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author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:12:05 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:12:05 +0200 |
commit | 77a36b58d8731821c88493742781cee0602d12ef (patch) | |
tree | 367ec7d2e9fe037b81721d62a94b01fa092d9227 /src/Mobs/Witch.cpp | |
parent | Fixed to make metadata work correctly. (diff) | |
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Diffstat (limited to 'src/Mobs/Witch.cpp')
-rw-r--r-- | src/Mobs/Witch.cpp | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/Mobs/Witch.cpp b/src/Mobs/Witch.cpp deleted file mode 100644 index 6956f7b7a..000000000 --- a/src/Mobs/Witch.cpp +++ /dev/null @@ -1,47 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Witch.h" - - - - - -cWitch::cWitch(void) : - super("Witch", mtWitch, "", "", 0.6, 1.8) -{ -} - - - - - -void cWitch::GetDrops(cItems & a_Drops, cEntity * a_Killer) -{ - int LootingLevel = 0; - if (a_Killer != NULL) - { - LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); - } - MTRand r1; - int DropTypeCount = (r1.randInt() % 3) + 1; - for (int i = 0; i < DropTypeCount; i++) - { - int DropType = r1.randInt() % 7; - switch (DropType) - { - case 0: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GLASS_BOTTLE); break; - case 1: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GLOWSTONE_DUST); break; - case 2: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER); break; - case 3: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_REDSTONE_DUST); break; - case 4: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SPIDER_EYE); break; - case 5: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STICK); break; - case 6: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SUGAR); break; - } - } - AddRandomWeaponDropItem(a_Drops, LootingLevel); -} - - - - |