diff options
author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:12:05 +0200 |
---|---|---|
committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 16:12:05 +0200 |
commit | 77a36b58d8731821c88493742781cee0602d12ef (patch) | |
tree | 367ec7d2e9fe037b81721d62a94b01fa092d9227 /src/Mobs/Squid.cpp | |
parent | Fixed to make metadata work correctly. (diff) | |
download | cuberite-77a36b58d8731821c88493742781cee0602d12ef.tar cuberite-77a36b58d8731821c88493742781cee0602d12ef.tar.gz cuberite-77a36b58d8731821c88493742781cee0602d12ef.tar.bz2 cuberite-77a36b58d8731821c88493742781cee0602d12ef.tar.lz cuberite-77a36b58d8731821c88493742781cee0602d12ef.tar.xz cuberite-77a36b58d8731821c88493742781cee0602d12ef.tar.zst cuberite-77a36b58d8731821c88493742781cee0602d12ef.zip |
Diffstat (limited to 'src/Mobs/Squid.cpp')
-rw-r--r-- | src/Mobs/Squid.cpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/src/Mobs/Squid.cpp b/src/Mobs/Squid.cpp deleted file mode 100644 index bd0e141a0..000000000 --- a/src/Mobs/Squid.cpp +++ /dev/null @@ -1,62 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Squid.h" -#include "../Vector3.h" -#include "../Chunk.h" - - - - - -cSquid::cSquid(void) : - super("Squid", mtSquid, "", "", 0.95, 0.95) -{ -} - - - - - -void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer) -{ - // Drops 0-3 Ink Sacs - int LootingLevel = 0; - if (a_Killer != NULL) - { - LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); - } - AddRandomDropItem(a_Drops, 0, 3 + LootingLevel, E_ITEM_DYE, E_META_DYE_BLACK); -} - - - - - -void cSquid::Tick(float a_Dt, cChunk & a_Chunk) -{ - // We must first process current location, and only then tick, otherwise we risk processing a location in a chunk - // that is not where the entity currently resides (FS #411) - - Vector3d Pos = GetPosition(); - - // TODO: Not a real behavior, but cool :D - int RelY = (int)floor(Pos.y); - if ((RelY < 0) || (RelY >= cChunkDef::Height)) - { - return; - } - int RelX = (int)floor(Pos.x) - a_Chunk.GetPosX() * cChunkDef::Width; - int RelZ = (int)floor(Pos.z) - a_Chunk.GetPosZ() * cChunkDef::Width; - BLOCKTYPE BlockType; - if (a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockType) && !IsBlockWater(BlockType) && !IsOnFire()) - { - // Burn for 10 ticks, then decide again - StartBurning(10); - } - - super::Tick(a_Dt, a_Chunk); -} - - - |