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author | Tycho <work.tycho+git@gmail.com> | 2014-09-05 16:26:30 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-09-05 16:26:30 +0200 |
commit | aa2495e3867e87ea37729b58b0df3f2ce940dbb6 (patch) | |
tree | 9f71b03f914cd7b077f6c13cd2b6ae2f691c5c66 /src/WorldStorage/WorldStorage.h | |
parent | Moved to passing pointers instead of passing by reference. (diff) | |
parent | Merge pull request #1375 from mc-server/EntitiesInBox (diff) | |
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Diffstat (limited to 'src/WorldStorage/WorldStorage.h')
-rw-r--r-- | src/WorldStorage/WorldStorage.h | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h index 148dc97d0..21f5ca25d 100644 --- a/src/WorldStorage/WorldStorage.h +++ b/src/WorldStorage/WorldStorage.h @@ -64,13 +64,13 @@ public: cWorldStorage(void); ~cWorldStorage(); - void QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true - void QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); + void QueueLoadChunk(int a_ChunkX, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true + void QueueSaveChunk(int a_ChunkX, int a_ChunkZ); /// Loads the chunk specified; returns true on success, false on failure - bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); + bool LoadChunk(int a_ChunkX, int a_ChunkZ); - void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); + void UnqueueLoad(int a_ChunkX, int a_ChunkZ); void UnqueueSave(const cChunkCoords & a_Chunk); bool Start(cWorld * a_World, const AString & a_StorageSchemaName, int a_StorageCompressionFactor); // Hide the cIsThread's Start() method, we need to provide args @@ -87,17 +87,15 @@ protected: struct sChunkLoad { int m_ChunkX; - int m_ChunkY; int m_ChunkZ; bool m_Generate; // If true, the chunk will be generated if it cannot be loaded - sChunkLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate) : m_ChunkX(a_ChunkX), m_ChunkY(a_ChunkY), m_ChunkZ(a_ChunkZ), m_Generate(a_Generate) {} + sChunkLoad(int a_ChunkX, int a_ChunkZ, bool a_Generate) : m_ChunkX(a_ChunkX), m_ChunkZ(a_ChunkZ), m_Generate(a_Generate) {} bool operator ==(const sChunkLoad other) const { return ( (this->m_ChunkX == other.m_ChunkX) && - (this->m_ChunkY == other.m_ChunkY) && (this->m_ChunkZ == other.m_ChunkZ) ); } |