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author | Mattes D <github@xoft.cz> | 2014-08-01 17:43:02 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-08-01 17:43:02 +0200 |
commit | 35cfbfd51a15233bb0860804c525597d95260300 (patch) | |
tree | b11052934d85badc24e2d17ef1e51b5ea64040ec /src/World.h | |
parent | Merge pull request #1270 from Howaner/Options (diff) | |
parent | Use "default:" in switch. (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h index 4d0ccf2dd..90b798e8e 100644 --- a/src/World.h +++ b/src/World.h @@ -41,6 +41,7 @@ class cEntity; class cBlockEntity; class cWorldGenerator; // The generator that actually generates the chunks for a single world class cChunkGenerator; // The thread responsible for generating chunks +class cBeaconEntity; class cChestEntity; class cDispenserEntity; class cFlowerPotEntity; @@ -59,6 +60,7 @@ typedef std::vector<cSetChunkDataPtr> cSetChunkDataPtrs; typedef cItemCallback<cPlayer> cPlayerListCallback; typedef cItemCallback<cEntity> cEntityCallback; +typedef cItemCallback<cBeaconEntity> cBeaconCallback; typedef cItemCallback<cChestEntity> cChestCallback; typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; @@ -523,6 +525,9 @@ public: /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ virtual bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) override; // Exported in ManualBindings.cpp + /** Calls the callback for the beacon at the specified coords; returns false if there's no beacon at those coords, true if found */ + bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Exported in ManualBindings.cpp + /** Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found */ bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp |