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-rw-r--r--src/Entities/Player.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index bc92790aa..fa6422389 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -1884,3 +1884,33 @@ void cPlayer::ApplyFoodExhaustionFromMovement()
+
+void cPlayer::Detach()
+{
+ super::Detach();
+ int PosX = (int)floor(GetPosX());
+ int PosY = (int)floor(GetPosY());
+ int PosZ = (int)floor(GetPosZ());
+
+ // Search for a position within an area to teleport player after detachment
+ // Position must be solid land, and occupied by a nonsolid block
+ // If nothing found, player remains where they are
+ for (int x = PosX - 2; x <= (PosX + 2); ++x)
+ {
+ for (int y = PosY; y <= (PosY + 3); ++y)
+ {
+ for (int z = PosZ - 2; z <= (PosZ + 2); ++z)
+ {
+ if (!g_BlockIsSolid[m_World->GetBlock(x, y, z)] && g_BlockIsSolid[m_World->GetBlock(x, y - 1, z)])
+ {
+ TeleportToCoords(x, y, z);
+ return;
+ }
+ }
+ }
+ }
+}
+
+
+
+