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authorLogicParrot <LogicParrot@users.noreply.github.com>2017-09-02 19:50:09 +0200
committerLogicParrot <LogicParrot@users.noreply.github.com>2017-09-02 19:50:09 +0200
commit76d914647cb1cf60558bb0e62f149802a4aae2e0 (patch)
treea6c0afa0ba902274db0f7983ff9501908fb10cb3 /src/Mobs
parentImplemented Blaze triple shots (diff)
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Diffstat (limited to 'src/Mobs')
-rw-r--r--src/Mobs/EnderDragon.cpp6
-rw-r--r--src/Mobs/Ocelot.cpp2
-rw-r--r--src/Mobs/Ocelot.h5
3 files changed, 9 insertions, 4 deletions
diff --git a/src/Mobs/EnderDragon.cpp b/src/Mobs/EnderDragon.cpp
index 902c1d629..f33a9d888 100644
--- a/src/Mobs/EnderDragon.cpp
+++ b/src/Mobs/EnderDragon.cpp
@@ -11,9 +11,9 @@ cEnderDragon::cEnderDragon(void) :
// TODO: Vanilla source says this, but is it right? Dragons fly, they don't stand
super(mtEnderDragon, "entity.enderdragon.hurt", "entity.enderdragon.death", 16.0, 8.0)
{
- m_EMPersonality = AGGRESSIVE;
- m_BehaviorDoNothing.AttachToMonster(*this);
- GetMonsterConfig("EnderDragon");
+ m_EMPersonality = AGGRESSIVE;
+ m_BehaviorDoNothing.AttachToMonster(*this);
+ GetMonsterConfig("EnderDragon");
}
diff --git a/src/Mobs/Ocelot.cpp b/src/Mobs/Ocelot.cpp
index de776dac6..cf4356f4f 100644
--- a/src/Mobs/Ocelot.cpp
+++ b/src/Mobs/Ocelot.cpp
@@ -21,6 +21,7 @@ cOcelot::cOcelot(void) :
m_OwnerName("")
{
m_EMPersonality = PASSIVE;
+ m_BehaviorDoNothing.AttachToMonster(*this);
GetMonsterConfig("Ocelot");
}
@@ -31,6 +32,7 @@ cOcelot::cOcelot(void) :
void cOcelot::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
+
if (!IsTicking())
{
// The base class tick destroyed us
diff --git a/src/Mobs/Ocelot.h b/src/Mobs/Ocelot.h
index d27467683..1c1b383cb 100644
--- a/src/Mobs/Ocelot.h
+++ b/src/Mobs/Ocelot.h
@@ -3,7 +3,7 @@
#include "Monster.h"
#include "../UUID.h"
-
+#include "Behaviors/BehaviorDoNothing.h"
@@ -68,6 +68,9 @@ protected:
int m_CheckPlayerTickCount;
AString m_OwnerName;
cUUID m_OwnerUUID;
+
+private:
+ cBehaviorDoNothing m_BehaviorDoNothing;
} ;