->GetMobType())
{
- case cMonster::mtPig: m_Stats.AddValue(statDistPig, Value); break;
- case cMonster::mtHorse: m_Stats.AddValue(statDistHorse, Value); break;
+ case mtPig: m_Stats.AddValue(statDistPig, Value); break;
+ case mtHorse: m_Stats.AddValue(statDistHorse, Value); break;
default: break;
}
break;
diff --git a/src/Entities/ThrownEggEntity.cpp b/src/Entities/ThrownEggEntity.cpp
index 456083108..5ae85bee8 100644
--- a/src/Entities/ThrownEggEntity.cpp
+++ b/src/Entities/ThrownEggEntity.cpp
@@ -48,13 +48,13 @@ void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos)
{
if (m_World->GetTickRandomNumber(7) == 1)
{
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
+ m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
}
else if (m_World->GetTickRandomNumber(32) == 1)
{
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
- m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken);
+ m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
+ m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
+ m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
+ m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken);
}
}
diff --git a/src/Entities/ThrownSnowballEntity.cpp b/src/Entities/ThrownSnowballEntity.cpp
index d94e75898..496397100 100644
--- a/src/Entities/ThrownSnowballEntity.cpp
+++ b/src/Entities/ThrownSnowballEntity.cpp
@@ -32,8 +32,8 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d &
int TotalDamage = 0;
if (a_EntityHit.IsMob())
{
- cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType();
- if (MobType == cMonster::mtBlaze)
+ eMonsterType MobType = ((cMonster &) a_EntityHit).GetMobType();
+ if (MobType == mtBlaze)
{
TotalDamage = 3;
}