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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-08-29 16:27:38 +0200
committerGitHub <noreply@github.com>2016-08-29 16:27:38 +0200
commitdd8daaf63e01d11b7b82bcfde2247910bdd46c6d (patch)
tree71e38e58c149d7b325881a33b85dc997c0db2f9e /src
parentMerge pull request #3351 from LogicParrot/spawnPackets (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/Root.cpp49
1 files changed, 0 insertions, 49 deletions
diff --git a/src/Root.cpp b/src/Root.cpp
index 7ce36f65b..09c6a74d3 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -361,55 +361,6 @@ void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIn
m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;
auto Worlds = a_Settings.GetValues("Worlds");
- // Fix servers that have default world configs created prior to #2815. See #2810.
- // This can probably be removed several years after 2016
- // We start by inspecting the world linkage and determining if it's the default one
- if ((DefaultWorldName == "world") && (Worlds.size() == 1))
- {
- auto DefaultWorldIniFile= cpp14::make_unique<cIniFile>();
- if (DefaultWorldIniFile->ReadFile("world/world.ini"))
- {
- AString NetherName = DefaultWorldIniFile->GetValue("LinkedWorlds", "NetherWorldName", "");
- AString EndName = DefaultWorldIniFile->GetValue("LinkedWorlds", "EndWorldName", "");
- if ((NetherName.compare("world_nether") == 0) && (EndName.compare("world_end") == 0))
- {
- // This is a default world linkage config, see if the nether and end are in settings.ini
- // If both of them are not in settings.ini, then this is a pre-#2815 default config
- // so we add them to settings.ini
- // Note that if only one of them is not in settings.ini, it's nondefault and we don't touch it
-
- bool NetherInSettings = false;
- bool EndInSettings = false;
-
- for (auto WorldNameValue : Worlds)
- {
- AString ValueName = WorldNameValue.first;
- if (ValueName.compare("World") != 0)
- {
- continue;
- }
- AString WorldName = WorldNameValue.second;
- if (WorldName.compare("world_nether") == 0)
- {
- NetherInSettings = true;
- }
- else if (WorldName.compare("world_end") == 0)
- {
- EndInSettings = true;
- }
- }
-
- if ((!NetherInSettings) && (!EndInSettings))
- {
- a_Settings.AddValue("Worlds", "World", "world_nether");
- a_Settings.AddValue("Worlds", "World", "world_end");
- Worlds = a_Settings.GetValues("Worlds"); // Refresh the Worlds list so that the rest of the function works as usual
- LOG("The server detected an old default config with bad world linkages. This has been autofixed by adding \"world_nether\" and \"world_end\" to settings.ini. If you do not want this autofix to trigger, please remove the nether and / or end from settings.ini and from world/world.ini");
- }
- }
- }
- }
-
// Then load the other worlds
if (Worlds.size() <= 0)
{