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-rw-r--r--src/ClientHandle.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index a613a76e8..8911164bf 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -28,6 +28,7 @@ class cInventory;
class cMonster;
class cPawn;
class cExpOrb;
+class cPainting;
class cPickup;
class cPlayer;
class cProtocol;
@@ -35,6 +36,7 @@ class cWindow;
class cFallingBlock;
class cItemHandler;
class cWorld;
+class cCompositeChat;
@@ -90,7 +92,8 @@ public:
void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage);
void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export
void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
- void SendChat (const AString & a_Message, ChatPrefixCodes a_ChatPrefix, const AString & a_AdditionalData = "");
+ void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
+ void SendChat (const cCompositeChat & a_Message);
void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player);
void SendDestroyEntity (const cEntity & a_Entity);
@@ -113,6 +116,7 @@ public:
void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length);
void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators);
void SendMapInfo (int a_ID, unsigned int a_Scale);
+ void SendPaintingSpawn (const cPainting & a_Painting);
void SendPickupSpawn (const cPickup & a_Pickup);
void SendEntityAnimation (const cEntity & a_Entity, char a_Animation);
void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount);
@@ -157,6 +161,9 @@ public:
void SetViewDistance(int a_ViewDistance); // tolua_export
int GetViewDistance(void) const { return m_ViewDistance; } // tolua_export
+
+ void SetLocale(AString & a_Locale) { m_Locale = a_Locale; } // tolua_export
+ AString GetLocale(void) const { return m_Locale; } // tolua_export
int GetUniqueID() const { return m_UniqueID; } // tolua_export
@@ -310,7 +317,9 @@ private:
/// Set to true when the chunk where the player is is sent to the client. Used for spawning the player
bool m_HasSentPlayerChunk;
-
+
+ /// Client Settings
+ AString m_Locale;
/// Returns true if the rate block interactions is within a reasonable limit (bot protection)