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-rw-r--r--src/Blocks/BlockDoor.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h
index 3a72f7a39..31d1bb797 100644
--- a/src/Blocks/BlockDoor.h
+++ b/src/Blocks/BlockDoor.h
@@ -14,13 +14,13 @@ class cBlockDoorHandler :
public:
cBlockDoorHandler(BLOCKTYPE a_BlockType);
- virtual void OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual const char * GetStepSound(void) override;
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
@@ -33,8 +33,8 @@ public:
}
if (
- !CanReplaceBlock(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
- !CanReplaceBlock(a_ChunkInterface->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
+ !CanReplaceBlock(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
+ !CanReplaceBlock(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
)
{
return false;
@@ -53,7 +53,7 @@ public:
virtual void OnPlacedByPlayer(
- cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player,
+ cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
@@ -66,7 +66,7 @@ public:
}
- virtual bool CanBeAt(cChunkInterface * a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
}
@@ -136,32 +136,32 @@ public:
/// Changes the door at the specified coords from open to close or vice versa
- static void ChangeDoor(cChunkInterface * a_ChunkInterface, int a_X, int a_Y, int a_Z)
+ static void ChangeDoor(cChunkInterface & a_ChunkInterface, int a_X, int a_Y, int a_Z)
{
- NIBBLETYPE OldMetaData = a_ChunkInterface->GetBlockMeta(a_X, a_Y, a_Z);
+ NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_X, a_Y, a_Z);
- a_ChunkInterface->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData));
+ a_ChunkInterface.SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData));
if (OldMetaData & 8)
{
// Current block is top of the door
- BLOCKTYPE BottomBlock = a_ChunkInterface->GetBlock(a_X, a_Y - 1, a_Z);
- NIBBLETYPE BottomMeta = a_ChunkInterface->GetBlockMeta(a_X, a_Y - 1, a_Z);
+ BLOCKTYPE BottomBlock = a_ChunkInterface.GetBlock(a_X, a_Y - 1, a_Z);
+ NIBBLETYPE BottomMeta = a_ChunkInterface.GetBlockMeta(a_X, a_Y - 1, a_Z);
if (IsDoor(BottomBlock) && !(BottomMeta & 8))
{
- a_ChunkInterface->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta));
+ a_ChunkInterface.SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta));
}
}
else
{
// Current block is bottom of the door
- BLOCKTYPE TopBlock = a_ChunkInterface->GetBlock(a_X, a_Y + 1, a_Z);
- NIBBLETYPE TopMeta = a_ChunkInterface->GetBlockMeta(a_X, a_Y + 1, a_Z);
+ BLOCKTYPE TopBlock = a_ChunkInterface.GetBlock(a_X, a_Y + 1, a_Z);
+ NIBBLETYPE TopMeta = a_ChunkInterface.GetBlockMeta(a_X, a_Y + 1, a_Z);
if (IsDoor(TopBlock) && (TopMeta & 8))
{
- a_ChunkInterface->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta));
+ a_ChunkInterface.SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta));
}
}
}