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-rw-r--r--src/Entities/Entity.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 0d7634f73..3634f087c 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -354,7 +354,11 @@ public:
virtual void OnRightClicked(cPlayer &) {};
/// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
- virtual void GetDrops(cItems & /*a_Drops*/, cEntity * /*a_Killer*/ = NULL) {}
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL)
+ {
+ UNUSED(a_Drops);
+ UNUSED(a_Killer);
+ }
protected:
static cCriticalSection m_CSCount;
@@ -420,11 +424,11 @@ protected:
void Dereference( cEntity*& a_EntityPtr );
private:
- // Measured in degrees (MAX 360°)
+ // Measured in degrees (MAX 360 degrees)
double m_HeadYaw;
// Measured in meter/second (m/s)
Vector3d m_Speed;
- // Measured in degrees (MAX 360°)
+ // Measured in degrees (MAX 360 degrees)
Vector3d m_Rot;
/// Position of the entity's XZ center and Y bottom