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-rw-r--r--src/Entities/Entity.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index a73565de7..df80093e5 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -117,6 +117,7 @@ public:
BURN_TICKS = 200, ///< How long to keep an entity burning after it has stood in lava / fire
MAX_AIR_LEVEL = 300, ///< Maximum air an entity can have
DROWNING_TICKS = 20, ///< Number of ticks per heart of damage
+ VOID_BOUNDARY = -46 ///< At what position Y to begin applying void damage
} ;
cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);