summaryrefslogtreecommitdiffstats
path: root/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
diff options
context:
space:
mode:
authorTiger Wang <ziwei.tiger@outlook.com>2021-01-21 23:51:55 +0100
committerTiger Wang <ziwei.tiger@outlook.com>2021-01-22 23:04:47 +0100
commit19302eeb87e6b915786ea7fa156ac3bc2ce451b4 (patch)
treecf9bd3dbf2fe5617c315a20c453b58655c664f89 /src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
parentEnd crystal placement (#5112) (diff)
downloadcuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.tar
cuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.tar.gz
cuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.tar.bz2
cuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.tar.lz
cuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.tar.xz
cuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.tar.zst
cuberite-19302eeb87e6b915786ea7fa156ac3bc2ce451b4.zip
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
index e528788f7..9713bc0a6 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
@@ -9,7 +9,7 @@
namespace PistonHandler
{
- inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
+ static PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_Chunk);
UNUSED(a_Position);
@@ -20,7 +20,7 @@ namespace PistonHandler
return 0;
}
- inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
+ static void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
{
// LOGD("Evaluating pisty the piston (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
@@ -45,7 +45,7 @@ namespace PistonHandler
// However, this delay is already present: as a side effect of the implementation of piston animation in Blocks\BlockPiston.cpp
}
- inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
+ static void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
{
UNUSED(a_Chunk);
UNUSED(a_BlockType);