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-rw-r--r--source/Mobs/Zombiepigman.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp
index 40fb0a593..6483e58c5 100644
--- a/source/Mobs/Zombiepigman.cpp
+++ b/source/Mobs/Zombiepigman.cpp
@@ -8,7 +8,7 @@
cZombiepigman::cZombiepigman(void) :
- super("Zombiepigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath")
+ super("Zombiepigman", 57, "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", 0.6, 1.8)
{
}
@@ -21,9 +21,10 @@ void cZombiepigman::Tick(float a_Dt, cChunk & a_Chunk)
super::Tick(a_Dt, a_Chunk);
// TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D
- if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsBurning())
+ if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && !IsOnFire())
{
- SetMetaData(BURNING); // BURN, BABY, BURN! >:D
+ // Burn for 10 ticks, then decide again
+ StartBurning(10);
}
}
@@ -31,7 +32,7 @@ void cZombiepigman::Tick(float a_Dt, cChunk & a_Chunk)
-void cZombiepigman::GetDrops(cItems & a_Drops, cPawn * a_Killer)
+void cZombiepigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET);
@@ -43,7 +44,7 @@ void cZombiepigman::GetDrops(cItems & a_Drops, cPawn * a_Killer)
-void cZombiepigman::KilledBy(cPawn * a_Killer)
+void cZombiepigman::KilledBy(cEntity * a_Killer)
{
super::KilledBy(a_Killer);