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author | hle0 <91701075+hle0@users.noreply.github.com> | 2024-11-08 00:05:47 +0100 |
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committer | GitHub <noreply@github.com> | 2024-11-08 00:05:47 +0100 |
commit | 33b9c5dc6dae42fb6fc33283ded888a8001e5394 (patch) | |
tree | 136bb3e02c25e49feb00a06857e4145a54b6c339 /src/UI/SlotArea.cpp | |
parent | Remove simple template-id from constructors for Vector3 template. (#5586) (diff) | |
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Diffstat (limited to 'src/UI/SlotArea.cpp')
-rw-r--r-- | src/UI/SlotArea.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 4085dc816..ef5f7382e 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1065,9 +1065,12 @@ void cSlotAreaAnvil::OnTakeResult(cPlayer & a_Player) BLOCKTYPE Block; NIBBLETYPE BlockMeta; - a_Player.GetWorld()->GetBlockTypeMeta(BlockPos, Block, BlockMeta); - if (!a_Player.IsGameModeCreative() && (Block == E_BLOCK_ANVIL) && GetRandomProvider().RandBool(0.12)) + if ( + a_Player.GetWorld()->GetBlockTypeMeta(BlockPos, Block, BlockMeta) && + !a_Player.IsGameModeCreative() && (Block == E_BLOCK_ANVIL) && + GetRandomProvider().RandBool(0.12) + ) { NIBBLETYPE Orientation = BlockMeta & 0x3; NIBBLETYPE AnvilDamage = BlockMeta >> 2; |