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authormadmaxoft <github@xoft.cz>2014-06-14 12:06:48 +0200
committermadmaxoft <github@xoft.cz>2014-06-14 12:06:48 +0200
commitf8f7748a09b936cc888c0c4a1f0ae9e9e444ba5b (patch)
treed2f3e35f37821e93d92143db2055bcedeaf57142 /src/Protocol/Protocol16x.cpp
parentPlayer.h: Moved doxy-comments to Entity.h (diff)
parentFixed a repeater issue (diff)
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r--src/Protocol/Protocol16x.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index 714bf5e46..9e0f3f852 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void)
-void cProtocol161::SendRespawn(void)
+void cProtocol161::SendRespawn(const cWorld & a_World)
{
// Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn();
+ super::SendRespawn(a_World);
SendPlayerMaxSpeed();
}