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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-08 15:39:40 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-08 15:39:40 +0200 |
commit | 9ab5627a393a0b178f13fbba2c39463cfe0675b8 (patch) | |
tree | 1f89501893f02a6e711e5a31868a8acdb4ca7de5 /src/Protocol/Protocol_1_10.cpp | |
parent | d (diff) | |
parent | Shutdown connection when disconnect packet sent (#3999) (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol_1_10.cpp')
-rw-r--r-- | src/Protocol/Protocol_1_10.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_10.cpp b/src/Protocol/Protocol_1_10.cpp index 63b80dace..706558810 100644 --- a/src/Protocol/Protocol_1_10.cpp +++ b/src/Protocol/Protocol_1_10.cpp @@ -304,7 +304,7 @@ void cProtocol_1_10_0::SendSoundEffect(const AString & a_SoundName, double a_X, { ASSERT(m_State == 3); // In game mode? - cPacketizer Pkt(*this, 0x19); // Named sound effect packet + cPacketizer Pkt(*this, GetPacketId(sendSoundEffect)); // Named sound effect packet Pkt.WriteString(a_SoundName); Pkt.WriteVarInt32(0); // Master sound category (may want to be changed to a parameter later) Pkt.WriteBEInt32(FloorC(a_X * 8.0)); |